Player Matchup

Poseidon
Poseidon
Silver IV
DaChillMan
Poseidon
Silver IV
Level 107
God Stats
2W - 3L
1,483 SR
Queue Stats
47W - 72L
713 MMR
Solo
Charybdis
Charybdis
Silver IV
GoDz-Gabo24
Charybdis
Silver IV
Level 159
God Stats
8W - 6L
1,533 SR
Queue Stats
259W - 278L
692 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Its zAJ
Baron Samedi
Silver V
Level 116
God Stats
3W - 2L
1,607 SR
Queue Stats
139W - 154L
637 MMR
Solo
Serqet
Serqet
Bronze V
KoRnyKitten
Serqet
Bronze V
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 38L
671 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
x_SeanScooth_x
Gilgamesh
Bronze I
Level 105
God Stats
35W - 47L
1,431 SR
Queue Stats
660W - 738L
302 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,511 SR
603 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,492 SR
573 MMR
Guan Yu
Guan Yu
Bronze II
DirtDiver0905
Guan Yu
Bronze II
Level 156
God Stats
2W - 3L
1,417 SR
Queue Stats
183W - 229L
307 MMR
Solo
Vulcan
Vulcan
Bronze I
JohnnyBob47
Vulcan
Bronze I
Level 91
God Stats
20W - 18L
1,416 SR
Queue Stats
548W - 583L
329 MMR
Solo
Ymir
Ymir
Silver IV
Legit Swagguh
Ymir
Silver IV
Level 93
God Stats
50W - 54L
1,511 SR
Queue Stats
217W - 223L
705 MMR
Party 1
Apollo
Apollo
Silver III
WeWantTrump2024
Apollo
Silver III
Level 157
God Stats
33W - 19L
1,555 SR
Queue Stats
837W - 864L
802 MMR
Party 1
Awilix
Awilix
Silver IV
osorio1013
Awilix
Silver IV
Level 116
God Stats
9W - 9L
1,561 SR
Queue Stats
88W - 108L
721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaChillMan
Poseidon
15
3 / 7 / 3
9,681
461
12,423
17,395
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
GoDz-Gabo24
Charybdis
17
1 / 4 / 3
10,350
493
9,607
17,318
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Its zAJ
Baron Samedi
18
4 / 1 / 0
11,034
525
20,066
16,298
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
13
1 / 8 / 3
8,735
416
4,513
18,133
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
x_SeanScooth_x
Gilgamesh
13
1 / 7 / 4
8,520
406
10,182
21,936
12,315
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachnePersephoneHadesZeusThanatos

VS

Bans
MercuryKing ArthurLokiLancelotIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 1 / 3
10,270
489
8,958
19,184
20,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
16
3 / 2 / 6
10,261
489
17,736
10,104
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 11
10,996
524
7,307
22,048
24,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 4
11,691
557
14,894
17,240
6,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
osorio1013
Awilix
18
8 / 4 / 2
11,504
548
14,923
18,643
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
26
27
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DaChillMan
Poseidon
3
7
3
0.64
W
Guan Yu
2
1
3
3.5
L
Charybdis
GoDz-Gabo24
Charybdis
1
4
3
0.63
L
Baron Samedi
Its zAJ
Baron Samedi
4
1
0
4
W
Vulcan
3
2
6
3
L
Serqet
1
8
3
0.31
W
5
1
11
10.5
W
8
3
4
3.33
W
Awilix
osorio1013
Awilix
8
4
2
2.25
L
Gilgamesh
x_SeanScooth_x
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,791
Damage
63,818
91,080
Taken
87,219
46,995
Mitigated
64,459
25,635
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DaChillMan
Poseidon
12,423
1,254
0
4,124
17,395
6,646
261
8,528
8,820
71,093
0
W
Guan Yu
8,958
626
1,896
8,839
19,184
20,395
0
10,412
6,985
0
61,023
L
Charybdis
GoDz-Gabo24
Charybdis
9,607
5,126
0
6,506
17,318
6,599
1,122
2,299
15,019
0
95,550
L
Baron Samedi
Its zAJ
Baron Samedi
20,066
2,504
1,080
9,965
16,298
13,876
588
3,176
12,279
92,362
0
W
Vulcan
17,736
4,466
0
2,114
10,104
4,918
1,597
4,314
5,582
72,230
0
L
Serqet
4,513
646
0
3,154
18,133
7,559
0
3,137
14,947
0
42,250
W
7,307
2,000
528
5,610
22,048
24,268
396
6,485
14,504
40,760
0
W
14,894
7,291
0
3,112
17,240
6,453
4,641
1,441
14,377
0
104,174
W
Awilix
osorio1013
Awilix
14,923
6,841
0
5,559
18,643
8,425
114
7,728
10,422
0
98,398
L
Gilgamesh
x_SeanScooth_x
Gilgamesh
10,182
2,447
0
806
21,936
12,315
138
7,903
13,793
0
51,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
54,722
577
Minions Killed
574
0
Camps Cleared
0
1,760,108
Distance Traveled
2,056,131
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,681
461
116
6
0
365,876
5
W
Guan Yu
10,270
489
117
6
0
400,124
7
L
Charybdis
10,350
493
155
7
0
322,068
5
L
Baron Samedi
11,034
525
158
8
0
326,992
3
W
Vulcan
10,261
489
122
6
0
421,047
8
L
Serqet
8,735
416
56
3
0
376,557
0
W
Ymir
10,996
524
58
3
0
389,586
0
W
Apollo
11,691
557
161
8
0
406,299
1
W
Awilix
11,504
548
116
6
0
439,075
1
L
Gilgamesh
8,520
406
92
4
0
368,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role