Player Matchup

Ao Kuang
Ao Kuang
CrimsonMarbles
Ao Kuang
Level 144
God Stats
1W - 3L
1,503 SR
Queue Stats
372W - 469L
1,479 Elo+
Party 2
Neith
Neith
Nymala
Neith
Level 81
God Stats
301W - 356L
1,477 SR
Queue Stats
481W - 595L
1,430 Elo+
Party 2
Artio
Artio
RRMcfreely
Artio
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 141L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
TBonkerz
Danzaburou
Level 123
God Stats
9W - 16L
1,439 SR
Queue Stats
418W - 461L
1,461 Elo+
Party 1
Nox
Nox
karmandy
Nox
Level 42
God Stats
7W - 11L
1,466 SR
Queue Stats
103W - 109L
1,536 Elo+
Party 1
Team Averages
Level 97
1,477 SR
1,471 Elo+

VS

Team Averages
Level 58
1,881 SR
1,770 Elo+
Nu Wa
Nu Wa
Bluzeen
Nu Wa
Level 41
God Stats
126W - 61L
1,823 SR
Queue Stats
286W - 151L
1,775 Elo+
Party 3
Mulan
Mulan
Hitmanfrost
Mulan
Level 67
God Stats
3W - 2L
1,869 SR
Queue Stats
281W - 128L
1,820 Elo+
Party 3
Odin
Odin
JedtheDread
Odin
Level 46
God Stats
95W - 36L
1,812 SR
Queue Stats
295W - 155L
1,791 Elo+
Party 3
Janus
Janus
PotatoRat
Janus
Level 29
God Stats
20W - 5L
2,016 SR
Queue Stats
146W - 44L
1,835 Elo+
Party 3
Rama
Rama
methalhead
Rama
Level 105
God Stats
16W - 17L
1,884 SR
Queue Stats
23W - 34L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 4 / 0
9,405
941
10,682
16,692
8,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Nymala
Neith
14
0 / 2 / 1
8,987
899
5,274
8,267
3,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
15
0 / 6 / 1
9,707
971
6,593
26,102
35,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TBonkerz
Danzaburou
15
0 / 4 / 0
9,157
916
5,868
13,691
6,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 1
9,008
901
6,222
11,985
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bluzeen
Nu Wa
17
3 / 0 / 18
10,730
1,073
13,928
5,552
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 19
10,117
1,012
13,459
12,625
10,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 15
10,627
1,063
12,896
10,496
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
PotatoRat
Janus
17
10 / 0 / 10
11,503
1,150
20,967
3,115
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 14
10,430
1,043
10,912
5,457
2,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
98
1
Kills
22
22
Deaths
1
3
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bluzeen
Nu Wa
3
0
18
12
L
Ao Kuang
1
4
0
0.25
W
1
1
19
10.5
W
5
0
15
12.5
L
Neith
Nymala
Neith
0
2
1
0.25
W
Janus
PotatoRat
Janus
10
0
10
15
L
Artio
0
6
1
0.08
L
Danzaburou
TBonkerz
Danzaburou
0
4
0
0
L
0
6
1
0.08
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,639
Damage
72,162
76,737
Taken
37,245
59,822
Mitigated
28,301
10,201
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bluzeen
Nu Wa
13,928
4,882
0
0
5,552
2,517
0
3,323
2,229
44,967
0
L
Ao Kuang
10,682
3,182
0
2,827
16,692
8,712
0
6,911
9,590
34,580
0
W
13,459
2,541
0
2,861
12,625
10,663
0
7,580
5,045
0
17,556
W
12,896
1,916
0
807
10,496
11,355
0
6,117
4,379
186
15,342
L
Neith
Nymala
Neith
5,274
1,592
0
536
8,267
3,796
0
4,596
3,620
0
19,851
W
Janus
PotatoRat
Janus
20,967
1,373
0
377
3,115
1,389
0
1,932
1,183
34,486
0
L
Artio
6,593
563
1,962
3,167
26,102
35,025
0
12,453
13,169
16,000
0
L
Danzaburou
TBonkerz
Danzaburou
5,868
1,964
0
1,599
13,691
6,384
0
6,810
6,642
0
39,036
L
6,222
402
0
110
11,985
5,905
0
4,311
7,496
25,549
0
W
10,912
7,990
0
1,472
5,457
2,377
0
4,545
912
0
34,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
53,407
217
Minions Killed
191
6
Camps Cleared
7
903,117
Distance Traveled
986,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,730
1,073
66
7
1
204,334
0
L
Ao Kuang
9,405
941
58
6
2
201,729
3
W
Mulan
10,117
1,012
9
1
2
196,245
0
W
Odin
10,627
1,063
11
1
1
238,275
1
L
Neith
8,987
899
34
3
0
151,351
0
W
Janus
11,503
1,150
30
3
2
198,985
0
L
Artio
9,707
971
14
1
0
194,508
0
L
Danzaburou
9,157
916
68
7
2
174,712
0
L
Nox
9,008
901
43
4
2
180,817
1
W
Rama
10,430
1,043
75
8
1
148,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role