Player Matchup

Thanatos
Thanatos
Génetics
Thanatos
Level 43
God Stats
11W - 2L
1,831 SR
Queue Stats
211W - 20L
1,876 Elo+
Party 3
Poseidon
Poseidon
Punisher9668
Poseidon
Level 157
God Stats
50W - 13L
1,856 SR
Queue Stats
628W - 126L
1,943 Elo+
Party 3
Cthulhu
Cthulhu
Xanticks
Cthulhu
Level 160
God Stats
17W - 1L
2,120 SR
Queue Stats
630W - 157L
1,851 Elo+
Party 3
Agni
Agni
benfur
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,473 Elo+
Party 1
Mulan
Mulan
dangleebalz9421
Mulan
Level 87
God Stats
4W - 2L
1,556 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 1
Team Averages
Level 118
1,773 SR
1,716 Elo+

VS

Team Averages
Level 93
1,462 SR
1,422 Elo+
Ymir
Ymir
Avl Solace
Ymir
Level 17
God Stats
1W - 4L
1,186 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 4
Odin
Odin
ChinoAntrax13
Odin
Level 139
God Stats
23W - 20L
1,553 SR
Queue Stats
381W - 348L
1,513 Elo+
Party 2
Awilix
Awilix
Its Kornlord
Awilix
Level 133
God Stats
12W - 12L
1,509 SR
Queue Stats
255W - 243L
1,372 Elo+
Party 4
Danzaburou
Danzaburou
Perez1418
Danzaburou
Level 117
God Stats
29W - 27L
1,564 SR
Queue Stats
161W - 152L
1,473 Elo+
Party 2
Vulcan
Vulcan
TaxEvasion111
Vulcan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 194L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Génetics
Thanatos
14
8 / 3 / 8
9,255
661
12,469
15,468
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Punisher9668
Poseidon
17
7 / 0 / 1
9,984
713
6,165
7,048
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xanticks
Cthulhu
14
2 / 0 / 2
8,920
637
7,458
9,627
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
benfur
Agni
12
1 / 0 / 5
7,570
541
4,655
3,908
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 1
7,211
515
7,148
9,414
7,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,599
400
847
7,594
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 0
6,370
455
5,172
10,858
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
8
2 / 6 / 0
5,853
418
4,701
12,068
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Perez1418
Danzaburou
10
0 / 5 / 1
5,876
420
5,194
11,512
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 0
6,904
493
4,208
9,695
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
3
4
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
3
0
0
W
Thanatos
Génetics
Thanatos
8
3
8
4
L
Awilix
2
6
0
0.33
L
Danzaburou
Perez1418
Danzaburou
0
5
1
0.1
W
Poseidon
Punisher9668
Poseidon
7
0
1
7.5
L
1
6
0
0.17
W
Cthulhu
Xanticks
Cthulhu
2
0
2
3
W
Agni
benfur
Agni
1
0
5
3.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
20,122
45,465
Taken
51,727
29,223
Mitigated
24,315
21,588
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
120
0
2,660
7,594
3,819
0
3,116
4,162
11,910
0
L
5,172
927
0
3,754
10,858
9,009
0
5,236
4,732
77
41,287
W
Thanatos
Génetics
Thanatos
12,469
4,486
0
13,661
15,468
7,532
726
2,613
12,808
0
64,266
L
Awilix
4,701
1,886
0
2,740
12,068
3,944
0
1,626
10,332
0
26,876
L
Danzaburou
Perez1418
Danzaburou
5,194
2,233
0
1,750
11,512
3,758
58
2,263
9,053
0
42,295
W
Poseidon
Punisher9668
Poseidon
6,165
938
0
2,430
7,048
2,519
0
1,431
5,617
101,184
0
L
4,208
405
0
283
9,695
3,785
0
4,402
5,293
49,313
0
W
Cthulhu
Xanticks
Cthulhu
7,458
1,217
132
2,313
9,627
10,804
0
0
8,644
56,995
0
W
Agni
benfur
Agni
4,655
539
0
1,670
3,908
1,195
1,065
412
3,496
43,151
1,426
W
7,148
1,062
36
1,346
9,414
7,173
516
1,326
7,994
0
29,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
30,602
509
Minions Killed
289
0
Camps Cleared
0
1,417,321
Distance Traveled
1,224,125
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,599
400
17
1
0
187,218
0
L
Odin
6,370
455
63
5
0
273,373
0
W
Thanatos
9,255
661
97
7
0
305,499
0
L
Awilix
5,853
418
53
4
0
237,917
0
L
Danzaburou
5,876
420
70
5
0
250,930
4
W
Poseidon
9,984
713
156
11
0
323,760
6
L
Vulcan
6,904
493
86
6
0
274,687
8
W
Cthulhu
8,920
637
113
8
0
232,363
0
W
Agni
7,570
541
96
7
0
275,843
0
W
Mulan
7,211
515
47
3
0
279,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role