Player Matchup

Hera
Hera
 
Hera
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Eazy4204378
Ishtar
Level 60
God Stats
61W - 82L
1,423 SR
Queue Stats
287W - 330L
1,374 Elo+
Solo
Horus
Horus
Naoto2
Horus
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Sai52
Yu Huang
Level 107
God Stats
41W - 37L
1,487 SR
Queue Stats
550W - 607L
1,356 Elo+
Solo
King Arthur
King Arthur
victorlokss
King Arthur
Level 88
God Stats
1W - 1L
1,681 SR
Queue Stats
91W - 101L
1,339 Elo+
Solo
Team Averages
Level 61
1,518 SR
1,414 Elo+

VS

Team Averages
Level 74
1,632 SR
1,397 Elo+
Freya
Freya
Carterb963
Freya
Level 28
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 1
Serqet
Serqet
EngagedAura9102
Serqet
Level 155
God Stats
855W - 879L
1,495 SR
Queue Stats
856W - 886L
1,476 Elo+
Solo
Olorun
Olorun
Loco_JawBreaker
Olorun
Level 117
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 1
Lancelot
Lancelot
Ponchada224
Lancelot
Level 49
God Stats
9W - 13L
1,434 SR
Queue Stats
21W - 30L
1,290 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
locoreeses
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 5 / 4
11,486
1,044
18,634
15,556
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
2 / 12 / 5
11,031
1,003
23,693
26,966
11,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Naoto2
Horus
17
4 / 3 / 5
11,750
1,068
5,852
23,218
31,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Sai52
Yu Huang
16
1 / 5 / 4
10,654
969
8,382
13,421
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
victorlokss
King Arthur
16
0 / 9 / 3
10,141
922
7,646
25,305
24,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
17 / 0 / 12
14,045
1,277
27,534
15,426
7,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 14
10,837
985
3,447
11,202
6,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 17
12,547
1,141
20,637
12,849
6,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Ponchada224
Lancelot
18
6 / 4 / 12
11,328
1,030
10,779
16,523
10,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
locoreeses
Ah Muzen Cab
19
5 / 0 / 22
13,194
1,199
33,517
13,740
6,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
34
34
Deaths
10
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
4
1
W
Freya
17
0
12
23
L
Ishtar
2
12
5
0.38
W
1
5
14
1.6
W
5
1
17
13.5
L
Horus
Naoto2
Horus
4
3
5
2.17
W
Lancelot
Ponchada224
Lancelot
6
4
12
3
L
Yu Huang
Sai52
Yu Huang
1
5
4
0.6
W
Ah Muzen Cab
locoreeses
Ah Muzen Cab
5
0
22
16
L
King Arthur
victorlokss
King Arthur
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,207
Damage
95,914
104,466
Taken
69,740
81,854
Mitigated
37,401
9,104
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
18,634
4,902
0
36
15,556
6,860
0
6,970
8,355
45,987
0
W
Freya
27,534
10,188
0
4,530
15,426
7,400
0
6,631
8,795
44,892
0
L
Ishtar
23,693
11,000
0
2,663
26,966
11,207
0
12,242
14,580
0
41,162
W
3,447
376
0
18
11,202
6,418
0
4,037
7,165
0
5,204
W
20,637
11,727
925
4,079
12,849
6,401
0
4,499
8,350
46,585
0
L
Horus
Naoto2
Horus
5,852
2,218
1,894
3,848
23,218
31,325
0
8,290
14,694
0
12,891
W
Lancelot
Ponchada224
Lancelot
10,779
2,425
751
3,385
16,523
10,292
0
7,509
9,014
0
27,977
L
Yu Huang
Sai52
Yu Huang
8,382
1,226
0
533
13,421
7,615
0
7,370
6,051
35,459
0
W
Ah Muzen Cab
locoreeses
Ah Muzen Cab
33,517
14,957
0
5,495
13,740
6,890
0
4,340
9,400
0
65,598
L
King Arthur
victorlokss
King Arthur
7,646
936
0
130
25,305
24,847
0
13,299
12,006
0
28,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
61,951
219
Minions Killed
221
7
Camps Cleared
6
960,143
Distance Traveled
993,013
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,486
1,044
87
8
0
207,956
1
W
Freya
14,045
1,277
55
5
1
211,503
1
L
Ishtar
11,031
1,003
35
3
4
171,018
3
W
Serqet
10,837
985
4
0
0
148,999
2
W
Olorun
12,547
1,141
62
6
3
192,866
0
L
Horus
11,750
1,068
13
1
1
226,364
2
W
Lancelot
11,328
1,030
32
3
0
233,815
3
L
Yu Huang
10,654
969
54
5
2
158,779
3
W
Ah Muzen Cab
13,194
1,199
68
6
2
205,830
0
L
King Arthur
10,141
922
30
3
0
196,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role