Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
LiL Dragger
Sun Wukong
Level 44
God Stats
3W - 2L
1,636 SR
Queue Stats
224W - 215L
1,426 Elo+
Party 1
Fenrir
Fenrir
The Crazy Zach
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
oslly_ofc
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
th30nlyR0d
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,334 Elo+
Party 3
Team Averages
Level 40
1,527 SR
1,435 Elo+

VS

Team Averages
Level 97
1,591 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BIGAL MNW
Hades
Level 28
God Stats
1W - 0L
1,708 SR
Queue Stats
45W - 30L
1,539 Elo+
Party 2
Chernobog
Chernobog
KingIzanagi
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 50L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
PunK68
Danzaburou
Level 86
God Stats
2W - 2L
1,482 SR
Queue Stats
30W - 16L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
xxkillerb0mbxx
Zhong Kui
Level 138
God Stats
2W - 0L
1,767 SR
Queue Stats
115W - 129L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 6 / 10
10,443
803
12,247
18,190
16,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LiL Dragger
Sun Wukong
16
4 / 5 / 10
10,047
773
16,515
19,677
14,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 11 / 9
8,952
689
8,281
19,067
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
oslly_ofc
Ao Kuang
17
5 / 8 / 8
10,544
811
7,070
20,735
11,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
th30nlyR0d
Tiamat
15
3 / 8 / 10
10,147
781
14,857
15,349
11,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 1 / 31
11,620
894
14,194
22,216
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
BIGAL MNW
Hades
17
9 / 6 / 18
10,996
846
13,101
15,802
10,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
KingIzanagi
Chernobog
18
7 / 4 / 21
11,475
883
14,369
13,213
6,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
PunK68
Danzaburou
19
4 / 2 / 28
11,799
908
15,470
12,395
5,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xxkillerb0mbxx
Zhong Kui
20
15 / 5 / 16
12,233
941
24,124
19,732
13,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
152
16
Kills
38
38
Deaths
18
47
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
10
1.33
W
Geb
 
Geb
3
1
31
18.5
W
Hades
BIGAL MNW
Hades
9
6
18
3
W
Chernobog
KingIzanagi
Chernobog
7
4
21
4.38
L
Sun Wukong
LiL Dragger
Sun Wukong
4
5
10
1.8
W
Danzaburou
PunK68
Danzaburou
4
2
28
9
L
1
11
9
0.5
L
Ao Kuang
oslly_ofc
Ao Kuang
5
8
8
1.13
L
Tiamat
th30nlyR0d
Tiamat
3
8
10
1
W
Zhong Kui
xxkillerb0mbxx
Zhong Kui
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,970
Damage
81,258
93,018
Taken
83,358
67,814
Mitigated
54,625
24,122
Healing
36,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,247
2,531
1,057
2,869
18,190
16,806
312
11,467
6,723
190
25,033
W
Geb
 
Geb
14,194
1,254
2,214
11,601
22,216
17,967
992
6,456
15,592
24,187
0
W
Hades
BIGAL MNW
Hades
13,101
562
769
2,128
15,802
10,058
410
3,405
10,798
21,950
0
W
Chernobog
KingIzanagi
Chernobog
14,369
5,861
2,463
3,640
13,213
6,833
2,873
1,856
11,264
0
38,034
L
Sun Wukong
LiL Dragger
Sun Wukong
16,515
3,467
1,885
6,697
19,677
14,578
0
11,813
7,864
0
30,314
W
Danzaburou
PunK68
Danzaburou
15,470
6,123
1,411
5,126
12,395
5,909
3,113
5,019
7,338
0
30,973
L
8,281
1,019
227
1,052
19,067
14,118
380
8,551
10,516
40
14,747
L
Ao Kuang
oslly_ofc
Ao Kuang
7,070
3,255
740
5,375
20,735
11,194
549
11,192
9,543
15,034
0
L
Tiamat
th30nlyR0d
Tiamat
14,857
1,976
1,759
2,461
15,349
11,118
270
8,396
6,953
30,891
0
W
Zhong Kui
xxkillerb0mbxx
Zhong Kui
24,124
4,733
998
6,614
19,732
13,858
1,394
5,365
14,049
42,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
58,123
104
Minions Killed
146
0
Camps Cleared
0
1,171,392
Distance Traveled
1,241,235
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,443
803
22
2
0
235,993
0
W
Geb
11,620
894
16
1
0
318,020
4
W
Hades
10,996
846
26
2
0
205,172
1
W
Chernobog
11,475
883
34
3
0
239,110
0
L
Sun Wukong
10,047
773
18
1
0
274,137
0
W
Danzaburou
11,799
908
42
3
0
270,165
0
L
Fenrir
8,952
689
11
1
0
240,021
0
L
Ao Kuang
10,544
811
16
1
0
218,692
0
L
Tiamat
10,147
781
37
3
0
202,549
2
W
Zhong Kui
12,233
941
28
2
0
208,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role