Player Matchup

Lancelot
Lancelot
BasedSniper
Lancelot
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 92L
1,305 Elo+
Party 3
Mulan
Mulan
GrizGames
Mulan
Level 67
God Stats
15W - 10L
1,560 SR
Queue Stats
46W - 47L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
ResidualArc
Hou Yi
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
345W - 381L
1,357 Elo+
Party 1
Bacchus
Bacchus
RubiieDoo
Bacchus
Level 17
God Stats
5W - 6L
1,285 SR
Queue Stats
112W - 131L
1,349 Elo+
Party 1
Merlin
Merlin
SaltIV
Merlin
Level 29
God Stats
0W - 5L
1,091 SR
Queue Stats
9W - 17L
1,284 Elo+
Party 3
Team Averages
Level 45
1,387 SR
1,340 Elo+

VS

Team Averages
Level 87
1,506 SR
1,396 Elo+
Ra
Ra
AyeCoolBreeze
Ra
Level 112
God Stats
20W - 27L
1,367 SR
Queue Stats
622W - 658L
1,362 Elo+
Party 2
Da Ji
Da Ji
Gambit4Tune
Da Ji
Level 99
God Stats
10W - 9L
1,540 SR
Queue Stats
243W - 232L
1,432 Elo+
Party 4
Sylvanus
Sylvanus
OnyxSovereign88
Sylvanus
Level 39
God Stats
4W - 5L
1,347 SR
Queue Stats
36W - 33L
1,386 Elo+
Party 4
Mulan
Mulan
Tank102020
Mulan
Level 117
God Stats
11W - 3L
1,707 SR
Queue Stats
240W - 229L
1,432 Elo+
Party 4
Charybdis
Charybdis
goodfellajazz
Charybdis
Level 67
God Stats
18W - 11L
1,570 SR
Queue Stats
244W - 232L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BasedSniper
Lancelot
11
0 / 9 / 2
7,265
382
7,021
17,913
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
GrizGames
Mulan
13
3 / 8 / 0
8,473
446
15,224
25,239
23,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
12
1 / 5 / 0
7,267
382
8,770
14,167
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
RubiieDoo
Bacchus
11
0 / 5 / 1
7,668
404
6,603
15,305
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
SaltIV
Merlin
12
1 / 8 / 1
7,682
404
9,703
11,058
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,497
552
7,145
13,265
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
12 / 0 / 8
11,379
599
15,966
14,425
7,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
13
1 / 0 / 11
9,657
508
3,602
12,791
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
19
13 / 1 / 6
12,563
661
28,960
26,127
25,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
goodfellajazz
Charybdis
17
5 / 1 / 6
10,732
565
12,409
17,399
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
34
35
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Lancelot
BasedSniper
Lancelot
0
9
2
0.11
W
12
0
8
16
L
Mulan
GrizGames
Mulan
3
8
0
0.38
W
Sylvanus
1
0
11
6.5
L
Hou Yi
1
5
0
0.2
L
Bacchus
RubiieDoo
Bacchus
0
5
1
0.1
L
Merlin
SaltIV
Merlin
1
8
1
0.19
W
Mulan
13
1
6
16
W
Charybdis
goodfellajazz
Charybdis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
68,082
83,682
Taken
84,007
57,959
Mitigated
58,636
10,346
Healing
37,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,145
1,039
1,273
4,762
13,265
6,139
1,038
3,508
9,162
93,855
0
L
Lancelot
BasedSniper
Lancelot
7,021
2,195
175
1,030
17,913
7,388
0
3,898
13,805
0
48,748
W
15,966
4,540
0
442
14,425
7,336
0
2,238
12,041
0
67,553
L
Mulan
GrizGames
Mulan
15,224
1,909
0
4,897
25,239
23,292
0
149
25,090
0
53,368
W
Sylvanus
3,602
1,159
3,495
4,803
12,791
12,467
1,200
3,557
9,234
18,304
3,545
L
Hou Yi
8,770
3,693
0
2,429
14,167
5,047
0
1,806
12,261
0
56,250
L
Bacchus
RubiieDoo
Bacchus
6,603
881
0
1,565
15,305
17,835
60
2,424
12,785
17,876
0
L
Merlin
SaltIV
Merlin
9,703
582
0
250
11,058
4,397
0
1,723
9,251
55,551
0
W
Mulan
28,960
6,037
0
12,721
26,127
25,078
1,208
4,915
20,149
0
104,916
W
Charybdis
goodfellajazz
Charybdis
12,409
7,656
0
10,462
17,399
7,616
3,679
3,166
14,233
0
98,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
54,828
329
Minions Killed
579
0
Camps Cleared
0
1,578,323
Distance Traveled
1,781,658
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,497
552
142
7
0
323,792
4
L
Lancelot
7,265
382
66
3
0
310,834
0
W
Da Ji
11,379
599
75
4
0
428,978
0
L
Mulan
8,473
446
69
4
0
342,753
3
W
Sylvanus
9,657
508
43
2
0
342,810
1
L
Hou Yi
7,267
382
90
5
0
307,721
4
L
Bacchus
7,668
404
22
1
0
315,483
0
L
Merlin
7,682
404
82
4
0
301,532
5
W
Mulan
12,563
661
174
9
0
363,766
2
W
Charybdis
10,732
565
145
8
0
322,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role