Player Matchup

Hel
Hel
JustinProulx
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 139L
1,697 Elo+
Party 1
Thanatos
Thanatos
King7Sins
Thanatos
Level 32
God Stats
4W - 3L
1,709 SR
Queue Stats
149W - 61L
1,696 Elo+
Party 1
Chaac
Chaac
Spawn-da-hunter
Chaac
Level 120
God Stats
21W - 14L
1,607 SR
Queue Stats
216W - 203L
1,609 Elo+
Party 1
Team Averages
Level 99
1,605 SR
1,667 Elo+

VS

Team Averages
Level 127
1,485 SR
1,411 Elo+
Janus
Janus
Berg Bonfim
Janus
Level 159
God Stats
7W - 17L
1,420 SR
Queue Stats
363W - 440L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Popitsa86
Guan Yu
Level 99
God Stats
10W - 4L
1,500 SR
Queue Stats
1,048W - 1,305L
1,465 Elo+
Solo
Bacchus
Bacchus
Xx OxAxK xX
Bacchus
Level 123
God Stats
2W - 4L
1,537 SR
Queue Stats
23W - 47L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,316
732
9,360
5,644
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
King7Sins
Thanatos
12
4 / 1 / 3
7,658
766
13,300
9,700
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 4
7,227
723
7,882
8,553
7,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,609
661
6,701
8,357
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Popitsa86
Guan Yu
10
0 / 2 / 0
6,026
603
3,539
13,933
11,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Xx OxAxK xX
Bacchus
8
0 / 1 / 0
6,090
609
5,757
12,760
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
0
5
3.5
W
Thanatos
King7Sins
Thanatos
4
1
3
5.5
L
Guan Yu
Popitsa86
Guan Yu
0
2
0
0
W
2
0
4
4
L
Bacchus
Xx OxAxK xX
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
15,997
23,897
Taken
35,050
15,278
Mitigated
28,379
19,697
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
616
0
118
8,357
5,013
0
2,524
5,833
22,340
0
W
9,360
922
4,874
3,793
5,644
2,565
446
3,004
2,640
36,939
0
W
Thanatos
King7Sins
Thanatos
13,300
5,264
0
8,240
9,700
4,902
0
5,128
4,572
0
26,573
L
Guan Yu
Popitsa86
Guan Yu
3,539
1,248
2,455
4,305
13,933
11,040
0
4,683
9,250
0
10,831
W
7,882
2,156
0
2,790
8,553
7,811
0
4,773
3,780
0
18,995
L
Bacchus
Xx OxAxK xX
Bacchus
5,757
970
0
920
12,760
12,326
0
2,632
10,128
11,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
18,725
123
Minions Killed
68
8
Camps Cleared
1
611,884
Distance Traveled
555,485
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,609
661
35
4
0
178,017
2
W
Hel
7,316
732
73
7
1
190,798
1
W
Thanatos
7,658
766
25
3
3
213,010
0
L
Guan Yu
6,026
603
21
2
1
196,240
1
W
Chaac
7,227
723
25
3
4
208,076
0
L
Bacchus
6,090
609
12
1
0
181,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role