Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
A Tilted tree
Ne Zha
Level 95
God Stats
0W - 1L
1,162 SR
Queue Stats
33W - 51L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Lusthel
Cthulhu
Level 63
God Stats
0W - 3L
1,356 SR
Queue Stats
44W - 64L
1,327 Elo+
Solo
Sol
Sol
The0ther6uy
Sol
Level 68
God Stats
0W - 1L
1,661 SR
Queue Stats
16W - 19L
1,362 Elo+
Solo
Hachiman
Hachiman
TrynaHELPuMF
Hachiman
Level 45
God Stats
0W - 2L
1,238 SR
Queue Stats
28W - 57L
1,279 Elo+
Solo
Team Averages
Level 86
1,383 SR
1,376 Elo+

VS

Team Averages
Level 69
1,495 SR
1,377 Elo+
Ne Zha
Ne Zha
Fateful_Shaman
Ne Zha
Level 101
God Stats
1W - 2L
1,216 SR
Queue Stats
75W - 78L
1,414 Elo+
Party 2
Ganesha
Ganesha
KilroySanderson
Ganesha
Level 26
God Stats
7W - 3L
1,601 SR
Queue Stats
92W - 86L
1,472 Elo+
Party 2
Cerberus
Cerberus
TTV_GodlyKiwi
Cerberus
Level 66
God Stats
2W - 0L
1,350 SR
Queue Stats
63W - 61L
1,398 Elo+
Solo
Vulcan
Vulcan
mrshadoww5
Vulcan
Level 65
God Stats
3W - 0L
1,659 SR
Queue Stats
33W - 37L
1,221 Elo+
Party 1
Sol
Sol
satur666
Sol
Level 85
God Stats
1W - 2L
1,650 SR
Queue Stats
49W - 47L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 4 / 10
7,490
749
12,174
9,541
4,909
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 7 / 6
8,132
813
9,285
11,838
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lusthel
Cthulhu
15
4 / 4 / 9
8,587
859
8,580
13,914
13,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 7
7,707
771
9,904
9,285
4,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TrynaHELPuMF
Hachiman
14
6 / 5 / 4
8,133
813
8,519
11,293
5,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
7,945
795
5,686
7,829
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 15
7,809
781
8,106
19,273
16,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
TTV_GodlyKiwi
Cerberus
14
2 / 3 / 15
7,946
795
8,386
14,095
16,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
mrshadoww5
Vulcan
15
8 / 4 / 6
8,820
882
9,181
7,688
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 4 / 9
9,487
949
17,349
14,536
6,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
16
Kills
22
22
Deaths
16
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
10
1.25
L
4
7
6
1
W
2
3
14
3
W
1
2
15
4.25
L
Cthulhu
Lusthel
Cthulhu
4
4
9
2.13
W
Cerberus
TTV_GodlyKiwi
Cerberus
2
3
15
3.17
L
2
2
7
2.75
L
Hachiman
TrynaHELPuMF
Hachiman
6
5
4
1.6
W
Vulcan
mrshadoww5
Vulcan
8
4
6
2.75
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
48,708
55,871
Taken
63,421
34,711
Mitigated
47,252
14,783
Healing
27,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,174
5,300
1,568
2,133
9,541
4,909
603
5,429
4,112
0
20,566
L
9,285
3,065
705
1,429
11,838
5,761
0
10,593
1,245
0
13,818
W
5,686
1,082
1,123
1,884
7,829
3,780
70
2,430
5,399
0
7,205
W
8,106
436
748
7,880
19,273
16,709
101
4,712
14,561
17,285
0
L
Cthulhu
Lusthel
Cthulhu
8,580
228
633
1,134
13,914
13,729
271
11,575
2,339
14,636
0
W
Cerberus
TTV_GodlyKiwi
Cerberus
8,386
281
1,562
4,869
14,095
16,689
245
4,481
9,614
16,899
0
L
9,904
3,268
1,062
3,702
9,285
4,829
0
7,093
2,192
20,336
803
L
Hachiman
TrynaHELPuMF
Hachiman
8,519
5,529
739
1,678
11,293
5,483
471
8,332
2,961
0
12,703
W
Vulcan
mrshadoww5
Vulcan
9,181
745
1,426
1,077
7,688
3,848
478
2,565
5,123
15,128
0
W
17,349
6,240
865
6,222
14,536
6,226
2,092
3,690
10,846
31,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
42,007
91
Minions Killed
92
0
Camps Cleared
0
875,004
Distance Traveled
938,252
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,490
749
17
2
0
153,834
0
L
Ne Zha
8,132
813
6
1
0
175,159
0
W
Ne Zha
7,945
795
5
1
0
202,010
1
W
Ganesha
7,809
781
1
0
0
187,489
2
L
Cthulhu
8,587
859
34
3
0
195,207
0
W
Cerberus
7,946
795
36
4
0
181,778
0
L
Sol
7,707
771
23
2
0
180,600
0
L
Hachiman
8,133
813
11
1
0
170,204
0
W
Vulcan
8,820
882
15
2
0
193,939
0
W
Sol
9,487
949
35
4
0
173,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role