Player Matchup

Chiron
Chiron
Brysin
Chiron
Level 119
God Stats
21W - 9L
1,712 SR
Queue Stats
85W - 67L
1,530 Elo+
Party 1
Mercury
Mercury
IIop
Mercury
Level 128
God Stats
6W - 3L
1,840 SR
Queue Stats
20W - 17L
1,577 Elo+
Party 1
Atlas
Atlas
Splurgathon
Atlas
Level 64
God Stats
24W - 12L
1,587 SR
Queue Stats
93W - 89L
1,500 Elo+
Party 1
Chaac
Chaac
blowzart
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,719 Elo+
Party 1
Zeus
Zeus
circaalina7
Zeus
Level 127
God Stats
10W - 4L
1,536 SR
Queue Stats
55W - 50L
1,676 Elo+
Party 1
Team Averages
Level 104
1,635 SR
1,601 Elo+

VS

Team Averages
Level 140
1,526 SR
1,560 Elo+
Thanatos
Thanatos
Bloodyfire420
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,728 Elo+
Solo
Bacchus
Bacchus
RANDOM1xXx505
Bacchus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 269L
1,505 Elo+
Solo
Bellona
Bellona
Unlucky_As_Hel
Bellona
Level 160
God Stats
37W - 35L
1,546 SR
Queue Stats
632W - 652L
1,511 Elo+
Solo
Danzaburou
Danzaburou
alexitoYT35-m
Danzaburou
Level 124
God Stats
16W - 12L
1,551 SR
Queue Stats
96W - 91L
1,508 Elo+
Solo
Anubis
Anubis
lulualberto16
Anubis
Level 159
God Stats
3W - 2L
1,535 SR
Queue Stats
638W - 595L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brysin
Chiron
17
3 / 3 / 8
10,693
535
15,930
18,713
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
IIop
Mercury
19
9 / 2 / 8
12,387
619
20,551
21,895
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 6
10,038
502
6,216
11,364
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
blowzart
Chaac
16
0 / 2 / 8
9,756
488
8,068
13,760
8,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 3 / 5
10,463
523
12,310
10,800
3,448
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloodyfire420
Thanatos
16
5 / 5 / 4
10,409
520
9,558
18,087
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
14
1 / 2 / 6
9,219
461
7,716
19,805
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 3
10,114
506
7,295
15,219
14,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
alexitoYT35-m
Danzaburou
16
2 / 5 / 1
9,889
494
13,320
20,527
8,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 7 / 5
9,041
452
11,436
15,118
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
21
Kills
13
13
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bloodyfire420
Thanatos
5
5
4
1.4
W
Chiron
Brysin
Chiron
3
3
8
2.33
W
Mercury
IIop
Mercury
9
2
8
6.5
L
Bacchus
1
2
6
2
W
3
3
6
2
L
2
2
3
1.75
L
Danzaburou
alexitoYT35-m
Danzaburou
2
5
1
0.5
W
Chaac
blowzart
Chaac
0
2
8
2
W
6
3
5
2.83
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,075
Damage
49,325
76,532
Taken
88,756
36,726
Mitigated
58,529
25,730
Healing
42,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bloodyfire420
Thanatos
9,558
3,032
0
13,878
18,087
7,793
0
3,883
14,204
0
79,915
W
Chiron
Brysin
Chiron
15,930
8,649
1,120
7,794
18,713
6,600
1,145
4,168
14,545
0
82,556
W
Mercury
IIop
Mercury
20,551
13,437
0
12,180
21,895
8,956
2,580
4,931
16,964
0
111,233
L
Bacchus
7,716
981
0
9,059
19,805
19,099
0
6,035
13,770
32,978
0
W
6,216
2,143
0
1,810
11,364
9,005
87
3,827
7,537
27,271
1,997
L
7,295
1,941
606
7,093
15,219
14,698
0
2,760
12,459
0
72,459
L
Danzaburou
alexitoYT35-m
Danzaburou
13,320
5,871
0
8,865
20,527
8,768
1,300
2,048
18,479
0
91,831
W
Chaac
blowzart
Chaac
8,068
1,277
0
2,583
13,760
8,717
723
6,059
7,701
0
60,833
W
12,310
1,054
0
243
10,800
3,448
675
4,348
6,452
65,472
0
L
11,436
631
114
2,617
15,118
8,171
54
4,034
11,084
59,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
48,672
495
Minions Killed
534
0
Camps Cleared
0
1,918,782
Distance Traveled
1,702,769
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,409
520
112
6
0
382,866
3
W
Chiron
10,693
535
127
6
0
371,079
6
W
Mercury
12,387
619
138
7
0
458,564
1
L
Bacchus
9,219
461
38
2
0
346,475
4
W
Atlas
10,038
502
33
2
0
400,148
6
L
Bellona
10,114
506
137
7
0
366,568
4
L
Danzaburou
9,889
494
151
8
0
318,546
2
W
Chaac
9,756
488
96
5
0
329,473
5
W
Zeus
10,463
523
101
5
0
359,518
11
L
Anubis
9,041
452
96
5
0
288,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role