Player Matchup

Kumbhakarna
Kumbhakarna
AntiJelly
Kumbhakarna
Level 14
God Stats
6W - 2L
1,517 SR
Queue Stats
87W - 19L
1,695 Elo+
Party 2
Shiva
Shiva
BloodiedKnives
Shiva
Level 151
God Stats
37W - 21L
1,659 SR
Queue Stats
776W - 545L
1,666 Elo+
Party 2
Hel
Hel
Exovamp
Hel
Level 129
God Stats
107W - 86L
1,643 SR
Queue Stats
170W - 139L
1,606 Elo+
Party 2
Ravana
Ravana
GALAPIN
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 28L
1,959 Elo+
Party 2
Izanami
Izanami
RealSinatra
Izanami
Level 147
God Stats
7W - 0L
2,020 SR
Queue Stats
74W - 33L
1,629 Elo+
Party 2
Team Averages
Level 93
1,668 SR
1,711 Elo+

VS

Team Averages
Level 100
1,457 SR
1,425 Elo+
Ah Puch
Ah Puch
Grospoile
Ah Puch
Level 128
God Stats
2W - 4L
1,589 SR
Queue Stats
76W - 83L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Simply Hectik
Cthulhu
Level 19
God Stats
2W - 2L
1,210 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 3
Mercury
Mercury
Viper18
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,316 Elo+
Party 3
Odin
Odin
iidanga
Odin
Level 108
God Stats
0W - 3L
1,465 SR
Queue Stats
103W - 103L
1,494 Elo+
Party 1
Chang'e
Chang'e
xXJadeTigerXx
Chang'e
Level 85
God Stats
697W - 728L
1,524 SR
Queue Stats
964W - 1,042L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AntiJelly
Kumbhakarna
17
0 / 0 / 20
11,730
1,066
4,561
12,454
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 1 / 18
13,051
1,186
19,703
15,548
20,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
17
6 / 0 / 17
11,232
1,021
15,890
9,820
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
GALAPIN
Ravana
18
8 / 0 / 16
12,606
1,146
19,803
7,743
4,570
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
RealSinatra
Izanami
18
7 / 0 / 18
11,972
1,088
39,963
19,727
9,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

326

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Grospoile
Ah Puch
15
0 / 7 / 1
9,685
880
11,347
14,468
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
15
1 / 2 / 0
9,783
889
9,739
24,857
24,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Viper18
Mercury
15
0 / 12 / 1
9,547
868
5,260
28,016
15,416
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
iidanga
Odin
15
0 / 4 / 1
9,280
844
10,546
15,145
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
15
0 / 5 / 0
9,159
833
17,279
21,068
8,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
4
30
Kills
1
1
Deaths
30
89
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AntiJelly
Kumbhakarna
0
0
20
10
W
9
1
18
18
W
Hel
6
0
17
14.5
W
Ravana
GALAPIN
Ravana
8
0
16
16
L
Ah Puch
Grospoile
Ah Puch
0
7
1
0.07
W
Izanami
RealSinatra
Izanami
7
0
18
16
L
Cthulhu
1
2
0
0.5
L
Mercury
Viper18
Mercury
0
12
1
0.04
L
Odin
iidanga
Odin
0
4
1
0.13
L
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,920
Damage
54,171
65,292
Taken
103,554
57,350
Mitigated
72,175
37,396
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AntiJelly
Kumbhakarna
4,561
200
0
1,456
12,454
16,421
0
7,399
4,740
10,624
0
W
19,703
3,730
2,724
2,374
15,548
20,739
0
8,978
6,479
288
33,717
W
Hel
15,890
1,134
15,027
7,354
9,820
5,781
0
6,154
3,615
26,619
0
W
Ravana
GALAPIN
Ravana
19,803
7,350
0
770
7,743
4,570
0
4,421
3,274
0
39,255
L
Ah Puch
Grospoile
Ah Puch
11,347
309
0
891
14,468
6,062
0
3,371
11,097
41,876
0
W
Izanami
RealSinatra
Izanami
39,963
33,513
0
7,691
19,727
9,839
0
11,413
7,746
71
81,842
L
Cthulhu
9,739
990
184
1,213
24,857
24,978
0
4,117
20,740
23,508
0
L
Mercury
Viper18
Mercury
5,260
613
0
297
28,016
15,416
0
5,698
22,318
0
18,790
L
Odin
iidanga
Odin
10,546
1,835
0
534
15,145
17,651
0
3,453
11,692
0
15,779
L
Chang'e
17,279
728
3,972
2,480
21,068
8,068
0
4,171
16,897
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,591
Gold Earned
47,454
223
Minions Killed
160
14
Camps Cleared
3
1,172,473
Distance Traveled
1,017,897
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,730
1,066
8
1
0
237,913
2
W
Shiva
13,051
1,186
34
3
0
258,876
1
W
Hel
11,232
1,021
23
2
2
250,951
0
W
Ravana
12,606
1,146
40
4
8
239,284
1
L
Ah Puch
9,685
880
86
8
1
191,347
3
W
Izanami
11,972
1,088
118
11
4
185,449
1
L
Cthulhu
9,783
889
28
3
1
203,391
1
L
Mercury
9,547
868
21
2
1
223,002
1
L
Odin
9,280
844
13
1
0
188,206
1
L
Chang'e
9,159
833
12
1
0
211,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role