Player Matchup

Fenrir
Fenrir
BarcelonaRed
Fenrir
Level 133
God Stats
1W - 3L
1,253 SR
Queue Stats
172W - 182L
1,477 Elo+
Solo
Jormungandr
Jormungandr
C_Nazty
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,399 Elo+
Solo
Xbalanque
Xbalanque
FattedKarma
Xbalanque
Level 67
God Stats
11W - 7L
1,581 SR
Queue Stats
218W - 200L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
FrostdBlu4Life
Kukulkan
Level 160
God Stats
79W - 70L
1,512 SR
Queue Stats
130W - 146L
1,444 Elo+
Solo
Bellona
Bellona
Reznock
Bellona
Level 57
God Stats
14W - 14L
1,594 SR
Queue Stats
177W - 163L
1,600 Elo+
Party 1
Team Averages
Level 104
1,488 SR
1,499 Elo+

VS

Team Averages
Level 109
1,471 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MitchLuc
Ne Zha
Level 135
God Stats
6W - 1L
1,623 SR
Queue Stats
49W - 44L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Spartanking71
Danzaburou
Level 99
God Stats
22W - 23L
1,466 SR
Queue Stats
164W - 169L
1,473 Elo+
Solo
Cerberus
Cerberus
UMAGA
Cerberus
Level 68
God Stats
3W - 3L
1,322 SR
Queue Stats
333W - 306L
1,521 Elo+
Solo
Achilles
Achilles
XxspookyxX 9668
Achilles
Level 82
God Stats
5W - 3L
1,446 SR
Queue Stats
132W - 154L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 1
7,941
794
4,052
11,233
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
C_Nazty
Jormungandr
14
1 / 5 / 5
7,572
757
8,427
18,561
10,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
FattedKarma
Xbalanque
14
4 / 4 / 3
8,170
817
13,182
10,516
4,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
0 / 5 / 4
6,905
691
5,512
8,608
3,680
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Reznock
Bellona
14
2 / 3 / 4
7,590
759
10,787
10,746
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 2 / 7
8,280
828
9,095
6,647
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MitchLuc
Ne Zha
16
8 / 2 / 10
8,680
868
11,827
12,078
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Spartanking71
Danzaburou
15
5 / 3 / 8
8,360
836
9,154
9,442
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
UMAGA
Cerberus
14
3 / 1 / 14
8,361
836
8,441
13,078
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
3 / 2 / 8
7,906
791
6,372
10,603
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
10
Kills
22
22
Deaths
10
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
7
3.25
L
Fenrir
3
5
1
0.7
L
Jormungandr
C_Nazty
Jormungandr
1
5
5
0.7
L
Xbalanque
FattedKarma
Xbalanque
4
4
3
1.38
L
Kukulkan
0
5
4
0.4
W
Ne Zha
MitchLuc
Ne Zha
8
2
10
6.5
L
Bellona
Reznock
Bellona
2
3
4
1.33
W
Danzaburou
Spartanking71
Danzaburou
5
3
8
3
W
Cerberus
UMAGA
Cerberus
3
1
14
10
W
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,960
Damage
44,889
59,664
Taken
51,848
35,066
Mitigated
35,872
9,175
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,095
1,407
2,467
1,995
6,647
3,360
180
1,105
5,542
39,489
0
L
Fenrir
4,052
829
0
699
11,233
7,265
0
3,496
7,614
0
19,321
L
Jormungandr
C_Nazty
Jormungandr
8,427
1,591
0
3,040
18,561
10,006
30
5,180
13,216
19,166
0
L
Xbalanque
FattedKarma
Xbalanque
13,182
5,538
0
2,242
10,516
4,615
470
3,068
7,365
0
35,444
L
Kukulkan
5,512
661
296
1,339
8,608
3,680
350
1,329
7,279
21,164
0
W
Ne Zha
MitchLuc
Ne Zha
11,827
2,982
0
4,318
12,078
6,198
0
2,967
9,111
0
32,110
L
Bellona
Reznock
Bellona
10,787
3,091
0
1,559
10,746
9,500
238
4,463
6,030
0
25,970
W
Danzaburou
Spartanking71
Danzaburou
9,154
4,702
0
846
9,442
4,816
567
1,523
7,919
0
25,504
W
Cerberus
UMAGA
Cerberus
8,441
1,405
0
2,462
13,078
14,768
31
4,842
8,236
13,717
0
W
Achilles
6,372
2,053
0
2,927
10,603
6,730
258
3,502
7,101
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
41,587
193
Minions Killed
208
0
Camps Cleared
0
972,273
Distance Traveled
987,923
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,280
828
76
8
0
189,646
2
L
Fenrir
7,941
794
37
4
0
191,491
3
L
Jormungandr
7,572
757
27
3
0
202,932
3
L
Xbalanque
8,170
817
44
4
0
191,187
1
L
Kukulkan
6,905
691
45
5
0
181,919
5
W
Ne Zha
8,680
868
35
4
0
210,841
2
L
Bellona
7,590
759
40
4
0
204,744
2
W
Danzaburou
8,360
836
40
4
0
197,212
1
W
Cerberus
8,361
836
14
1
0
171,976
3
W
Achilles
7,906
791
43
4
0
218,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role