Player Matchup

Osiris
Osiris
Elysian_Ghost
Osiris
Level 148
God Stats
3W - 2L
1,630 SR
Queue Stats
154W - 158L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Glaak2
Sylvanus
Level 126
God Stats
12W - 10L
1,398 SR
Queue Stats
1,144W - 1,252L
1,481 Elo+
Solo
Hou Yi
Hou Yi
God Eko z
Hou Yi
Level 117
God Stats
2W - 2L
1,386 SR
Queue Stats
77W - 81L
1,431 Elo+
Solo
Geb
Geb
Mirabitci
Geb
Level 89
God Stats
2W - 4L
1,303 SR
Queue Stats
98W - 87L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SkyBlueDucky
Danzaburou
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,491 Elo+

VS

Team Averages
Level 99
1,391 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Ciscco
Kali
Level 44
God Stats
0W - 1L
1,272 SR
Queue Stats
51W - 61L
1,418 Elo+
Party 2
Sol
Sol
Lazurish
Sol
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 149L
1,350 Elo+
Party 2
Bacchus
Bacchus
pablognr
Bacchus
Level 137
God Stats
0W - 4L
1,137 SR
Queue Stats
158W - 165L
1,432 Elo+
Party 3
Anubis
Anubis
raygen_shi
Anubis
Level 122
God Stats
4W - 4L
1,548 SR
Queue Stats
499W - 526L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 23
12,765
638
14,357
23,718
29,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Glaak2
Sylvanus
20
5 / 4 / 26
13,505
675
13,985
23,304
32,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
God Eko z
Hou Yi
20
19 / 5 / 15
16,611
831
43,125
27,527
15,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 22
13,077
654
23,665
26,665
30,588
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SkyBlueDucky
Danzaburou
20
7 / 3 / 21
14,693
735
24,388
19,558
10,317
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 7 / 9
13,692
685
16,181
22,909
13,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Ciscco
Kali
20
6 / 13 / 5
13,716
686
19,365
26,786
15,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 9 / 4
13,344
667
25,842
27,369
14,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
pablognr
Bacchus
20
0 / 4 / 18
12,671
634
15,792
35,923
60,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
raygen_shi
Anubis
20
2 / 6 / 12
12,782
639
20,122
20,026
14,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
67
38
Kills
19
20
Deaths
39
107
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
9
1.21
L
Kali
Ciscco
Kali
6
13
5
0.65
W
2
5
23
2.7
W
Sylvanus
Glaak2
Sylvanus
5
4
26
4.5
W
Hou Yi
God Eko z
Hou Yi
19
5
15
5.3
L
7
9
4
1
W
5
3
22
5.33
W
Danzaburou
SkyBlueDucky
Danzaburou
7
3
21
5.83
L
Bacchus
pablognr
Bacchus
0
4
18
2.25
L
Anubis
raygen_shi
Anubis
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,520
Damage
97,302
120,772
Taken
133,013
118,795
Mitigated
118,727
63,492
Healing
46,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,181
2,129
9,487
5,623
22,909
13,299
153
6,676
16,233
47,579
0
L
Kali
Ciscco
Kali
19,365
11,640
1,111
2,310
26,786
15,929
1,483
9,091
17,695
0
27,473
W
14,357
5,446
1,504
2,438
23,718
29,540
1,710
11,226
12,492
131
26,750
W
Sylvanus
Glaak2
Sylvanus
13,985
4,175
21,830
9,430
23,304
32,526
757
17,815
5,489
24,075
0
W
Hou Yi
God Eko z
Hou Yi
43,125
24,094
3,467
7,543
27,527
15,824
2,359
18,438
9,089
20
82,340
L
25,842
6,411
2,458
6,123
27,369
14,939
2,677
6,582
20,787
49,851
0
W
23,665
1,201
5,049
6,043
26,665
30,588
1,338
17,188
9,477
50,423
0
W
Danzaburou
SkyBlueDucky
Danzaburou
24,388
11,965
1,319
4,869
19,558
10,317
3,821
13,270
6,288
0
45,129
L
Bacchus
pablognr
Bacchus
15,792
1,621
2,713
11,031
35,923
60,301
150
9,884
26,039
27,571
0
L
Anubis
raygen_shi
Anubis
20,122
355
776
5,218
20,026
14,259
0
5,568
14,458
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,651
Gold Earned
66,205
198
Minions Killed
235
0
Camps Cleared
0
1,615,478
Distance Traveled
1,469,605
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,692
685
89
4
0
316,176
4
L
Kali
13,716
686
29
1
0
266,678
0
W
Osiris
12,765
638
24
1
0
316,432
2
W
Sylvanus
13,505
675
15
1
0
295,137
0
W
Hou Yi
16,611
831
74
4
0
285,151
3
L
Sol
13,344
667
49
2
0
249,316
1
W
Geb
13,077
654
42
2
0
365,846
0
W
Danzaburou
14,693
735
43
2
0
352,912
2
L
Bacchus
12,671
634
23
1
0
348,277
1
L
Anubis
12,782
639
45
2
0
289,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role