Player Matchup

Sun Wukong
Sun Wukong
GeoRgEe___99
Sun Wukong
Level 121
God Stats
4W - 10L
1,364 SR
Queue Stats
681W - 666L
1,521 Elo+
Solo
Aphrodite
Aphrodite
ItsAshleyyBRO
Aphrodite
Level 67
God Stats
21W - 20L
1,552 SR
Queue Stats
41W - 53L
1,469 Elo+
Solo
Heimdallr
Heimdallr
MetricBody96
Heimdallr
Level 117
God Stats
50W - 44L
1,571 SR
Queue Stats
208W - 202L
1,485 Elo+
Solo
Shiva
Shiva
Pyro_9598
Shiva
Level 66
God Stats
12W - 6L
1,835 SR
Queue Stats
385W - 381L
1,496 Elo+
Solo
Thoth
Thoth
qGravity
Thoth
Level 65
God Stats
28W - 35L
1,450 SR
Queue Stats
218W - 232L
1,493 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,493 Elo+

VS

Team Averages
Level 128
1,556 SR
1,516 Elo+
Kukulkan
Kukulkan
D2 PvP Sucks
Kukulkan
Level 100
God Stats
1W - 1L
1,392 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 1
Charybdis
Charybdis
GanziMenace
Charybdis
Level 160
God Stats
4W - 0L
1,508 SR
Queue Stats
41W - 47L
1,502 Elo+
Solo
Set
Set
Theia Dxki
Set
Level 128
God Stats
4W - 4L
1,365 SR
Queue Stats
34W - 29L
1,504 Elo+
Party 1
Horus
Horus
iManiacSlayer
Horus
Level 124
God Stats
5W - 1L
1,680 SR
Queue Stats
19W - 21L
1,511 Elo+
Party 1
Arachne
Arachne
mgarreken
Arachne
Level 128
God Stats
5W - 1L
1,833 SR
Queue Stats
45W - 39L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeoRgEe___99
Sun Wukong
18
6 / 3 / 1
11,656
583
20,105
22,211
22,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ItsAshleyyBRO
Aphrodite
14
0 / 4 / 3
8,417
421
3,110
16,061
13,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MetricBody96
Heimdallr
16
1 / 7 / 0
8,872
444
13,846
19,799
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Pyro_9598
Shiva
14
2 / 3 / 4
9,333
467
12,615
16,475
8,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
qGravity
Thoth
16
0 / 2 / 2
9,804
490
9,101
10,324
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D2 PvP Sucks
Kukulkan
17
0 / 0 / 4
10,227
511
4,328
9,872
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
GanziMenace
Charybdis
19
8 / 0 / 4
12,015
601
19,215
19,014
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
1 / 4 / 2
11,153
558
11,401
21,309
22,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 8
8,397
420
6,683
15,313
10,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
mgarreken
Arachne
17
9 / 3 / 3
11,292
565
18,092
19,184
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
19
19
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D2 PvP Sucks
Kukulkan
0
0
4
2
W
Charybdis
GanziMenace
Charybdis
8
0
4
10
L
Sun Wukong
GeoRgEe___99
Sun Wukong
6
3
1
2.17
L
Aphrodite
ItsAshleyyBRO
Aphrodite
0
4
3
0.38
L
Heimdallr
MetricBody96
Heimdallr
1
7
0
0.14
L
Shiva
Pyro_9598
Shiva
2
3
4
1.33
W
1
4
2
0.5
W
1
2
8
2.5
W
Arachne
mgarreken
Arachne
9
3
3
3.5
L
Thoth
qGravity
Thoth
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,777
Damage
59,719
84,870
Taken
84,692
58,201
Mitigated
55,576
26,185
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D2 PvP Sucks
Kukulkan
4,328
292
0
2,362
9,872
4,247
525
3,336
6,148
100,205
0
W
Charybdis
GanziMenace
Charybdis
19,215
9,654
0
8,735
19,014
8,379
516
1,825
17,189
0
115,726
L
Sun Wukong
GeoRgEe___99
Sun Wukong
20,105
4,663
16
9,194
22,211
22,413
310
94
22,117
0
109,134
L
Aphrodite
ItsAshleyyBRO
Aphrodite
3,110
992
3,504
5,421
16,061
13,888
74
395
15,666
38,602
0
L
Heimdallr
MetricBody96
Heimdallr
13,846
7,738
0
3,416
19,799
9,319
1,180
421
19,378
0
91,300
L
Shiva
Pyro_9598
Shiva
12,615
3,044
440
3,460
16,475
8,494
0
1,236
15,239
0
78,836
W
11,401
7,008
0
6,887
21,309
22,645
0
505
20,786
0
101,308
W
6,683
3,356
1,325
4,094
15,313
10,505
0
2,702
12,443
0
39,709
W
Arachne
mgarreken
Arachne
18,092
11,185
0
5,863
19,184
9,800
1,453
3,275
15,705
0
80,571
L
Thoth
qGravity
Thoth
9,101
257
0
734
10,324
4,087
0
2,182
8,142
84,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
53,084
660
Minions Killed
703
0
Camps Cleared
0
1,882,509
Distance Traveled
2,051,288
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,227
511
190
10
0
407,264
3
W
Charybdis
12,015
601
179
9
0
415,963
3
L
Sun Wukong
11,656
583
171
9
0
400,075
3
L
Aphrodite
8,417
421
60
3
0
364,911
5
L
Heimdallr
8,872
444
138
7
0
341,791
3
L
Shiva
9,333
467
125
6
0
419,852
1
W
Set
11,153
558
187
9
0
362,303
3
W
Horus
8,397
420
49
2
0
420,503
6
W
Arachne
11,292
565
98
5
0
445,255
3
L
Thoth
9,804
490
166
8
0
355,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role