Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dust_1930
Anubis
Level 110
God Stats
6W - 2L
1,574 SR
Queue Stats
19W - 26L
1,357 Elo+
Solo
Skadi
Skadi
Trisx000
Skadi
Level 114
God Stats
86W - 66L
1,558 SR
Queue Stats
380W - 446L
1,436 Elo+
Solo
King Arthur
King Arthur
llBlOoDyDrEaMll
King Arthur
Level 109
God Stats
16W - 8L
1,618 SR
Queue Stats
553W - 571L
1,470 Elo+
Party 1
Chang'e
Chang'e
umaru-chanxX
Chang'e
Level 106
God Stats
2W - 3L
1,309 SR
Queue Stats
256W - 249L
1,441 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,441 Elo+

VS

Team Averages
Level 90
1,426 SR
1,401 Elo+
King Arthur
King Arthur
Drey4869
King Arthur
Level 49
God Stats
0W - 2L
1,216 SR
Queue Stats
42W - 58L
1,337 Elo+
Solo
Thanatos
Thanatos
Flesipolla98
Thanatos
Level 107
God Stats
1W - 4L
1,324 SR
Queue Stats
55W - 66L
1,373 Elo+
Solo
Thoth
Thoth
PapaSmurf69s652
Thoth
Level 119
God Stats
7W - 8L
1,461 SR
Queue Stats
52W - 86L
1,331 Elo+
Solo
Yemoja
Yemoja
PolishedEagle79
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,464 Elo+
Party 2
Chiron
Chiron
TSN mamba
Chiron
Level 148
God Stats
12W - 10L
1,628 SR
Queue Stats
138W - 131L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
22 / 1 / 4
16,074
595
27,734
21,173
12,638
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Dust_1930
Anubis
19
3 / 6 / 6
12,431
460
11,916
27,835
15,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Trisx000
Skadi
20
4 / 4 / 10
13,770
510
20,149
20,436
9,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
llBlOoDyDrEaMll
King Arthur
19
2 / 0 / 11
13,446
498
11,521
17,794
21,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
umaru-chanxX
Chang'e
20
6 / 0 / 10
13,984
518
15,586
22,043
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drey4869
King Arthur
11
0 / 14 / 0
8,659
321
5,948
28,425
15,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Flesipolla98
Thanatos
14
2 / 11 / 1
9,644
357
6,333
25,179
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
7,753
287
5,390
7,449
1,941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 7
12,099
448
13,362
26,257
30,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
TSN mamba
Chiron
18
6 / 6 / 3
12,007
445
22,480
26,498
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
37
Kills
10
11
Deaths
38
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
22
1
4
24
L
King Arthur
Drey4869
King Arthur
0
14
0
0
W
Anubis
Dust_1930
Anubis
3
6
6
1
L
Thanatos
Flesipolla98
Thanatos
2
11
1
0.23
L
0
5
1
0.1
L
2
2
7
2.75
L
Chiron
TSN mamba
Chiron
6
6
3
1.25
W
Skadi
Trisx000
Skadi
4
4
10
2.25
W
King Arthur
llBlOoDyDrEaMll
King Arthur
2
0
11
7.5
W
Chang'e
umaru-chanxX
Chang'e
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,906
Damage
53,513
109,281
Taken
113,808
69,590
Mitigated
71,457
58,404
Healing
30,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
27,734
10,790
0
26,738
21,173
12,638
176
1,851
18,026
0
141,201
L
King Arthur
Drey4869
King Arthur
5,948
934
0
2,444
28,425
15,675
0
7,212
21,213
0
35,736
W
Anubis
Dust_1930
Anubis
11,916
628
654
14,529
27,835
15,605
1,407
6,888
20,947
119,207
0
L
Thanatos
Flesipolla98
Thanatos
6,333
2,083
0
9,669
25,179
11,060
0
3,807
21,372
0
55,929
L
5,390
176
0
0
7,449
1,941
0
2,187
5,262
27,870
0
L
13,362
1,783
5,203
5,805
26,257
30,973
28
7,519
18,738
53,279
0
L
Chiron
TSN mamba
Chiron
22,480
7,480
1,125
6,491
26,498
11,808
1,068
8,362
18,054
0
101,910
W
Skadi
Trisx000
Skadi
20,149
6,538
0
2,078
20,436
9,061
7,674
3,802
16,634
0
138,410
W
King Arthur
llBlOoDyDrEaMll
King Arthur
11,521
1,628
0
2,296
17,794
21,517
373
2,632
15,162
0
89,107
W
Chang'e
umaru-chanxX
Chang'e
15,586
2,933
3,195
8,914
22,043
10,769
5,800
6,799
15,244
114,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,705
Gold Earned
50,162
807
Minions Killed
367
0
Camps Cleared
0
2,496,253
Distance Traveled
1,933,776
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,074
595
176
7
0
605,645
4
L
King Arthur
8,659
321
56
2
0
380,795
8
W
Anubis
12,431
460
109
4
0
429,833
6
L
Thanatos
9,644
357
74
3
0
417,719
3
L
Thoth
7,753
287
37
1
0
187,403
0
L
Yemoja
12,099
448
53
2
0
475,177
0
L
Chiron
12,007
445
147
5
0
472,682
1
W
Skadi
13,770
510
196
7
0
497,311
5
W
King Arthur
13,446
498
142
5
0
471,718
0
W
Chang'e
13,984
518
184
7
0
491,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role