Player Matchup

Gilgamesh
Gilgamesh
AFL Ornat
Gilgamesh
Level 156
God Stats
7W - 10L
1,710 SR
Queue Stats
278W - 251L
1,556 Elo+
Party 1
Ra
Ra
CptSaveAHø
Ra
Level 114
God Stats
2W - 1L
1,445 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 1
Awilix
Awilix
Just Christophr
Awilix
Level 160
God Stats
37W - 27L
1,704 SR
Queue Stats
368W - 329L
1,613 Elo+
Party 1
Hachiman
Hachiman
RoyalKoala
Hachiman
Level 120
God Stats
4W - 6L
1,258 SR
Queue Stats
271W - 288L
1,458 Elo+
Solo
Terra
Terra
Thånks
Terra
Level 148
God Stats
1W - 3L
1,416 SR
Queue Stats
316W - 274L
1,611 Elo+
Party 1
Team Averages
Level 140
1,507 SR
1,529 Elo+

VS

Team Averages
Level 91
1,433 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
AbsolutehZero
Morgan Le Fay
Level 127
God Stats
14W - 19L
1,616 SR
Queue Stats
327W - 356L
1,502 Elo+
Solo
Ares
Ares
Deadman632
Ares
Level 63
God Stats
9W - 8L
1,534 SR
Queue Stats
189W - 199L
1,508 Elo+
Solo
King Arthur
King Arthur
SoraKai96
King Arthur
Level 56
God Stats
2W - 4L
1,339 SR
Queue Stats
89W - 124L
1,434 Elo+
Party 2
Thanatos
Thanatos
TheFemboyGaymer
Thanatos
Level 82
God Stats
4W - 7L
1,387 SR
Queue Stats
31W - 31L
1,431 Elo+
Party 2
Charybdis
Charybdis
wpyt
Charybdis
Level 129
God Stats
0W - 3L
1,291 SR
Queue Stats
130W - 140L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFL Ornat
Gilgamesh
8
1 / 2 / 3
5,091
463
4,760
7,850
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 3
6,153
559
1,259
3,353
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
11 / 0 / 2
7,540
685
10,322
7,176
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
RoyalKoala
Hachiman
9
2 / 1 / 2
5,676
516
3,911
5,440
1,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Thånks
Terra
11
2 / 3 / 4
6,643
604
3,438
7,421
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsolutehZero
Morgan Le Fay
10
1 / 2 / 0
5,776
525
3,431
4,985
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 1
5,419
493
2,891
7,475
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SoraKai96
King Arthur
10
1 / 4 / 1
5,909
537
5,508
9,173
5,341
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
8
0 / 6 / 0
5,106
464
1,689
9,411
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
wpyt
Charybdis
8
2 / 2 / 0
5,103
464
4,035
6,889
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
7
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AFL Ornat
Gilgamesh
1
2
3
1.25
L
Morgan Le Fay
AbsolutehZero
Morgan Le Fay
1
2
0
0.5
W
0
1
3
1.5
L
1
2
1
0.75
W
11
0
2
12
W
Hachiman
RoyalKoala
Hachiman
2
1
2
3
L
King Arthur
SoraKai96
King Arthur
1
4
1
0.38
L
Thanatos
0
6
0
0
W
Terra
Thånks
Terra
2
3
4
1.33
L
Charybdis
wpyt
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
17,554
31,240
Taken
37,933
15,605
Mitigated
17,182
8,263
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AFL Ornat
Gilgamesh
4,760
1,287
114
1,380
7,850
4,870
0
1,315
6,535
0
19,148
L
Morgan Le Fay
AbsolutehZero
Morgan Le Fay
3,431
288
0
508
4,985
1,751
0
918
3,933
46,845
0
W
1,259
136
106
1,224
3,353
1,247
1,044
1,861
1,492
42,718
0
L
2,891
231
0
2,335
7,475
4,834
0
0
7,301
23,146
2,457
W
10,322
4,171
0
730
7,176
2,755
0
1,395
5,781
0
44,463
W
Hachiman
RoyalKoala
Hachiman
3,911
2,284
0
2,950
5,440
1,803
0
1,704
3,736
0
26,919
L
King Arthur
SoraKai96
King Arthur
5,508
1,064
0
965
9,173
5,341
0
2,171
6,792
0
38,576
L
Thanatos
1,689
710
0
5,546
9,411
3,121
0
1,176
8,109
0
24,826
W
Terra
Thånks
Terra
3,438
675
648
1,111
7,421
4,930
0
0
7,421
33,176
0
L
Charybdis
wpyt
Charybdis
4,035
2,340
0
1,543
6,889
2,135
144
0
6,582
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
27,313
327
Minions Killed
302
0
Camps Cleared
0
1,028,462
Distance Traveled
1,006,843
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,091
463
25
2
0
201,866
2
L
Morgan Le Fay
5,776
525
79
7
0
212,242
3
W
Ra
6,153
559
80
7
0
196,005
1
L
Ares
5,419
493
47
4
0
200,706
1
W
Awilix
7,540
685
76
7
0
250,189
0
W
Hachiman
5,676
516
54
5
0
188,809
0
L
King Arthur
5,909
537
77
7
0
198,120
4
L
Thanatos
5,106
464
63
6
0
214,563
1
W
Terra
6,643
604
92
8
0
191,593
3
L
Charybdis
5,103
464
36
3
0
181,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role