Player Matchup

Hun Batz
Hun Batz
Bacchus6656
Hun Batz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,089 Elo+
Party 2
Atlas
Atlas
Handle Ease7869
Atlas
Level 83
God Stats
1W - 1L
1,343 SR
Queue Stats
27W - 11L
1,612 Elo+
Party 2
Lancelot
Lancelot
Sp00ky Oye
Lancelot
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 33
1,448 SR
1,400 Elo+

VS

Team Averages
Level 95
1,511 SR
1,477 Elo+
Zeus
Zeus
Gadianton84
Zeus
Level 117
God Stats
14W - 9L
1,442 SR
Queue Stats
38W - 47L
1,357 Elo+
Party 1
Hercules
Hercules
Nembutals
Hercules
Level 125
God Stats
5W - 4L
1,499 SR
Queue Stats
62W - 43L
1,471 Elo+
Party 1
Bakasura
Bakasura
bhof
Bakasura
Level 44
God Stats
4W - 3L
1,592 SR
Queue Stats
94W - 63L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bacchus6656
Hun Batz
12
1 / 0 / 10
7,663
697
11,212
8,651
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 11
8,452
768
4,155
10,924
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Sp00ky Oye
Lancelot
15
12 / 0 / 1
9,493
863
12,535
11,947
8,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,025
639
9,825
7,236
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nembutals
Hercules
10
0 / 4 / 0
6,863
624
5,604
14,104
12,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
bhof
Bakasura
11
0 / 5 / 1
6,821
620
6,370
12,495
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bacchus6656
Hun Batz
1
0
10
6
L
1
4
0
0.25
W
0
1
11
5.5
L
Hercules
Nembutals
Hercules
0
4
0
0
W
Lancelot
Sp00ky Oye
Lancelot
12
0
1
12.5
L
Bakasura
bhof
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
21,799
31,522
Taken
33,835
22,505
Mitigated
21,978
6,969
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bacchus6656
Hun Batz
11,212
3,899
0
1,356
8,651
3,547
0
2,460
5,929
0
32,603
L
9,825
986
192
139
7,236
2,396
0
631
6,605
24,554
0
W
4,155
2,038
0
1,692
10,924
10,242
0
4,967
5,682
12,949
0
L
Hercules
Nembutals
Hercules
5,604
1,767
641
3,291
14,104
12,094
0
2,673
11,431
0
17,741
W
Lancelot
Sp00ky Oye
Lancelot
12,535
1,825
0
3,921
11,947
8,716
114
2,690
8,886
0
36,591
L
Bakasura
bhof
Bakasura
6,370
3,886
84
2,162
12,495
7,488
0
1,267
11,228
0
11,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
20,709
118
Minions Killed
85
7
Camps Cleared
3
677,761
Distance Traveled
606,843
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,663
697
56
5
4
216,032
0
L
Zeus
7,025
639
33
3
2
190,966
2
W
Atlas
8,452
768
20
2
0
215,847
0
L
Hercules
6,863
624
20
2
0
210,280
5
W
Lancelot
9,493
863
42
4
3
245,882
3
L
Bakasura
6,821
620
32
3
1
205,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role