Player Matchup

Vulcan
Vulcan
Diamond V
Matnick
Vulcan
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 211L
2,019 MMR
Party 1
Freya
Freya
Platinum I
RitaSkeeda
Freya
Platinum I
Level 158
God Stats
16W - 12L
1,673 SR
Queue Stats
59W - 50L
1,933 MMR
Solo
Guan Yu
Guan Yu
Platinum III
RuthlessCandy65
Guan Yu
Platinum III
Level 123
God Stats
4W - 6L
1,600 SR
Queue Stats
134W - 127L
1,924 MMR
Solo
Sobek
Sobek
Platinum III
Sinatra Gotcha
Sobek
Platinum III
Level 139
God Stats
0W - 1L
1,245 SR
Queue Stats
26W - 21L
1,920 MMR
Solo
Susano
Susano
Platinum II
marcelinho sc
Susano
Platinum II
Level 156
God Stats
2W - 1L
1,827 SR
Queue Stats
72W - 66L
1,985 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,569 SR
1,956 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,652 SR
1,954 MMR
Yu Huang
Yu Huang
Diamond V
Glorified8563
Yu Huang
Diamond V
Level 129
God Stats
19W - 16L
1,577 SR
Queue Stats
239W - 216L
1,961 MMR
Solo
Xbalanque
Xbalanque
Gold V
TerbsTTV
Xbalanque
Gold V
Level 155
God Stats
3W - 0L
1,752 SR
Queue Stats
23W - 15L
1,752 MMR
Party 2
Yemoja
Yemoja
Platinum II
ThreeLegWonder
Yemoja
Platinum II
Level 160
God Stats
2W - 3L
1,842 SR
Queue Stats
67W - 49L
2,191 MMR
Party 2
Shiva
Shiva
Platinum I
ValliCloud
Shiva
Platinum I
Level 141
God Stats
19W - 12L
1,627 SR
Queue Stats
385W - 390L
1,907 MMR
Solo
Chaac
Chaac
Platinum II
gray sqairrel78
Chaac
Platinum II
Level 158
God Stats
1W - 0L
1,461 SR
Queue Stats
82W - 79L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Matnick
Vulcan
16
1 / 6 / 2
10,251
466
16,956
13,848
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
17
2 / 6 / 0
11,321
515
11,496
19,718
8,580
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 6 / 1
10,401
473
15,758
30,174
44,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 2
8,595
391
8,135
22,590
20,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 3
10,706
487
12,724
22,377
11,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasNe ZhaKaliGeb

VS

Bans
SkadiIshtarLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Glorified8563
Yu Huang
18
1 / 1 / 9
12,232
556
10,704
14,355
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TerbsTTV
Xbalanque
20
9 / 1 / 13
13,134
597
23,178
17,877
8,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 20
12,883
586
12,069
26,447
32,508
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
20
11 / 1 / 6
13,483
613
19,113
22,749
12,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 4 / 10
11,562
526
17,238
29,339
34,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
8
Kills
27
27
Deaths
8
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Glorified8563
Yu Huang
1
1
9
5.5
L
Vulcan
Matnick
Vulcan
1
6
2
0.33
L
Freya
2
6
0
0.33
L
3
6
1
0.58
L
0
5
2
0.2
W
Xbalanque
TerbsTTV
Xbalanque
9
1
13
15.5
W
5
1
20
15
W
Shiva
11
1
6
14
W
1
4
10
1.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,069
Damage
82,302
108,707
Taken
110,767
91,444
Mitigated
96,148
30,731
Healing
42,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Glorified8563
Yu Huang
10,704
1,784
0
4,667
14,355
7,849
1,519
6,433
7,822
116,820
0
L
Vulcan
Matnick
Vulcan
16,956
5,289
0
305
13,848
7,023
0
2,983
10,767
93,536
0
L
Freya
11,496
3,270
1,168
6,541
19,718
8,580
540
4,962
14,705
109,454
131
L
15,758
1,861
2,181
9,356
30,174
44,367
0
4,848
24,008
0
78,321
L
8,135
1,277
0
3,766
22,590
20,274
480
6,083
16,456
26,841
0
W
Xbalanque
TerbsTTV
Xbalanque
23,178
13,665
0
4,491
17,877
8,698
5,569
7,820
10,005
0
124,652
W
12,069
1,646
6,134
6,111
26,447
32,508
226
12,194
14,049
36,209
5,047
W
Shiva
19,113
5,778
1,432
8,416
22,749
12,401
1,430
7,127
15,446
0
134,904
W
17,238
3,299
0
11,251
29,339
34,692
830
6,816
21,135
0
72,608
L
12,724
2,893
0
7,414
22,377
11,200
0
3,049
19,047
0
110,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
63,294
603
Minions Killed
645
0
Camps Cleared
0
2,075,797
Distance Traveled
2,186,796
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,232
556
177
8
0
425,131
4
L
Vulcan
10,251
466
154
7
0
411,062
6
L
Freya
11,321
515
143
7
0
370,888
1
L
Guan Yu
10,401
473
122
6
0
403,822
3
L
Sobek
8,595
391
38
2
0
425,315
5
W
Xbalanque
13,134
597
168
8
0
427,339
3
W
Yemoja
12,883
586
46
2
0
428,338
2
W
Shiva
13,483
613
164
7
0
488,637
9
W
Chaac
11,562
526
90
4
0
417,351
3
L
Susano
10,706
487
146
7
0
464,710
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role