Player Matchup

Chang'e
Chang'e
Platinum IV
GERAS260491
Chang'e
Platinum IV
Level 148
God Stats
15W - 19L
1,575 SR
Queue Stats
153W - 152L
1,791 MMR
Solo
Yemoja
Yemoja
Gold III
LiIOdin
Yemoja
Gold III
Level 128
God Stats
15W - 15L
1,621 SR
Queue Stats
238W - 228L
1,613 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Limgrabe
Sun Wukong
Platinum V
Level 59
God Stats
1W - 0L
1,247 SR
Queue Stats
45W - 36L
1,741 MMR
Solo
Cernunnos
Cernunnos
Gold II
NordSage
Cernunnos
Gold II
Level 132
God Stats
19W - 7L
1,869 SR
Queue Stats
79W - 61L
1,762 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
TheOmar888
Ne Zha
Platinum III
Level 157
God Stats
2W - 1L
1,339 SR
Queue Stats
207W - 207L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,530 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,466 SR
1,643 MMR
Eset
Eset
Platinum III
 
Eset
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
Ouryukken
Odin
Platinum IV
Level 149
God Stats
1W - 3L
1,300 SR
Queue Stats
210W - 204L
1,688 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Princeza_Lilith
Jing Wei
Platinum II
Level 160
God Stats
38W - 48L
1,550 SR
Queue Stats
593W - 586L
1,730 MMR
Solo
Yu Huang
Yu Huang
Platinum V
Yaguras_Wrath
Yu Huang
Platinum V
Level 122
God Stats
0W - 1L
1,479 SR
Queue Stats
156W - 149L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GERAS260491
Chang'e
20
10 / 2 / 6
14,696
612
22,530
25,482
12,114
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
LiIOdin
Yemoja
18
2 / 2 / 11
13,006
542
8,282
23,867
20,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Limgrabe
Sun Wukong
20
5 / 1 / 7
13,934
581
14,543
23,007
18,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
NordSage
Cernunnos
20
4 / 1 / 5
14,717
613
22,035
22,760
11,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
TheOmar888
Ne Zha
19
6 / 5 / 10
13,911
580
16,127
24,369
11,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotMorgan Le FayDa Ji

VS

Bans
ArachneCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 10 / 5
12,014
501
24,302
27,043
15,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
 
Bacchus
12
2 / 6 / 1
9,109
380
10,195
18,778
21,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
18
4 / 6 / 4
11,297
471
10,474
23,703
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
18
0 / 2 / 2
11,244
469
12,594
22,252
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Yaguras_Wrath
Yu Huang
11
0 / 3 / 5
8,253
344
5,706
8,153
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
11
11
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
10
5
0.75
L
Bacchus
 
Bacchus
2
6
1
0.42
W
Chang'e
GERAS260491
Chang'e
10
2
6
6.5
W
Yemoja
LiIOdin
Yemoja
2
2
11
3.75
W
Sun Wukong
Limgrabe
Sun Wukong
5
1
7
8.5
W
Cernunnos
NordSage
Cernunnos
4
1
5
6.5
L
Odin
4
6
4
1
L
Jing Wei
0
2
2
0.5
W
Ne Zha
TheOmar888
Ne Zha
6
5
10
2.2
L
Yu Huang
Yaguras_Wrath
Yu Huang
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,517
Damage
63,271
119,485
Taken
99,929
74,309
Mitigated
58,454
67,411
Healing
24,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
24,302
1,300
428
6,630
27,043
15,064
432
6,344
20,699
95,121
0
L
Bacchus
 
Bacchus
10,195
1,426
675
3,383
18,778
21,051
0
6,417
12,361
30,143
0
W
Chang'e
GERAS260491
Chang'e
22,530
782
4,041
13,756
25,482
12,114
3,449
9,202
16,077
132,127
0
W
Yemoja
LiIOdin
Yemoja
8,282
2,808
8,084
11,486
23,867
20,322
869
9,693
13,958
44,508
0
W
Sun Wukong
Limgrabe
Sun Wukong
14,543
3,668
0
13,104
23,007
18,281
1,260
8,022
14,399
249
108,290
W
Cernunnos
NordSage
Cernunnos
22,035
11,510
0
12,251
22,760
11,633
11,208
8,179
14,497
0
149,605
L
Odin
10,474
2,363
0
4,933
23,703
10,463
890
9,169
14,534
0
77,430
L
Jing Wei
12,594
10,521
0
6,620
22,252
8,776
1,596
4,464
17,788
0
97,765
W
Ne Zha
TheOmar888
Ne Zha
16,127
4,063
0
4,689
24,369
11,959
4,276
7,292
16,915
0
124,941
L
Yu Huang
Yaguras_Wrath
Yu Huang
5,706
561
0
1,800
8,153
3,100
0
4,667
3,486
41,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,264
Gold Earned
51,917
744
Minions Killed
555
0
Camps Cleared
0
2,253,791
Distance Traveled
1,798,242
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,014
501
157
7
0
343,301
1
L
Bacchus
9,109
380
25
1
0
303,306
2
W
Chang'e
14,696
612
176
7
0
433,770
5
W
Yemoja
13,006
542
64
3
0
429,164
1
W
Sun Wukong
13,934
581
148
6
0
483,485
1
W
Cernunnos
14,717
613
205
9
0
437,689
8
L
Odin
11,297
471
132
6
0
443,211
5
L
Jing Wei
11,244
469
166
7
0
449,136
7
W
Ne Zha
13,911
580
151
6
0
469,683
3
L
Yu Huang
8,253
344
75
3
0
259,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role