Player Matchup

Rama
Rama
Babelincoln92
Rama
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
236W - 277L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Tabouch
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,540 Elo+
Solo
Artio
Artio
TheGrainTrain52
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 81L
1,320 Elo+
Party 1
Odin
Odin
buckwazowski
Odin
Level 88
God Stats
7W - 9L
1,516 SR
Queue Stats
515W - 538L
1,431 Elo+
Party 1
Shiva
Shiva
temp-330661
Shiva
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,488 Elo+
Solo
Team Averages
Level 50
1,503 SR
1,434 Elo+

VS

Team Averages
Level 130
1,529 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DILGEWHIP
Ares
Level 127
God Stats
1W - 2L
1,502 SR
Queue Stats
118W - 125L
1,445 Elo+
Solo
Charybdis
Charybdis
Dovaqen
Charybdis
Level 127
God Stats
5W - 6L
1,446 SR
Queue Stats
324W - 354L
1,432 Elo+
Solo
Merlin
Merlin
OGeezTheGiraffe
Merlin
Level 112
God Stats
4W - 0L
1,856 SR
Queue Stats
159W - 146L
1,442 Elo+
Solo
Chernobog
Chernobog
Tmoney198408
Chernobog
Level 160
God Stats
10W - 18L
1,344 SR
Queue Stats
676W - 796L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
6,945
631
5,438
7,640
3,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Tabouch
Nu Wa
15
5 / 5 / 1
8,397
763
16,264
10,908
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 7 / 3
7,174
652
2,176
18,965
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 5
8,288
753
6,327
10,205
6,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 4 / 4
8,018
729
6,636
13,383
13,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 15
9,480
862
12,452
9,928
5,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 3 / 13
8,653
787
5,017
11,050
10,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Dovaqen
Charybdis
17
6 / 1 / 16
9,913
901
11,058
8,039
3,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 18
8,997
818
11,096
8,666
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Tmoney198408
Chernobog
18
8 / 2 / 12
10,876
989
9,233
7,569
3,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
10
Kills
23
23
Deaths
10
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
15
6.25
L
0
4
5
0.63
W
Ares
3
3
13
3.17
W
Charybdis
Dovaqen
Charybdis
6
1
16
14
W
1
2
18
5
L
Nu Wa
Tabouch
Nu Wa
5
5
1
1.1
L
1
7
3
0.36
W
Chernobog
Tmoney198408
Chernobog
8
2
12
7
L
1
3
5
1.17
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
48,856
61,101
Taken
45,252
43,671
Mitigated
26,981
8,418
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,452
1,477
3,726
2,729
9,928
5,025
1,255
4,313
5,615
23,510
0
L
5,438
2,766
0
0
7,640
3,268
1,151
4,902
2,738
0
8,052
W
Ares
5,017
166
0
0
11,050
10,821
282
4,744
6,306
9,524
0
W
Charybdis
Dovaqen
Charybdis
11,058
4,573
1,993
1,147
8,039
3,595
2,252
2,498
5,541
0
24,107
W
11,096
1,396
2,788
2,352
8,666
3,998
44
3,255
5,411
28,836
0
L
Nu Wa
Tabouch
Nu Wa
16,264
4,680
843
835
10,908
5,141
118
7,449
3,459
33,267
0
L
2,176
766
662
2,076
18,965
15,376
51
6,805
12,160
4,894
0
W
Chernobog
Tmoney198408
Chernobog
9,233
5,846
1,761
2,260
7,569
3,542
3,742
3,630
3,939
0
28,536
L
6,327
1,100
970
1,740
10,205
6,195
66
3,552
6,653
0
17,663
L
6,636
682
140
1,152
13,383
13,691
0
5,857
7,526
0
12,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
47,919
94
Minions Killed
154
0
Camps Cleared
0
864,187
Distance Traveled
900,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,480
862
23
2
0
174,655
3
L
Rama
6,945
631
6
1
0
146,313
0
W
Ares
8,653
787
6
1
0
175,263
0
W
Charybdis
9,913
901
33
3
0
190,997
0
W
Merlin
8,997
818
35
3
0
184,669
0
L
Nu Wa
8,397
763
37
3
0
179,044
2
L
Artio
7,174
652
7
1
0
162,217
0
W
Chernobog
10,876
989
57
5
0
174,770
1
L
Odin
8,288
753
30
3
0
202,508
0
L
Shiva
8,018
729
14
1
0
174,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role