Player Matchup

Persephone
Persephone
Andrex89
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,408 Elo+
Party 2
Hades
Hades
Bobthebaker
Hades
Level 97
God Stats
1W - 1L
1,209 SR
Queue Stats
75W - 77L
1,438 Elo+
Party 2
Chernobog
Chernobog
TheDarkWayne
Chernobog
Level 123
God Stats
2W - 0L
1,779 SR
Queue Stats
40W - 34L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
TwinkyBunz
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,452 Elo+
Party 2
Tyr
Tyr
nastinate
Tyr
Level 128
God Stats
4W - 2L
1,484 SR
Queue Stats
178W - 193L
1,521 Elo+
Party 2
Team Averages
Level 96
1,494 SR
1,461 Elo+

VS

Team Averages
Level 100
1,437 SR
1,463 Elo+
Anhur
Anhur
Jotai
Anhur
Level 44
God Stats
1W - 3L
1,474 SR
Queue Stats
96W - 96L
1,472 Elo+
Party 1
Achilles
Achilles
Memphii
Achilles
Level 126
God Stats
1W - 3L
1,435 SR
Queue Stats
143W - 160L
1,463 Elo+
Party 1
Nike
Nike
Muggleti
Nike
Level 128
God Stats
4W - 5L
1,524 SR
Queue Stats
247W - 245L
1,489 Elo+
Solo
He Bo
He Bo
Power_sk1ll3r
He Bo
Level 81
God Stats
0W - 2L
1,257 SR
Queue Stats
39W - 57L
1,419 Elo+
Solo
Aphrodite
Aphrodite
kevillz619
Aphrodite
Level 123
God Stats
1W - 2L
1,493 SR
Queue Stats
270W - 289L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Andrex89
Persephone
20
6 / 4 / 24
13,024
766
23,382
15,721
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 4 / 26
12,595
741
20,417
17,764
13,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TheDarkWayne
Chernobog
20
11 / 3 / 17
13,012
765
30,130
19,383
11,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
TwinkyBunz
Aphrodite
18
3 / 4 / 19
11,316
666
12,033
17,245
13,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 7 / 15
11,836
696
17,676
27,969
29,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jotai
Anhur
18
6 / 6 / 12
11,711
689
21,265
18,336
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Memphii
Achilles
17
2 / 6 / 12
10,360
609
17,147
29,608
48,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
18
9 / 7 / 10
12,030
708
18,213
26,497
32,438
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 10 / 11
9,918
583
14,199
19,230
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
kevillz619
Aphrodite
19
4 / 5 / 13
11,616
683
9,739
21,561
20,915
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
80
34
Kills
22
22
Deaths
34
101
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Persephone
Andrex89
Persephone
6
4
24
4.5
W
7
4
26
5
L
Anhur
Jotai
Anhur
6
6
12
2
L
Achilles
Memphii
Achilles
2
6
12
1.33
L
Nike
9
7
10
2
L
1
10
11
0.65
W
Chernobog
TheDarkWayne
Chernobog
11
3
17
6.5
W
Aphrodite
TwinkyBunz
Aphrodite
3
4
19
3.13
L
Aphrodite
kevillz619
Aphrodite
4
5
13
2.1
W
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,638
Damage
80,563
98,082
Taken
115,232
73,807
Mitigated
118,494
49,170
Healing
40,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Andrex89
Persephone
23,382
2,184
2,146
5,090
15,721
6,633
2,248
3,423
12,099
49,058
0
W
20,417
1,580
2,241
4,091
17,764
13,831
857
4,480
12,953
34,949
0
L
Anhur
Jotai
Anhur
21,265
9,607
4,129
3,431
18,336
8,649
795
10,851
7,485
0
29,603
L
Achilles
Memphii
Achilles
17,147
2,235
2,370
5,471
29,608
48,732
0
13,075
16,533
0
21,374
L
Nike
18,213
1,238
2,630
3,497
26,497
32,438
358
12,751
13,746
69
33,572
L
14,199
1,724
2,227
1,930
19,230
7,760
315
8,524
10,706
27,800
0
W
Chernobog
TheDarkWayne
Chernobog
30,130
22,835
964
5,523
19,383
11,042
4,819
6,073
13,155
0
55,159
W
Aphrodite
TwinkyBunz
Aphrodite
12,033
1,619
10,719
8,957
17,245
13,223
1,500
4,181
12,547
26,022
0
L
Aphrodite
kevillz619
Aphrodite
9,739
1,756
6,553
7,896
21,561
20,915
365
10,631
10,930
32,208
0
W
17,676
1,500
3,541
5,898
27,969
29,078
394
5,848
21,747
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
55,635
167
Minions Killed
140
0
Camps Cleared
0
1,551,318
Distance Traveled
1,394,928
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,024
766
44
3
0
290,982
0
W
Hades
12,595
741
33
2
0
312,668
0
L
Anhur
11,711
689
15
1
0
275,784
1
L
Achilles
10,360
609
12
1
0
294,732
0
L
Nike
12,030
708
29
2
0
304,201
4
L
He Bo
9,918
583
33
2
0
244,085
4
W
Chernobog
13,012
765
38
2
0
284,855
0
W
Aphrodite
11,316
666
42
2
0
306,085
0
L
Aphrodite
11,616
683
51
3
0
276,126
1
W
Tyr
11,836
696
10
1
0
356,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role