Player Matchup

Ravana
Ravana
BadLuckMurphy
Ravana
Level 147
God Stats
20W - 10L
1,614 SR
Queue Stats
340W - 326L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
Reyben25
Xbalanque
Level 158
God Stats
11W - 3L
1,875 SR
Queue Stats
357W - 335L
1,597 Elo+
Party 1
Yemoja
Yemoja
Salammander7w7
Yemoja
Level 124
God Stats
6W - 8L
1,602 SR
Queue Stats
139W - 121L
1,567 Elo+
Party 1
Ra
Ra
Vexxias
Ra
Level 129
God Stats
8W - 4L
1,845 SR
Queue Stats
255W - 246L
1,554 Elo+
Party 2
Persephone
Persephone
tommiiboii25
Persephone
Level 160
God Stats
26W - 22L
1,656 SR
Queue Stats
417W - 408L
1,561 Elo+
Solo
Team Averages
Level 144
1,718 SR
1,566 Elo+

VS

Team Averages
Level 141
1,588 SR
1,620 Elo+
Neith
Neith
ImBwanden
Neith
Level 157
God Stats
15W - 17L
1,635 SR
Queue Stats
255W - 223L
1,623 Elo+
Party 3
Aphrodite
Aphrodite
TroIIOrTroll
Aphrodite
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 36L
1,659 Elo+
Party 3
Set
Set
WickedBoogaloo
Set
Level 128
God Stats
30W - 15L
1,728 SR
Queue Stats
84W - 74L
1,601 Elo+
Party 3
Susano
Susano
loneville
Susano
Level 123
God Stats
26W - 28L
1,489 SR
Queue Stats
288W - 279L
1,629 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,587 SR
Queue Stats
446W - 386L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
9,860
548
8,437
8,533
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Reyben25
Xbalanque
15
1 / 2 / 1
9,290
516
15,909
12,163
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 3
9,467
526
7,172
8,441
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 3 / 3
10,155
564
7,922
10,936
8,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
tommiiboii25
Persephone
14
1 / 2 / 4
9,290
516
11,668
9,211
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImBwanden
Neith
14
0 / 2 / 3
8,507
473
8,095
15,128
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
TroIIOrTroll
Aphrodite
13
2 / 1 / 1
8,158
453
4,572
13,486
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
8,021
446
4,608
15,968
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
loneville
Susano
14
2 / 2 / 1
8,551
475
4,418
14,058
8,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 1
8,294
461
6,824
19,024
11,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
8
8
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Neith
ImBwanden
Neith
0
2
3
0.75
W
Xbalanque
Reyben25
Xbalanque
1
2
1
0.75
W
3
0
3
4.5
L
Aphrodite
TroIIOrTroll
Aphrodite
2
1
1
2.5
W
2
3
3
1.17
L
2
3
1
0.83
L
Susano
loneville
Susano
2
2
1
1.25
W
Persephone
tommiiboii25
Persephone
1
2
4
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
28,517
49,284
Taken
77,664
29,245
Mitigated
43,644
17,780
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,437
2,794
0
2,963
8,533
4,076
0
506
8,027
18
98,407
L
Neith
ImBwanden
Neith
8,095
2,802
0
3,966
15,128
6,366
294
7,398
7,579
0
81,273
W
Xbalanque
Reyben25
Xbalanque
15,909
8,323
0
3,519
12,163
5,338
3,620
4,900
7,263
0
96,543
W
7,172
1,208
2,226
2,308
8,441
8,114
24
2,947
4,280
30,475
6,619
L
Aphrodite
TroIIOrTroll
Aphrodite
4,572
485
4,578
8,910
13,486
10,576
0
6,141
7,281
26,916
0
W
7,922
380
484
3,984
10,936
8,225
280
1,103
9,833
69,345
0
L
4,608
1,638
0
1,266
15,968
7,598
0
4,464
11,356
0
69,551
L
Susano
loneville
Susano
4,418
418
0
5,217
14,058
8,074
0
4,072
9,660
0
67,148
W
Persephone
tommiiboii25
Persephone
11,668
891
0
2,296
9,211
3,492
609
1,939
7,270
74,220
0
L
6,824
1,622
0
6,231
19,024
11,030
0
3,016
16,008
65,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
41,531
602
Minions Killed
503
0
Camps Cleared
0
1,782,422
Distance Traveled
1,756,650
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,860
548
129
7
0
406,932
2
L
Neith
8,507
473
143
8
0
348,962
8
W
Xbalanque
9,290
516
150
8
0
325,467
8
W
Yemoja
9,467
526
53
3
0
350,477
8
L
Aphrodite
8,158
453
48
3
0
331,208
6
W
Ra
10,155
564
150
8
0
362,065
5
L
Set
8,021
446
91
5
0
375,585
4
L
Susano
8,551
475
125
7
0
372,519
8
W
Persephone
9,290
516
120
7
0
337,481
6
L
Ymir
8,294
461
96
5
0
328,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role