Player Matchup

Baron Samedi
Baron Samedi
A Bolivian Hobo
Baron Samedi
Level 102
God Stats
9W - 9L
1,474 SR
Queue Stats
105W - 119L
1,362 Elo+
Party 2
Mulan
Mulan
TenthLegend
Mulan
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 52L
1,278 Elo+
Party 2
Horus
Horus
izzy was here
Horus
Level 29
God Stats
49W - 48L
1,442 SR
Queue Stats
71W - 73L
1,367 Elo+
Party 2
Team Averages
Level 51
1,472 SR
1,336 Elo+

VS

Team Averages
Level 41
1,353 SR
1,309 Elo+
Thanatos
Thanatos
Ichigo IlI
Thanatos
Level 60
God Stats
1W - 3L
1,373 SR
Queue Stats
128W - 199L
1,400 Elo+
Party 1
Ymir
Ymir
Official Chx
Ymir
Level 38
God Stats
6W - 14L
1,185 SR
Queue Stats
199W - 280L
1,270 Elo+
Party 1
Zhong Kui
Zhong Kui
iRanzy
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 123L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Bolivian Hobo
Baron Samedi
18
15 / 2 / 7
13,105
874
24,521
14,358
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 15
11,080
739
9,766
14,556
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 17
12,676
845
13,561
19,540
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ichigo IlI
Thanatos
13
3 / 11 / 3
9,770
651
10,718
18,001
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
11,399
760
13,484
19,664
9,494
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
iRanzy
Zhong Kui
14
1 / 8 / 3
9,454
630
12,311
16,158
9,883
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
7
7
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A Bolivian Hobo
Baron Samedi
15
2
7
9.25
L
Thanatos
Ichigo IlI
Thanatos
3
11
3
0.41
L
3
4
4
1.25
W
4
5
15
2.3
L
Zhong Kui
iRanzy
Zhong Kui
1
8
3
0.31
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,848
Damage
36,513
48,454
Taken
53,823
42,710
Mitigated
27,807
20,195
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A Bolivian Hobo
Baron Samedi
24,521
4,486
2,809
4,549
14,358
7,650
1,219
6,854
7,504
57,138
0
L
Thanatos
Ichigo IlI
Thanatos
10,718
2,769
0
5,342
18,001
8,430
0
7,721
10,017
0
29,698
L
13,484
1,989
0
1,023
19,664
9,494
0
9,181
9,976
36,658
0
W
9,766
3,123
0
1,512
14,556
12,310
846
9,323
5,233
0
21,193
L
Zhong Kui
iRanzy
Zhong Kui
12,311
2,965
0
1,425
16,158
9,883
0
7,972
8,056
30,653
0
W
13,561
5,676
2,568
8,757
19,540
22,750
418
10,842
8,698
0
37,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
30,623
141
Minions Killed
127
6
Camps Cleared
6
731,161
Distance Traveled
661,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,105
874
78
5
5
237,226
1
L
Thanatos
9,770
651
36
2
4
209,659
0
L
Ymir
11,399
760
52
3
2
243,375
0
W
Mulan
11,080
739
32
2
0
220,835
0
L
Zhong Kui
9,454
630
39
3
0
208,473
1
W
Horus
12,676
845
31
2
1
273,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role