Player Matchup

Hou Yi
Hou Yi
FS Spot
Hou Yi
Level 106
God Stats
5W - 2L
1,514 SR
Queue Stats
169W - 105L
1,595 Elo+
Party 1
Atlas
Atlas
Jackson3483
Atlas
Level 26
God Stats
27W - 10L
1,795 SR
Queue Stats
101W - 54L
1,608 Elo+
Party 1
Merlin
Merlin
Àñgèl
Merlin
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
101W - 80L
1,511 Elo+
Party 1
Team Averages
Level 79
1,603 SR
1,572 Elo+

VS

Team Averages
Level 55
1,556 SR
1,473 Elo+
Thoth
Thoth
 
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
AyyItsCB
Lancelot
Level 118
God Stats
5W - 2L
1,548 SR
Queue Stats
80W - 59L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
madtmaxxx
Cthulhu
Level 23
God Stats
7W - 8L
1,621 SR
Queue Stats
85W - 48L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FS Spot
Hou Yi
13
4 / 2 / 6
8,028
730
7,206
10,013
4,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 6
8,032
730
7,000
8,477
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Àñgèl
Merlin
12
1 / 1 / 7
7,475
680
8,959
6,033
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 3
7,041
640
6,902
7,335
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
AyyItsCB
Lancelot
11
3 / 4 / 0
7,817
711
6,275
9,819
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
madtmaxxx
Cthulhu
10
0 / 2 / 2
6,977
634
7,572
10,531
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
3
0.3
L
Lancelot
AyyItsCB
Lancelot
3
4
0
0.75
W
Hou Yi
FS Spot
Hou Yi
4
2
6
3.5
W
5
0
6
8
L
Cthulhu
madtmaxxx
Cthulhu
0
2
2
0.5
W
Merlin
Àñgèl
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
20,749
24,523
Taken
27,685
14,637
Mitigated
16,929
4,260
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,902
64
0
0
7,335
2,947
0
4,742
2,331
26,691
0
L
Lancelot
AyyItsCB
Lancelot
6,275
914
0
913
9,819
5,026
0
5,872
3,594
0
14,520
W
Hou Yi
FS Spot
Hou Yi
7,206
4,308
0
3,280
10,013
4,444
404
5,458
4,201
0
23,327
W
7,000
2,062
0
0
8,477
7,557
0
4,962
3,308
13,072
0
L
Cthulhu
madtmaxxx
Cthulhu
7,572
368
193
1,946
10,531
8,956
44
4,536
5,649
16,572
0
W
Merlin
Àñgèl
Merlin
8,959
777
0
980
6,033
2,636
0
4,622
1,369
33,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
21,835
118
Minions Killed
101
8
Camps Cleared
2
616,752
Distance Traveled
587,331
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,041
640
67
6
0
193,293
2
L
Lancelot
7,817
711
17
2
2
200,643
3
W
Hou Yi
8,028
730
29
3
2
198,006
3
W
Atlas
8,032
730
18
2
1
211,124
0
L
Cthulhu
6,977
634
17
2
0
193,395
1
W
Merlin
7,475
680
71
6
5
207,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role