Player Matchup

Janus
Janus
Anthomie19
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
965 Elo+
Party 1
Mercury
Mercury
Gobery
Mercury
Level 16
God Stats
0W - 5L
1,090 SR
Queue Stats
1W - 19L
965 Elo+
Party 1
Terra
Terra
KarmaticGoose
Terra
Level 17
God Stats
0W - 4L
1,026 SR
Queue Stats
1W - 20L
965 Elo+
Party 1
Bellona
Bellona
Tremindus
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
983 Elo+
Party 1
Cupid
Cupid
Twaffle2047
Cupid
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 20L
965 Elo+
Party 1
Team Averages
Level 29
1,323 SR
969 Elo+

VS

Team Averages
Level 66
1,380 SR
1,384 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ev1lPap4Gal1
Nemesis
Level 89
God Stats
1W - 2L
1,227 SR
Queue Stats
153W - 188L
1,329 Elo+
Party 3
Neith
Neith
Ferloaher
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
bialmd
Nu Wa
Level 66
God Stats
8W - 12L
1,433 SR
Queue Stats
145W - 180L
1,328 Elo+
Party 3
Cabrakan
Cabrakan
juanpistolax
Cabrakan
Level 67
God Stats
1W - 2L
1,241 SR
Queue Stats
16W - 29L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
1
0 / 0 / 0
3,297
183
0
992
356
Mercury
Gobery
Mercury
12
3 / 7 / 0
7,627
424
7,932
22,367
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
4,801
267
142
1,821
556
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tremindus
Bellona
11
4 / 12 / 1
7,453
414
10,984
25,392
15,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,267
182
0
992
356

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 5
9,055
503
2,963
14,056
14,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Ev1lPap4Gal1
Nemesis
15
9 / 1 / 4
10,058
559
10,123
13,143
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Ferloaher
Neith
13
3 / 2 / 7
9,187
510
7,505
5,877
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
bialmd
Nu Wa
15
8 / 0 / 10
9,829
546
15,869
8,668
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
juanpistolax
Cabrakan
12
0 / 4 / 14
8,680
482
5,489
17,013
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
7
Kills
20
20
Deaths
7
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
Janus
0
0
0
0
W
Nemesis
Ev1lPap4Gal1
Nemesis
9
1
4
11
W
Neith
Ferloaher
Neith
3
2
7
3.25
L
Mercury
Gobery
Mercury
3
7
0
0.43
L
0
1
0
0
L
Bellona
Tremindus
Bellona
4
12
1
0.38
L
0
0
0
0
W
Nu Wa
bialmd
Nu Wa
8
0
10
13
W
Cabrakan
juanpistolax
Cabrakan
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
41,949
51,564
Taken
58,757
25,174
Mitigated
48,515
2,848
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,963
615
71
5,705
14,056
14,178
1,357
0
14,056
54,386
0
L
Janus
0
0
0
0
992
356
0
992
0
0
0
W
Nemesis
Ev1lPap4Gal1
Nemesis
10,123
4,853
0
2,888
13,143
6,066
1,902
0
13,143
0
78,611
W
Neith
Ferloaher
Neith
7,505
3,321
0
1,554
5,877
3,177
4,477
51
5,826
0
60,286
L
Mercury
Gobery
Mercury
7,932
3,568
0
0
22,367
8,088
0
8,495
13,872
0
39,006
L
142
91
0
0
1,821
556
0
1,208
613
766
0
L
Bellona
Tremindus
Bellona
10,984
3,275
91
2,757
25,392
15,818
0
12,634
12,758
0
34,017
L
0
0
0
0
992
356
0
992
0
0
0
W
Nu Wa
bialmd
Nu Wa
15,869
5,884
93
2,593
8,668
2,954
4,276
0
8,668
73,481
0
W
Cabrakan
juanpistolax
Cabrakan
5,489
1,112
85
2,139
17,013
22,140
770
91
16,922
24,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
46,809
81
Minions Killed
427
0
Camps Cleared
0
640,234
Distance Traveled
1,523,125
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,055
503
89
5
0
287,857
0
L
Janus
3,297
183
0
0
0
0
0
W
Nemesis
10,058
559
116
6
0
348,168
3
W
Neith
9,187
510
95
5
0
265,667
0
L
Mercury
7,627
424
53
3
0
362,281
0
L
Terra
4,801
267
0
0
0
31,355
0
L
Bellona
7,453
414
28
2
0
246,598
0
L
Cupid
3,267
182
0
0
0
0
0
W
Nu Wa
9,829
546
93
5
0
301,045
1
W
Cabrakan
8,680
482
34
2
0
320,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role