Player Matchup

Chang'e
Chang'e
Mootjunior25
Chang'e
Level 157
God Stats
2W - 3L
1,478 SR
Queue Stats
180W - 202L
1,614 Elo+
Solo
Jing Wei
Jing Wei
Mr Shimo 7
Jing Wei
Level 157
God Stats
1W - 6L
1,212 SR
Queue Stats
391W - 343L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
Pollishadult
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfheart117
Sun Wukong
Level 147
God Stats
9W - 7L
1,660 SR
Queue Stats
262W - 227L
1,519 Elo+
Party 1
Bastet
Bastet
balla932
Bastet
Level 148
God Stats
2W - 4L
1,323 SR
Queue Stats
353W - 295L
1,583 Elo+
Party 1
Team Averages
Level 139
1,435 SR
1,555 Elo+

VS

Team Averages
Level 132
1,499 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AdonisC0mPL3X
Jormungandr
Level 145
God Stats
6W - 2L
1,568 SR
Queue Stats
165W - 156L
1,591 Elo+
Solo
Xbalanque
Xbalanque
SenseiLeCuck
Xbalanque
Level 127
God Stats
3W - 3L
1,204 SR
Queue Stats
396W - 409L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Tyrone347
Ratatoskr
Level 103
God Stats
3W - 0L
1,725 SR
Queue Stats
152W - 137L
1,523 Elo+
Solo
Zeus
Zeus
YoMonJo
Zeus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mootjunior25
Chang'e
17
4 / 5 / 8
10,787
635
24,379
27,574
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Mr Shimo 7
Jing Wei
20
2 / 4 / 13
11,245
661
11,152
16,838
9,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Pollishadult
Kuzenbo
18
3 / 6 / 14
11,618
683
18,589
29,950
51,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Wolfheart117
Sun Wukong
19
3 / 4 / 11
11,056
650
18,618
23,399
27,785
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
balla932
Bastet
18
8 / 7 / 6
11,578
681
19,099
21,616
11,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 5 / 15
11,777
693
20,348
23,403
16,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
AdonisC0mPL3X
Jormungandr
20
5 / 4 / 12
12,682
746
19,005
34,769
34,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
SenseiLeCuck
Xbalanque
20
8 / 3 / 13
13,083
770
24,684
17,243
8,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Tyrone347
Ratatoskr
20
6 / 6 / 15
12,859
756
20,004
25,472
22,268
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
YoMonJo
Zeus
19
4 / 3 / 12
12,253
721
23,660
15,997
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
20
Kills
26
26
Deaths
21
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
15
2.1
W
Jormungandr
AdonisC0mPL3X
Jormungandr
5
4
12
2.75
L
Chang'e
Mootjunior25
Chang'e
4
5
8
1.6
L
Jing Wei
Mr Shimo 7
Jing Wei
2
4
13
2.13
L
Kuzenbo
Pollishadult
Kuzenbo
3
6
14
1.67
W
Xbalanque
SenseiLeCuck
Xbalanque
8
3
13
4.83
W
Ratatoskr
Tyrone347
Ratatoskr
6
6
15
2.25
L
Sun Wukong
Wolfheart117
Sun Wukong
3
4
11
2.13
W
Zeus
YoMonJo
Zeus
4
3
12
3.33
L
Bastet
balla932
Bastet
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,837
Damage
107,701
119,377
Taken
116,884
117,239
Mitigated
90,088
41,378
Healing
62,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,348
1,895
15,569
10,755
23,403
16,515
606
8,661
14,389
41,698
0
W
Jormungandr
AdonisC0mPL3X
Jormungandr
19,005
4,299
1,389
9,743
34,769
34,356
196
13,041
20,835
44,404
0
L
Chang'e
Mootjunior25
Chang'e
24,379
3,611
9,470
10,768
27,574
16,801
330
16,490
11,084
39,424
0
L
Jing Wei
Mr Shimo 7
Jing Wei
11,152
8,839
1,534
3,345
16,838
9,009
528
7,680
9,158
0
33,920
L
Kuzenbo
Pollishadult
Kuzenbo
18,589
4,688
982
3,984
29,950
51,994
0
18,297
11,653
27,149
0
W
Xbalanque
SenseiLeCuck
Xbalanque
24,684
9,720
1,845
4,310
17,243
8,958
5,293
6,464
10,501
0
59,379
W
Ratatoskr
Tyrone347
Ratatoskr
20,004
3,490
5,718
7,882
25,472
22,268
632
7,292
17,898
0
31,820
L
Sun Wukong
Wolfheart117
Sun Wukong
18,618
1,461
1,854
5,037
23,399
27,785
0
10,138
13,261
282
40,257
W
Zeus
YoMonJo
Zeus
23,660
2,045
2,057
3,523
15,997
7,991
980
5,894
10,014
50,919
0
L
Bastet
balla932
Bastet
19,099
3,034
310
4,094
21,616
11,650
0
10,408
11,208
0
29,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,284
Gold Earned
62,654
170
Minions Killed
258
0
Camps Cleared
0
1,502,490
Distance Traveled
1,573,196
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,777
693
49
3
0
314,913
2
W
Jormungandr
12,682
746
43
3
0
326,499
0
L
Chang'e
10,787
635
33
2
0
289,239
2
L
Jing Wei
11,245
661
58
3
0
265,802
7
L
Kuzenbo
11,618
683
10
1
0
309,533
0
W
Xbalanque
13,083
770
66
4
0
289,251
4
W
Ratatoskr
12,859
756
24
1
0
338,811
0
L
Sun Wukong
11,056
650
42
2
0
330,565
1
W
Zeus
12,253
721
76
4
0
303,722
1
L
Bastet
11,578
681
27
2
0
307,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role