Player Matchup

Shiva
Shiva
Atroxxprime
Shiva
Level 27
God Stats
1W - 5L
1,455 SR
Queue Stats
41W - 49L
1,313 Elo+
Party 2
Atlas
Atlas
Cyclo 09
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
DEMONIO EN MANO
Danzaburou
Level 68
God Stats
15W - 14L
1,504 SR
Queue Stats
197W - 218L
1,379 Elo+
Party 3
Susano
Susano
Dr_Goldfish99
Susano
Level 40
God Stats
1W - 4L
1,151 SR
Queue Stats
84W - 90L
1,335 Elo+
Party 2
Thoth
Thoth
THE_KILLERCROC_
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,332 Elo+
Party 2
Team Averages
Level 70
1,422 SR
1,342 Elo+

VS

Team Averages
Level 71
1,485 SR
1,344 Elo+
Hades
Hades
Black568120
Hades
Level 90
God Stats
10W - 5L
1,660 SR
Queue Stats
52W - 59L
1,417 Elo+
Party 1
Anhur
Anhur
DeadPool56482
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Tiamat
Tiamat
brybtw
Tiamat
Level 112
God Stats
3W - 3L
1,415 SR
Queue Stats
139W - 153L
1,354 Elo+
Solo
Atlas
Atlas
lumiaxD321
Atlas
Level 39
God Stats
10W - 12L
1,436 SR
Queue Stats
51W - 77L
1,338 Elo+
Party 1
Susano
Susano
neutrabow123
Susano
Level 102
God Stats
1W - 1L
1,415 SR
Queue Stats
51W - 66L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,721
420
6,670
14,676
8,216
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Cyclo 09
Atlas
12
1 / 1 / 5
7,765
485
8,405
12,015
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
DEMONIO EN MANO
Danzaburou
11
4 / 3 / 3
7,541
471
7,801
8,389
3,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 0
7,844
490
3,159
13,917
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
7,797
487
2,857
7,204
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,060
566
11,384
10,465
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,451
403
2,867
6,523
2,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
brybtw
Tiamat
15
4 / 2 / 2
9,661
604
11,852
11,721
12,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
11
1 / 2 / 0
7,812
488
5,854
12,724
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
13
4 / 4 / 2
8,433
527
6,133
11,431
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
12
13
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
1
4
5
L
Atlas
Cyclo 09
Atlas
1
1
5
3.5
L
Danzaburou
DEMONIO EN MANO
Danzaburou
4
3
3
1.83
W
0
2
1
0.25
L
2
3
0
0.67
L
2
2
0
1
W
Tiamat
brybtw
Tiamat
4
2
2
2.5
W
Atlas
1
2
0
0.5
W
Susano
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
38,090
56,201
Taken
52,864
28,610
Mitigated
35,777
12,180
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,670
1,323
83
1,110
14,676
8,216
143
10,348
4,328
0
35,975
W
11,384
1,017
367
5,596
10,465
5,273
580
2,735
7,730
68,539
0
L
Atlas
Cyclo 09
Atlas
8,405
3,867
10
4,436
12,015
8,983
0
4,620
7,395
38,843
0
L
Danzaburou
DEMONIO EN MANO
Danzaburou
7,801
3,713
0
1,954
8,389
3,095
0
3,670
4,719
0
42,681
W
2,867
1,565
0
608
6,523
2,238
832
2,786
3,737
0
20,225
L
3,159
668
0
3,962
13,917
5,415
0
6,421
7,496
0
54,808
L
2,857
135
0
625
7,204
2,901
0
4,031
3,173
52,373
0
W
Tiamat
brybtw
Tiamat
11,852
1,213
0
3,574
11,721
12,738
729
0
11,721
69,406
0
W
Atlas
5,854
2,800
295
2,381
12,724
11,104
366
4,901
7,823
32,989
0
W
Susano
6,133
1,712
0
0
11,431
4,424
188
840
10,591
0
56,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
41,417
380
Minions Killed
423
0
Camps Cleared
0
1,477,291
Distance Traveled
1,445,584
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,721
420
56
4
0
317,636
0
W
Hades
9,060
566
124
8
0
306,660
2
L
Atlas
7,765
485
45
3
0
283,606
1
L
Danzaburou
7,541
471
77
5
0
266,064
3
W
Anhur
6,451
403
42
3
0
259,273
0
L
Susano
7,844
490
98
6
0
342,855
1
L
Thoth
7,797
487
104
7
0
267,130
3
W
Tiamat
9,661
604
124
8
0
259,176
3
W
Atlas
7,812
488
49
3
0
288,535
1
W
Susano
8,433
527
84
5
0
331,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role