Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Anton__Chigur
Mulan
Level 158
God Stats
1W - 0L
1,433 SR
Queue Stats
100W - 105L
1,458 Elo+
Party 2
Poseidon
Poseidon
JuanDanieldaniel
Poseidon
Level 69
God Stats
4W - 6L
1,471 SR
Queue Stats
119W - 140L
1,321 Elo+
Solo
Arachne
Arachne
Nihkoute
Arachne
Level 155
God Stats
12W - 3L
1,749 SR
Queue Stats
136W - 153L
1,414 Elo+
Party 2
Neith
Neith
OFS Hordan
Neith
Level 98
God Stats
23W - 23L
1,472 SR
Queue Stats
167W - 165L
1,507 Elo+
Solo
Team Averages
Level 124
1,525 SR
1,440 Elo+

VS

Team Averages
Level 103
1,557 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
NYJAH HUSTON30
Poseidon
Level 89
God Stats
7W - 4L
1,784 SR
Queue Stats
69W - 70L
1,492 Elo+
Party 1
Hel
Hel
X24kGoldenX
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 2
7,316
523
4,169
10,918
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 0
8,379
599
10,595
13,643
9,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 1 / 1
7,939
567
5,730
7,250
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nihkoute
Arachne
12
2 / 0 / 0
7,058
504
1,095
6,499
6,317
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
2 / 0 / 2
7,525
538
5,158
7,495
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 2 / 0
7,070
505
6,176
13,057
7,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
 
Ishtar
11
0 / 4 / 1
6,455
461
5,770
9,992
3,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
 
Ne Zha
1
0 / 0 / 0
2,577
184
0
0
0
Poseidon
12
1 / 3 / 0
6,907
493
4,725
6,662
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 3 / 1
5,975
427
3,407
10,449
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
2
2
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Thor
 
Thor
1
2
0
0.5
L
Ishtar
 
Ishtar
0
4
1
0.13
L
Ne Zha
 
Ne Zha
0
0
0
0
W
3
1
0
3
W
4
1
1
4.5
L
Poseidon
1
3
0
0.33
W
Arachne
Nihkoute
Arachne
2
0
0
2
W
Neith
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
20,078
45,805
Taken
40,160
28,080
Mitigated
23,852
16,365
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,169
1,698
0
1,772
10,918
5,139
0
1,107
9,811
0
66,098
L
Thor
 
Thor
6,176
991
0
3,536
13,057
7,260
0
0
13,057
0
53,270
L
Ishtar
 
Ishtar
5,770
3,043
0
1,993
9,992
3,659
159
284
9,708
0
51,715
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
10,595
2,516
0
6,179
13,643
9,689
0
411
13,232
0
66,837
W
5,730
1,386
0
3,153
7,250
3,133
58
4,700
2,550
60,607
0
L
Poseidon
4,725
704
0
0
6,662
3,045
224
4,580
2,082
59,359
0
W
Arachne
Nihkoute
Arachne
1,095
980
0
2,050
6,499
6,317
0
1,234
5,265
0
26,106
W
Neith
5,158
1,528
0
3,211
7,495
3,802
1,250
680
6,815
0
61,735
L
3,407
722
1,526
5,333
10,449
9,888
0
866
9,583
27,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
28,984
473
Minions Killed
349
0
Camps Cleared
0
1,334,710
Distance Traveled
1,006,646
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,316
523
107
8
0
299,591
2
L
Thor
7,070
505
96
7
0
257,924
4
L
Ishtar
6,455
461
107
8
0
242,971
0
L
Ne Zha
2,577
184
0
0
0
0
0
W
Mulan
8,379
599
117
8
0
256,943
3
W
Poseidon
7,939
567
96
7
0
284,779
5
L
Poseidon
6,907
493
98
7
0
263,492
0
W
Arachne
7,058
504
49
4
0
260,882
5
W
Neith
7,525
538
104
7
0
232,515
5
L
Hel
5,975
427
48
3
0
242,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role