Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
SMOOTH2346
Camazotz
Level 148
God Stats
2W - 10L
1,634 SR
Queue Stats
574W - 604L
1,572 Elo+
Solo
Freya
Freya
netsuun
Freya
Level 109
God Stats
0W - 3L
1,158 SR
Queue Stats
279W - 304L
1,594 Elo+
Solo
Team Averages
Level 134
1,458 SR
1,533 Elo+

VS

Team Averages
Level 153
1,540 SR
1,568 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Imrahil5
Medusa
Level 146
God Stats
5W - 5L
1,405 SR
Queue Stats
285W - 290L
1,561 Elo+
Solo
Guan Yu
Guan Yu
RedBuffBandit
Guan Yu
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
130W - 74L
1,637 Elo+
Party 1
Chaac
Chaac
Swat x OFWGKTA
Chaac
Level 153
God Stats
6W - 3L
1,604 SR
Queue Stats
272W - 311L
1,575 Elo+
Solo
Hera
Hera
razz2d2
Hera
Level 148
God Stats
6W - 5L
1,527 SR
Queue Stats
353W - 374L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
9 / 6 / 3
11,663
778
18,080
20,525
23,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
 
Horus
18
2 / 5 / 11
9,895
660
11,969
26,450
35,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
 
He Bo
14
0 / 9 / 8
9,013
601
10,324
19,882
10,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
SMOOTH2346
Camazotz
18
2 / 4 / 11
10,221
681
8,165
20,190
17,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
netsuun
Freya
17
4 / 5 / 12
10,225
682
16,260
21,776
13,556
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 5 / 14
11,078
739
14,315
23,003
32,614
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Imrahil5
Medusa
19
5 / 3 / 18
11,377
758
24,000
11,070
5,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
6 / 4 / 15
11,177
745
16,302
22,153
27,519
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 15
11,049
737
19,423
21,797
20,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
razz2d2
Hera
20
6 / 2 / 18
12,191
813
25,477
11,194
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
17
Kills
29
29
Deaths
17
45
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
9
6
3
1.75
L
Horus
 
Horus
2
5
11
1.5
L
He Bo
 
He Bo
0
9
8
0.44
W
Tyr
 
Tyr
6
5
14
2.6
W
Medusa
Imrahil5
Medusa
5
3
18
4.67
W
Guan Yu
6
4
15
3.38
L
Camazotz
SMOOTH2346
Camazotz
2
4
11
1.88
W
6
3
15
4.5
L
Freya
netsuun
Freya
4
5
12
2
W
Hera
razz2d2
Hera
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,798
Damage
99,517
108,823
Taken
89,217
99,731
Mitigated
91,456
41,844
Healing
39,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
18,080
2,626
2,063
2,296
20,525
23,149
1,088
5,929
14,596
0
40,265
L
Horus
 
Horus
11,969
4,682
6,546
8,876
26,450
35,143
428
5,992
20,458
0
18,407
L
He Bo
 
He Bo
10,324
242
925
4,200
19,882
10,739
244
4,222
15,660
29,016
0
W
Tyr
 
Tyr
14,315
1,436
827
4,808
23,003
32,614
0
6,808
16,195
151
22,836
W
Medusa
Imrahil5
Medusa
24,000
9,199
1,864
763
11,070
5,503
4,636
2,965
8,105
38
57,083
W
Guan Yu
16,302
1,634
8,007
7,072
22,153
27,519
241
7,713
14,440
230
22,317
L
Camazotz
SMOOTH2346
Camazotz
8,165
1,669
1,135
8,520
20,190
17,144
373
4,066
16,124
0
19,181
W
19,423
1,577
2,841
7,453
21,797
20,398
511
6,292
15,505
603
34,806
L
Freya
netsuun
Freya
16,260
5,832
1,301
5,982
21,776
13,556
0
6,125
15,651
30,903
0
W
Hera
razz2d2
Hera
25,477
6,018
3,604
2,739
11,194
5,422
1,327
2,806
8,388
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
56,872
138
Minions Killed
157
0
Camps Cleared
0
1,314,477
Distance Traveled
1,471,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,663
778
36
2
0
285,239
4
L
Horus
9,895
660
10
1
0
289,392
4
L
He Bo
9,013
601
44
3
0
252,344
1
W
Tyr
11,078
739
18
1
0
292,632
0
W
Medusa
11,377
758
48
3
0
286,148
6
W
Guan Yu
11,177
745
9
1
0
333,355
0
L
Camazotz
10,221
681
18
1
0
245,315
0
W
Chaac
11,049
737
34
2
0
282,603
0
L
Freya
10,225
682
30
2
0
242,187
0
W
Hera
12,191
813
48
3
0
276,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role