Player Matchup

Baron Samedi
Baron Samedi
DerekSavage
Baron Samedi
Level 102
God Stats
7W - 1L
1,704 SR
Queue Stats
27W - 10L
1,815 Elo+
Party 1
Loki
Loki
Sscrambles
Loki
Level 106
God Stats
1W - 1L
1,692 SR
Queue Stats
25W - 14L
1,775 Elo+
Party 1
Sun Wukong
Sun Wukong
WhatsUpWithThat
Sun Wukong
Level 88
God Stats
1W - 0L
1,628 SR
Queue Stats
4W - 3L
1,762 Elo+
Party 1
Team Averages
Level 99
1,675 SR
1,784 Elo+

VS

Team Averages
Level 137
1,563 SR
1,597 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zahpotts
Gilgamesh
Level 144
God Stats
4W - 2L
1,576 SR
Queue Stats
175W - 151L
1,714 Elo+
Solo
Baron Samedi
Baron Samedi
miguel5254
Baron Samedi
Level 159
God Stats
5W - 1L
1,614 SR
Queue Stats
45W - 41L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerekSavage
Baron Samedi
16
2 / 2 / 7
10,565
755
9,423
9,571
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 5 / 3
11,054
790
14,052
15,025
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WhatsUpWithThat
Sun Wukong
14
1 / 3 / 8
9,555
683
8,423
17,698
12,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 3 / 4
10,512
751
14,888
16,429
14,461
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zahpotts
Gilgamesh
7
1 / 0 / 1
7,875
563
1,681
2,830
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
miguel5254
Baron Samedi
14
5 / 7 / 3
10,148
725
13,723
16,696
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
10
10
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
4
2
W
Baron Samedi
DerekSavage
Baron Samedi
2
2
7
2.75
W
7
5
3
1.7
W
Sun Wukong
WhatsUpWithThat
Sun Wukong
1
3
8
1.67
L
Gilgamesh
Zahpotts
Gilgamesh
1
0
1
1.5
L
Baron Samedi
miguel5254
Baron Samedi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
30,292
42,294
Taken
35,955
23,933
Mitigated
24,423
12,079
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,888
4,098
0
2,749
16,429
14,461
0
4,659
11,088
0
46,972
W
Baron Samedi
DerekSavage
Baron Samedi
9,423
909
1,659
3,986
9,571
4,201
506
2,074
7,497
44,011
0
W
14,052
3,635
0
1,984
15,025
7,096
513
7,164
7,861
0
35,834
W
Sun Wukong
WhatsUpWithThat
Sun Wukong
8,423
1,009
0
4,450
17,698
12,636
38
5,676
12,022
0
35,801
L
Gilgamesh
Zahpotts
Gilgamesh
1,681
533
792
1,137
2,830
1,704
0
895
1,864
0
6,647
L
Baron Samedi
miguel5254
Baron Samedi
13,723
1,133
990
2,534
16,696
8,258
0
4,032
12,111
36,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
28,535
186
Minions Killed
147
9
Camps Cleared
6
809,322
Distance Traveled
584,802
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,512
751
71
5
2
282,827
2
W
Baron Samedi
10,565
755
84
6
2
269,695
5
W
Loki
11,054
790
45
3
7
269,358
4
W
Sun Wukong
9,555
683
57
4
0
270,269
1
L
Gilgamesh
7,875
563
13
1
1
86,043
3
L
Baron Samedi
10,148
725
63
5
3
215,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role