Player Matchup

King Arthur
King Arthur
Ford45
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,263 Elo+
Party 1
Olorun
Olorun
amerodemetri
Olorun
Level 108
God Stats
3W - 3L
1,354 SR
Queue Stats
178W - 363L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
xplayeer
Hou Yi
Level 44
God Stats
5W - 4L
1,663 SR
Queue Stats
197W - 212L
1,532 Elo+
Solo
Team Averages
Level 52
1,506 SR
1,380 Elo+

VS

Team Averages
Level 68
1,347 SR
1,180 Elo+
Bacchus
Bacchus
LALO13
Bacchus
Level 137
God Stats
2W - 0L
1,677 SR
Queue Stats
57W - 57L
1,561 Elo+
Solo
Chaac
Chaac
Vetteburner
Chaac
Level 26
God Stats
13W - 21L
1,116 SR
Queue Stats
57W - 98L
1,074 Elo+
Party 2
Xbalanque
Xbalanque
xDarthBane
Xbalanque
Level 40
God Stats
2W - 2L
1,249 SR
Queue Stats
19W - 38L
904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ford45
King Arthur
9
0 / 7 / 2
7,165
551
2,494
11,464
6,567
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
12
1 / 9 / 3
8,299
638
3,557
14,334
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
xplayeer
Hou Yi
13
3 / 1 / 1
8,658
666
11,295
11,512
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LALO13
Bacchus
16
9 / 2 / 8
11,152
858
14,690
13,840
15,678
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 9
9,488
730
6,115
8,200
8,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
xDarthBane
Xbalanque
14
4 / 2 / 9
9,652
742
11,155
9,384
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ford45
King Arthur
0
7
2
0.14
W
Bacchus
LALO13
Bacchus
9
2
8
6.5
W
4
0
9
8.5
L
Olorun
1
9
3
0.28
W
Xbalanque
xDarthBane
Xbalanque
4
2
9
4.25
L
Hou Yi
xplayeer
Hou Yi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
31,960
37,310
Taken
31,424
16,399
Mitigated
28,331
2,978
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ford45
King Arthur
2,494
1,166
0
0
11,464
6,567
0
3,658
7,806
0
5,422
W
Bacchus
LALO13
Bacchus
14,690
3,441
0
4,020
13,840
15,678
288
2,703
11,137
43,003
0
W
6,115
662
0
3,460
8,200
8,352
778
463
7,737
0
26,702
L
Olorun
3,557
1,531
132
1,510
14,334
5,395
0
7,074
7,260
17,792
0
W
Xbalanque
xDarthBane
Xbalanque
11,155
5,631
0
1,658
9,384
4,301
1,713
1,058
8,326
34
38,621
L
Hou Yi
xplayeer
Hou Yi
11,295
3,422
0
1,336
11,512
4,437
0
4,517
6,995
0
42,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
30,292
107
Minions Killed
162
1
Camps Cleared
11
573,881
Distance Traveled
744,540
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,165
551
2
0
0
163,618
2
W
Bacchus
11,152
858
49
4
8
270,718
1
W
Chaac
9,488
730
63
5
1
253,748
4
L
Olorun
8,299
638
38
3
1
179,364
0
W
Xbalanque
9,652
742
50
4
2
220,074
4
L
Hou Yi
8,658
666
67
5
0
230,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role