Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chugler92
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,480 Elo+
Solo
Susano
Susano
Diana1218121
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,160 Elo+
Solo
Anubis
Anubis
ProvokedTeddy
Anubis
Level 102
God Stats
2W - 5L
1,564 SR
Queue Stats
117W - 132L
1,464 Elo+
Party 1
Ymir
Ymir
ThatGuyEric559_
Ymir
Level 79
God Stats
5W - 3L
1,503 SR
Queue Stats
137W - 153L
1,422 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,405 Elo+

VS

Team Averages
Level 107
1,582 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Cristian3333
Erlang Shen
Level 117
God Stats
1W - 1L
1,294 SR
Queue Stats
83W - 101L
1,404 Elo+
Solo
Jing Wei
Jing Wei
Peaky_T_Blind
Jing Wei
Level 69
God Stats
1W - 0L
1,882 SR
Queue Stats
36W - 25L
1,482 Elo+
Solo
Scylla
Scylla
Radagas
Scylla
Level 108
God Stats
8W - 0L
1,545 SR
Queue Stats
174W - 164L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
ghostfacess124
Sun Wukong
Level 143
God Stats
1W - 4L
1,648 SR
Queue Stats
238W - 268L
1,513 Elo+
Solo
Nemesis
Nemesis
x400xRUNNERx
Nemesis
Level 99
God Stats
1W - 0L
1,543 SR
Queue Stats
18W - 16L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
6 / 7 / 12
13,176
824
15,904
27,778
21,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Chugler92
Fenrir
17
7 / 11 / 11
11,581
724
18,596
23,775
19,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
17
0 / 11 / 16
10,464
654
11,204
19,449
8,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 9 / 7
11,740
734
27,929
16,868
9,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 4 / 18
10,691
668
13,760
30,150
30,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cristian3333
Erlang Shen
16
1 / 7 / 20
10,616
664
11,579
27,762
19,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Peaky_T_Blind
Jing Wei
19
6 / 6 / 20
12,181
761
22,546
17,194
6,207
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Radagas
Scylla
20
15 / 3 / 24
14,240
890
39,613
12,922
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ghostfacess124
Sun Wukong
20
15 / 3 / 22
14,121
883
19,901
36,032
37,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
x400xRUNNERx
Nemesis
20
4 / 6 / 25
12,119
757
12,307
19,675
9,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
152
24
Kills
41
42
Deaths
25
64
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
7
12
1.71
L
Fenrir
Chugler92
Fenrir
7
11
11
1.14
W
Erlang Shen
Cristian3333
Erlang Shen
1
7
20
1.57
L
Susano
0
11
16
0.73
W
Jing Wei
Peaky_T_Blind
Jing Wei
6
6
20
2.67
L
10
9
7
1.5
W
Scylla
Radagas
Scylla
15
3
24
9
L
1
4
18
2.5
W
Sun Wukong
ghostfacess124
Sun Wukong
15
3
22
8.67
W
Nemesis
x400xRUNNERx
Nemesis
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,393
Damage
105,946
118,020
Taken
113,585
89,139
Mitigated
77,834
29,175
Healing
46,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,904
3,986
2,644
4,619
27,778
21,179
663
9,348
18,036
374
29,208
L
Fenrir
Chugler92
Fenrir
18,596
3,442
1,655
2,899
23,775
19,787
126
8,150
15,279
610
24,098
W
Erlang Shen
Cristian3333
Erlang Shen
11,579
5,927
2,842
9,012
27,762
19,230
1,032
11,841
15,582
0
21,531
L
Susano
11,204
2,162
0
679
19,449
8,492
622
5,793
13,410
0
23,886
W
Jing Wei
Peaky_T_Blind
Jing Wei
22,546
13,993
796
3,058
17,194
6,207
2,159
8,801
8,224
0
37,958
L
27,929
620
784
1,731
16,868
9,600
285
5,559
11,009
48,794
0
W
Scylla
Radagas
Scylla
39,613
1,953
969
2,047
12,922
4,959
3,606
4,700
8,121
67,900
0
L
13,760
1,591
2,213
11,951
30,150
30,081
341
10,763
18,743
27,049
0
W
Sun Wukong
ghostfacess124
Sun Wukong
19,901
3,373
2,413
17,428
36,032
37,449
735
7,994
27,518
0
35,025
W
Nemesis
x400xRUNNERx
Nemesis
12,307
4,407
1,298
6,922
19,675
9,989
1,427
9,016
10,506
0
22,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
63,277
140
Minions Killed
155
0
Camps Cleared
0
1,206,163
Distance Traveled
1,426,278
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,176
824
30
2
0
251,055
1
L
Fenrir
11,581
724
12
1
0
242,135
1
W
Erlang Shen
10,616
664
16
1
0
288,786
3
L
Susano
10,464
654
24
2
0
216,260
0
W
Jing Wei
12,181
761
31
2
0
296,365
0
L
Anubis
11,740
734
52
3
0
215,998
2
W
Scylla
14,240
890
52
3
0
246,060
0
L
Ymir
10,691
668
22
1
0
280,715
2
W
Sun Wukong
14,121
883
29
2
0
303,829
0
W
Nemesis
12,119
757
27
2
0
291,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role