Player Matchup

Anhur
Anhur
Blackheart56
Anhur
Level 142
God Stats
5W - 8L
1,537 SR
Queue Stats
311W - 333L
1,457 Elo+
Solo
Serqet
Serqet
Jackswastedlife
Serqet
Level 126
God Stats
2W - 2L
1,779 SR
Queue Stats
838W - 851L
1,474 Elo+
Solo
Ullr
Ullr
ReVzR
Ullr
Level 93
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 42L
1,369 Elo+
Party 1
Shiva
Shiva
gore187
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 486L
1,386 Elo+
Party 1
Charybdis
Charybdis
muffinslayer49
Charybdis
Level 106
God Stats
4W - 9L
1,369 SR
Queue Stats
281W - 312L
1,478 Elo+
Solo
Team Averages
Level 123
1,580 SR
1,433 Elo+

VS

Team Averages
Level 121
1,477 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dadorian
Fenrir
Level 76
God Stats
1W - 0L
1,241 SR
Queue Stats
114W - 90L
1,511 Elo+
Solo
Thoth
Thoth
benjaminepic
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,392 Elo+
Solo
Nox
Nox
caputdraconis14
Nox
Level 158
God Stats
5W - 0L
1,639 SR
Queue Stats
140W - 126L
1,489 Elo+
Solo
Geb
Geb
dudeak
Geb
Level 116
God Stats
5W - 2L
1,507 SR
Queue Stats
331W - 329L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,216
685
8,500
13,780
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
8,677
723
5,022
15,471
24,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
ReVzR
Ullr
14
1 / 3 / 5
7,749
646
8,436
10,260
4,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
gore187
Shiva
13
0 / 5 / 5
7,466
622
9,892
22,095
13,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
muffinslayer49
Charybdis
15
2 / 4 / 2
8,502
709
18,087
11,538
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 2 / 17
9,287
774
14,624
16,544
17,332
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Dadorian
Fenrir
15
5 / 2 / 10
9,354
780
8,691
9,320
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 1 / 13
10,388
866
20,567
8,529
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 1 / 15
9,834
820
12,931
8,767
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
dudeak
Geb
17
3 / 1 / 19
10,570
881
10,650
22,078
22,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
23
23
Deaths
7
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
17
5.75
L
2
7
4
0.57
W
Fenrir
Dadorian
Fenrir
5
2
10
5
L
2
4
2
0.75
L
Ullr
ReVzR
Ullr
1
3
5
1.17
W
8
1
13
14.5
W
4
1
15
11.5
W
Geb
dudeak
Geb
3
1
19
12.5
L
Shiva
gore187
Shiva
0
5
5
0.5
L
Charybdis
muffinslayer49
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
67,463
73,144
Taken
65,238
52,932
Mitigated
55,128
22,763
Healing
37,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,624
1,520
5,582
5,204
16,544
17,332
300
372
16,018
322
23,853
L
8,500
4,064
894
1,760
13,780
5,568
0
7,168
6,481
0
17,930
W
Fenrir
Dadorian
Fenrir
8,691
818
1,394
2,169
9,320
6,789
735
68
9,252
0
9,437
L
5,022
675
1,087
2,427
15,471
24,494
0
9,550
5,802
0
7,623
L
Ullr
ReVzR
Ullr
8,436
5,167
1,148
1,602
10,260
4,496
0
7,737
2,523
0
17,359
W
20,567
459
1,255
1,239
8,529
3,707
1,743
206
8,323
41,166
0
W
12,931
685
5,668
2,182
8,767
4,373
763
163
8,419
28,160
0
W
Geb
dudeak
Geb
10,650
1,044
1,661
11,491
22,078
22,927
386
774
21,295
17,946
0
L
Shiva
gore187
Shiva
9,892
1,001
2,494
7,309
22,095
13,612
0
12,535
9,309
2,756
16,528
L
Charybdis
muffinslayer49
Charybdis
18,087
5,894
1,523
2,519
11,538
4,762
0
7,480
3,912
0
34,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
49,433
102
Minions Killed
128
0
Camps Cleared
0
958,051
Distance Traveled
1,181,772
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,287
774
20
2
0
251,353
1
L
Anhur
8,216
685
19
2
0
150,488
2
W
Fenrir
9,354
780
5
0
0
228,553
5
L
Serqet
8,677
723
9
1
0
230,624
0
L
Ullr
7,749
646
15
1
0
177,828
0
W
Thoth
10,388
866
45
4
0
233,810
0
W
Nox
9,834
820
42
4
0
243,955
0
W
Geb
10,570
881
16
1
0
224,101
0
L
Shiva
7,466
622
17
1
0
206,024
3
L
Charybdis
8,502
709
42
4
0
193,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role