Player Matchup

Merlin
Merlin
Bigims94
Merlin
Level 66
God Stats
3W - 5L
1,310 SR
Queue Stats
28W - 30L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CSM1F
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,632 SR
Queue Stats
40W - 24L
1,695 Elo+
Solo
Atlas
Atlas
NordoYeah
Atlas
Level 98
God Stats
8W - 2L
1,878 SR
Queue Stats
27W - 28L
1,448 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,564 Elo+

VS

Team Averages
Level 95
1,440 SR
1,494 Elo+
Horus
Horus
Chapron_23
Horus
Level 141
God Stats
6W - 8L
1,650 SR
Queue Stats
235W - 211L
1,548 Elo+
Party 1
Scylla
Scylla
KingGon11
Scylla
Level 18
God Stats
5W - 11L
1,214 SR
Queue Stats
93W - 106L
1,448 Elo+
Party 1
Ullr
Ullr
SharkPablo
Ullr
Level 125
God Stats
1W - 7L
1,456 SR
Queue Stats
130W - 131L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigims94
Merlin
15
3 / 2 / 7
10,892
681
15,846
9,811
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CSM1F
Ah Muzen Cab
17
5 / 0 / 5
11,600
725
31,298
11,247
4,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
NordoYeah
Atlas
16
2 / 0 / 8
11,839
740
8,696
14,066
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 6 / 0
8,677
542
8,009
30,134
20,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
KingGon11
Scylla
12
0 / 3 / 0
8,643
540
6,536
13,909
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 1
9,999
625
7,643
20,165
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
2
2
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bigims94
Merlin
3
2
7
3.25
W
Ah Muzen Cab
CSM1F
Ah Muzen Cab
5
0
5
7.5
L
Horus
1
6
0
0.17
L
Scylla
KingGon11
Scylla
0
3
0
0
W
Atlas
NordoYeah
Atlas
2
0
8
6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,840
Damage
22,188
35,124
Taken
64,208
21,399
Mitigated
33,288
9,965
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bigims94
Merlin
15,846
1,637
0
2,512
9,811
2,990
605
1,775
8,036
41,274
0
W
Ah Muzen Cab
CSM1F
Ah Muzen Cab
31,298
6,647
0
4,134
11,247
4,818
813
1,498
9,749
0
93,855
L
Horus
8,009
2,081
2,254
4,038
30,134
20,923
0
12,675
17,459
0
15,317
L
Scylla
KingGon11
Scylla
6,536
290
0
477
13,909
4,506
0
3,744
10,165
32,493
0
W
Atlas
NordoYeah
Atlas
8,696
3,338
0
3,319
14,066
13,591
640
3,831
10,235
20,123
0
L
7,643
2,252
0
1,457
20,165
7,859
0
8,192
11,973
0
49,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
27,319
189
Minions Killed
165
12
Camps Cleared
2
878,789
Distance Traveled
872,221
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,892
681
57
4
5
285,207
3
W
Ah Muzen Cab
11,600
725
113
7
6
318,709
4
L
Horus
8,677
542
14
1
0
289,381
3
L
Scylla
8,643
540
54
3
1
280,784
3
W
Atlas
11,839
740
19
1
1
274,873
0
L
Ullr
9,999
625
97
6
1
302,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role