Player Matchup

Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MJB93
Olorun
Level 88
God Stats
16W - 15L
1,550 SR
Queue Stats
362W - 413L
1,426 Elo+
Party 2
Raijin
Raijin
SirJMilly
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
SirKomalot
Danzaburou
Level 154
God Stats
0W - 1L
1,359 SR
Queue Stats
5W - 5L
1,660 Elo+
Party 1
Chaac
Chaac
SirTimmah
Chaac
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Party 1
Team Averages
Level 105
1,482 SR
1,581 Elo+

VS

Team Averages
Level 126
1,613 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Doomshepard
Zhong Kui
Level 129
God Stats
667W - 648L
1,465 SR
Queue Stats
1,337W - 1,294L
1,497 Elo+
Solo
Da Ji
Da Ji
Haxerboy
Da Ji
Level 121
God Stats
3W - 1L
1,639 SR
Queue Stats
25W - 19L
1,494 Elo+
Solo
Mulan
Mulan
LordMengelberg
Mulan
Level 103
God Stats
5W - 1L
1,958 SR
Queue Stats
42W - 34L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 1 / 1
8,824
882
0
6,187
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
MJB93
Olorun
15
1 / 0 / 0
9,712
971
2,573
1,795
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
SirJMilly
Raijin
14
0 / 0 / 1
8,933
893
3,048
6,860
2,648
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SirKomalot
Danzaburou
14
0 / 5 / 1
8,877
888
4,353
10,352
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SirTimmah
Chaac
14
0 / 3 / 1
8,800
880
2,123
10,336
5,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

226

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 1 / 3
10,300
1,030
9,934
3,885
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
14
0 / 0 / 1
8,235
824
3,345
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Doomshepard
Zhong Kui
15
2 / 0 / 3
9,818
982
1,706
1,281
1,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Haxerboy
Da Ji
16
2 / 0 / 4
10,626
1,063
8,878
6,007
2,854
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 6
10,074
1,007
10,347
7,159
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
1
Kills
9
9
Deaths
1
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Ishtar
 
Ishtar
4
1
3
5.5
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Zhong Kui
Doomshepard
Zhong Kui
2
0
3
3.5
W
Da Ji
Haxerboy
Da Ji
2
0
4
4
W
1
0
6
4
L
Olorun
MJB93
Olorun
1
0
0
1
L
Raijin
SirJMilly
Raijin
0
0
1
0.5
L
Danzaburou
SirKomalot
Danzaburou
0
5
1
0.1
L
Chaac
SirTimmah
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,097
Damage
34,210
35,530
Taken
18,332
18,708
Mitigated
12,870
3,194
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
6,187
5,037
0
1,065
4,971
6,564
0
W
Ishtar
 
Ishtar
9,934
6,650
0
1,245
3,885
1,694
0
1,861
2,024
0
23,065
W
Nu Wa
 
Nu Wa
3,345
0
0
0
0
0
0
0
0
3,345
0
W
Zhong Kui
Doomshepard
Zhong Kui
1,706
143
0
564
1,281
1,026
0
493
788
29,632
0
W
Da Ji
Haxerboy
Da Ji
8,878
3,197
0
1,089
6,007
2,854
0
722
5,285
0
34,321
W
10,347
869
0
2,662
7,159
7,296
0
2,545
4,614
0
32,454
L
Olorun
MJB93
Olorun
2,573
1,555
0
996
1,795
916
0
681
1,114
25,508
0
L
Raijin
SirJMilly
Raijin
3,048
326
0
356
6,860
2,648
0
766
5,946
17,535
0
L
Danzaburou
SirKomalot
Danzaburou
4,353
1,715
0
333
10,352
4,108
0
1,564
8,553
0
16,295
L
Chaac
SirTimmah
Chaac
2,123
579
0
1,509
10,336
5,999
0
975
9,111
0
17,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
49,053
171
Minions Killed
223
3
Camps Cleared
15
802,723
Distance Traveled
759,854
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,824
882
23
2
0
159,364
0
W
Ishtar
10,300
1,030
38
4
2
138,795
3
W
Nu Wa
8,235
824
0
0
0
1,592
0
W
Zhong Kui
9,818
982
76
8
0
198,940
0
W
Da Ji
10,626
1,063
61
6
11
216,530
0
W
Mulan
10,074
1,007
48
5
2
203,997
3
L
Olorun
9,712
971
43
4
2
171,279
0
L
Raijin
8,933
893
44
4
0
178,048
0
L
Danzaburou
8,877
888
33
3
1
123,639
0
L
Chaac
8,800
880
28
3
0
170,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role