Player Matchup

Neith
Neith
ImBwanden
Neith
Level 157
God Stats
15W - 17L
1,614 SR
Queue Stats
255W - 223L
1,614 Elo+
Party 3
Thor
Thor
TroIIOrTroll
Thor
Level 136
God Stats
10W - 4L
1,719 SR
Queue Stats
63W - 36L
1,650 Elo+
Party 3
Set
Set
WickedBoogaloo
Set
Level 128
God Stats
30W - 15L
1,722 SR
Queue Stats
84W - 74L
1,591 Elo+
Party 3
Apollo
Apollo
expres4
Apollo
Level 153
God Stats
17W - 16L
1,573 SR
Queue Stats
806W - 802L
1,566 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,579 SR
Queue Stats
446W - 386L
1,579 Elo+
Party 3
Team Averages
Level 147
1,641 SR
1,600 Elo+

VS

Team Averages
Level 135
1,471 SR
1,564 Elo+
Awilix
Awilix
BadLuckMurphy
Awilix
Level 147
God Stats
19W - 20L
1,535 SR
Queue Stats
340W - 326L
1,561 Elo+
Party 2
Achilles
Achilles
NEWTITAN76PT2
Achilles
Level 116
God Stats
2W - 5L
1,470 SR
Queue Stats
288W - 291L
1,509 Elo+
Solo
Chang'e
Chang'e
Reyben25
Chang'e
Level 158
God Stats
0W - 2L
1,540 SR
Queue Stats
357W - 335L
1,608 Elo+
Party 1
Ymir
Ymir
Salammander7w7
Ymir
Level 124
God Stats
15W - 7L
1,591 SR
Queue Stats
139W - 121L
1,578 Elo+
Party 1
Charybdis
Charybdis
Vexxias
Charybdis
Level 129
God Stats
4W - 13L
1,223 SR
Queue Stats
255W - 246L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImBwanden
Neith
11
2 / 0 / 2
6,157
616
6,388
6,046
2,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 6
5,504
550
4,486
7,866
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
5,986
599
3,373
7,433
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
expres4
Apollo
11
3 / 0 / 0
6,244
624
4,226
5,284
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 1
5,496
550
4,026
7,371
3,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,242
524
2,155
7,487
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
NEWTITAN76PT2
Achilles
9
0 / 2 / 2
5,648
565
4,209
8,743
5,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Reyben25
Chang'e
10
1 / 3 / 0
5,550
555
3,200
8,249
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,042
504
2,284
7,583
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Vexxias
Charybdis
10
0 / 1 / 0
5,579
558
3,126
6,421
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Neith
ImBwanden
Neith
2
0
2
3
L
Achilles
NEWTITAN76PT2
Achilles
0
2
2
0.5
L
Chang'e
Reyben25
Chang'e
1
3
0
0.33
L
0
2
0
0
W
0
0
6
3
L
Charybdis
Vexxias
Charybdis
0
1
0
0
W
3
1
2
4
W
Apollo
expres4
Apollo
3
0
0
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
14,974
34,000
Taken
38,483
15,857
Mitigated
17,562
8,665
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,155
700
0
790
7,487
2,375
0
0
7,487
0
38,467
W
Neith
ImBwanden
Neith
6,388
2,532
0
2,231
6,046
2,392
145
3,020
3,026
0
53,745
L
Achilles
NEWTITAN76PT2
Achilles
4,209
894
0
2,022
8,743
5,217
0
3,563
5,180
0
30,749
L
Chang'e
Reyben25
Chang'e
3,200
312
316
2,707
8,249
2,457
0
0
8,249
35,374
0
L
2,284
933
0
1,087
7,583
5,891
0
508
7,075
17,055
0
W
4,486
733
0
2,170
7,866
4,558
0
1,512
6,354
123
16,519
L
Charybdis
Vexxias
Charybdis
3,126
1,650
0
2,997
6,421
1,622
0
78
6,343
0
42,939
W
3,373
1,855
0
655
7,433
3,278
0
787
6,646
0
44,087
W
Apollo
expres4
Apollo
4,226
3,370
0
1,705
5,284
1,646
0
135
5,149
0
46,966
W
4,026
1,276
0
1,904
7,371
3,983
43
30
7,341
30,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
27,061
325
Minions Killed
310
0
Camps Cleared
0
985,913
Distance Traveled
1,004,049
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,242
524
69
7
0
228,239
0
W
Neith
6,157
616
89
9
0
183,709
3
L
Achilles
5,648
565
68
7
0
173,994
1
L
Chang'e
5,550
555
66
7
0
196,004
4
L
Ymir
5,042
504
28
3
0
200,490
4
W
Thor
5,504
550
15
2
0
208,253
3
L
Charybdis
5,579
558
79
8
0
205,322
2
W
Set
5,986
599
77
8
0
224,965
2
W
Apollo
6,244
624
90
9
0
191,815
1
W
Ymir
5,496
550
54
5
0
177,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role