Player Matchup

Ganesha
Ganesha
CordakTheGreat
Ganesha
Level 69
God Stats
9W - 5L
1,566 SR
Queue Stats
126W - 102L
1,498 Elo+
Party 2
Ravana
Ravana
CyclopsGypsy
Ravana
Level 104
God Stats
0W - 2L
1,289 SR
Queue Stats
45W - 42L
1,574 Elo+
Solo
Izanami
Izanami
GodlessPagan
Izanami
Level 79
God Stats
16W - 6L
1,671 SR
Queue Stats
144W - 139L
1,492 Elo+
Party 2
Merlin
Merlin
InSanECRA3Y
Merlin
Level 126
God Stats
1W - 3L
1,212 SR
Queue Stats
101W - 105L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TaanIrishViking
Cu Chulainn
Level 67
God Stats
4W - 2L
1,498 SR
Queue Stats
52W - 41L
1,462 Elo+
Party 2
Team Averages
Level 89
1,447 SR
1,501 Elo+

VS

Team Averages
Level 107
1,563 SR
1,499 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MazPowers
Ravana
Level 146
God Stats
9W - 4L
1,935 SR
Queue Stats
183W - 176L
1,533 Elo+
Party 1
Ymir
Ymir
bigboy200
Ymir
Level 89
God Stats
13W - 8L
1,401 SR
Queue Stats
30W - 24L
1,451 Elo+
Party 1
Anhur
Anhur
ryanmcawesome
Anhur
Level 109
God Stats
8W - 5L
1,480 SR
Queue Stats
88W - 76L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,417
631
2,549
5,672
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
5
0 / 2 / 0
3,623
518
810
4,331
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
GodlessPagan
Izanami
6
1 / 1 / 0
3,848
550
2,878
5,312
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
8
0 / 1 / 0
4,453
636
2,103
3,780
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
TaanIrishViking
Cu Chulainn
7
0 / 3 / 0
4,139
591
2,973
5,929
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 0 / 1
4,766
681
2,881
5,088
1,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
7
1 / 0 / 0
4,394
628
3,320
2,153
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
MazPowers
Ravana
9
5 / 0 / 0
5,219
746
3,146
3,303
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
6
1 / 0 / 1
4,318
617
2,195
5,489
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,130
590
5,062
3,677
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
1
0.5
W
Merlin
 
Merlin
1
0
0
1
L
0
1
1
0.5
L
Ravana
0
2
0
0
L
Izanami
GodlessPagan
Izanami
1
1
0
1
L
Merlin
0
1
0
0
W
Ravana
MazPowers
Ravana
5
0
0
5
L
Cu Chulainn
TaanIrishViking
Cu Chulainn
0
3
0
0
W
Ymir
1
0
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
16,604
25,024
Taken
19,710
10,494
Mitigated
7,397
7,258
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,881
1,537
0
2,883
5,088
1,458
0
0
4,723
0
27,160
W
Merlin
 
Merlin
3,320
264
0
392
2,153
842
0
1,584
569
22,551
0
L
2,549
595
0
2,213
5,672
2,606
0
1,737
3,887
11,725
2,508
L
Ravana
810
235
0
646
4,331
1,398
0
1,033
3,233
0
12,387
L
Izanami
GodlessPagan
Izanami
2,878
2,429
0
1,509
5,312
1,247
0
1,058
4,254
0
21,068
L
Merlin
2,103
223
0
1,130
3,780
1,363
0
1,380
2,206
28,829
0
W
Ravana
MazPowers
Ravana
3,146
1,249
0
1,668
3,303
1,566
0
519
2,784
0
27,572
L
Cu Chulainn
TaanIrishViking
Cu Chulainn
2,973
332
0
1,760
5,929
3,880
0
0
5,929
0
22,491
W
Ymir
2,195
756
0
2,500
5,489
2,646
0
778
4,711
11,850
0
W
5,062
3,141
0
1,904
3,677
885
0
849
2,828
0
22,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,480
Gold Earned
22,827
174
Minions Killed
209
0
Camps Cleared
0
670,741
Distance Traveled
711,512
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,766
681
55
8
0
133,881
3
W
Merlin
4,394
628
48
7
0
135,397
4
L
Ganesha
4,417
631
12
2
0
141,601
4
L
Ravana
3,623
518
28
4
0
123,087
1
L
Izanami
3,848
550
49
7
0
123,236
1
L
Merlin
4,453
636
50
7
0
146,777
1
W
Ravana
5,219
746
52
7
0
169,149
3
L
Cu Chulainn
4,139
591
35
5
0
136,040
2
W
Ymir
4,318
617
15
2
0
143,643
2
W
Anhur
4,130
590
39
6
0
129,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role