Player Matchup
Ra
Platinum IV
Level 104
God Stats
141W - 122L
1,538 SR
Queue Stats
162W - 162L
1,821
MMR
Team Averages
Platinum IV
Average Tier
Level 104
1,538 SR
1,821
MMR
VS
Team Averages
Bronze III
Average Tier
Level 87
1,716 SR
1,488
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,547
1,068
4,467
6,577
5,117
Y10 Evolved Warlock's Staff
+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Spellbook
+20
Magical Power
+75
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LightsOn D F
Vulcan
11
0 / 4 / 0
6,476
810
4,278
5,390
2,555
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Soul Reaver
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,547
1,068
107
13
0
169,132
1
L
6,476
810
72
9
0
151,037
1