Player Matchup

Pele
Pele
MrTtam
Pele
Level 40
God Stats
9W - 2L
1,777 SR
Queue Stats
115W - 96L
1,618 Elo+
Party 2
Charybdis
Charybdis
Neptunus165
Charybdis
Level 17
God Stats
9W - 2L
1,836 SR
Queue Stats
48W - 16L
1,711 Elo+
Party 2
Hel
Hel
jexlen
Hel
Level 49
God Stats
6W - 13L
1,333 SR
Queue Stats
55W - 90L
1,371 Elo+
Solo
Team Averages
Level 35
1,649 SR
1,567 Elo+

VS

Team Averages
Level 61
1,474 SR
1,425 Elo+
Set
Set
Crane81below
Set
Level 86
God Stats
58W - 23L
1,734 SR
Queue Stats
334W - 229L
1,591 Elo+
Solo
Shiva
Shiva
KingVon3780
Shiva
Level 10
God Stats
2W - 4L
1,305 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
Pinksunshine45
Jormungandr
Level 87
God Stats
19W - 24L
1,385 SR
Queue Stats
178W - 266L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MrTtam
Pele
12
0 / 1 / 4
7,079
708
8,447
9,042
5,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Neptunus165
Charybdis
12
4 / 1 / 1
8,268
827
12,098
10,327
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
jexlen
Hel
11
1 / 1 / 4
7,281
728
4,509
6,577
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
6,579
658
5,090
5,247
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
6,935
694
6,730
14,751
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
Pinksunshine45
Jormungandr
11
0 / 1 / 2
7,180
718
7,806
12,778
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
3
1
0.17
W
Pele
MrTtam
Pele
0
1
4
2
W
Charybdis
Neptunus165
Charybdis
4
1
1
4.5
L
Jormungandr
Pinksunshine45
Jormungandr
0
1
2
1
W
Hel
jexlen
Hel
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
19,626
25,946
Taken
32,776
11,961
Mitigated
29,098
10,449
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,090
1,757
0
1,843
5,247
2,687
0
753
4,409
0
14,202
L
6,730
592
0
1,224
14,751
14,390
13
2,279
12,052
0
14,627
W
Pele
MrTtam
Pele
8,447
2,646
0
2,925
9,042
5,466
339
2,974
6,068
0
31,781
W
Charybdis
Neptunus165
Charybdis
12,098
5,988
0
2,061
10,327
4,033
1,591
3,032
7,295
0
26,566
L
Jormungandr
Pinksunshine45
Jormungandr
7,806
1,959
346
1,711
12,778
12,021
96
1,156
11,448
31,004
0
W
Hel
jexlen
Hel
4,509
573
2,427
3,036
6,577
2,462
841
2,098
4,479
9,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
20,694
110
Minions Killed
86
4
Camps Cleared
4
567,719
Distance Traveled
485,497
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,579
658
19
2
4
132,099
1
L
Shiva
6,935
694
16
2
0
169,910
2
W
Pele
7,079
708
49
5
2
198,483
3
W
Charybdis
8,268
827
43
4
1
181,681
0
L
Jormungandr
7,180
718
51
5
0
183,488
3
W
Hel
7,281
728
18
2
1
187,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role