Player Matchup

Ullr
Ullr
Loydenton
Ullr
Level 143
God Stats
4W - 1L
1,773 SR
Queue Stats
46W - 17L
1,824 Elo+
Party 1
Anubis
Anubis
Swampalite
Anubis
Level 142
God Stats
2W - 0L
1,618 SR
Queue Stats
43W - 9L
1,965 Elo+
Party 1
Athena
Athena
englishbreakfast
Athena
Level 121
God Stats
3W - 0L
1,810 SR
Queue Stats
78W - 37L
1,773 Elo+
Party 1
Team Averages
Level 135
1,734 SR
1,854 Elo+

VS

Team Averages
Level 133
1,733 SR
1,594 Elo+
Hachiman
Hachiman
PleaseNoGankMe
Hachiman
Level 153
God Stats
9W - 4L
1,719 SR
Queue Stats
186W - 137L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
T00LER
Nu Wa
Level 137
God Stats
6W - 1L
1,819 SR
Queue Stats
60W - 39L
1,647 Elo+
Party 2
Vamana
Vamana
XxENFUEGOxX
Vamana
Level 109
God Stats
1W - 1L
1,661 SR
Queue Stats
40W - 41L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
11 / 2 / 12
10,819
902
19,644
12,991
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Swampalite
Anubis
16
12 / 1 / 13
10,736
895
17,842
16,418
8,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 21
10,591
883
7,280
13,328
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 10 / 0
9,081
757
12,150
17,724
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
T00LER
Nu Wa
13
0 / 9 / 3
8,038
670
11,089
14,044
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
9
0 / 8 / 2
7,431
619
4,833
18,013
12,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
27
Kills
3
3
Deaths
27
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
2
12
8.5
L
Hachiman
3
10
0
0.3
W
Anubis
Swampalite
Anubis
12
1
13
18.5
L
Nu Wa
T00LER
Nu Wa
0
9
3
0.17
L
Vamana
0
8
2
0.13
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
28,072
42,737
Taken
49,781
32,758
Mitigated
22,084
16,101
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,644
8,958
0
1,880
12,991
7,011
905
3,892
9,099
38
59,346
L
Hachiman
12,150
5,779
0
1,415
17,724
5,713
90
9,203
8,521
0
22,508
W
Anubis
Swampalite
Anubis
17,842
1,602
0
9,550
16,418
8,804
879
4,449
11,969
47,821
0
L
Nu Wa
T00LER
Nu Wa
11,089
2,374
0
164
14,044
4,294
37
6,753
7,291
37,709
0
L
Vamana
4,833
1,591
1,072
3,576
18,013
12,077
0
9,495
8,518
0
12,463
W
7,280
1,447
0
4,671
13,328
16,943
592
2,944
10,384
18,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
24,550
153
Minions Killed
115
10
Camps Cleared
1
660,617
Distance Traveled
546,866
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,819
902
70
6
6
217,483
1
L
Hachiman
9,081
757
33
3
1
167,296
3
W
Anubis
10,736
895
65
5
4
200,016
2
L
Nu Wa
8,038
670
62
5
0
176,048
1
L
Vamana
7,431
619
20
2
0
203,522
4
W
Athena
10,591
883
18
2
0
243,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role