Player Matchup

Da Ji
Da Ji
KrowSage
Da Ji
Level 53
God Stats
1W - 0L
1,282 SR
Queue Stats
9W - 13L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
LindleHH
Baron Samedi
Level 56
God Stats
3W - 7L
1,172 SR
Queue Stats
91W - 107L
1,372 Elo+
Solo
Xing Tian
Xing Tian
Quinta556
Xing Tian
Level 62
God Stats
5W - 2L
1,634 SR
Queue Stats
135W - 145L
1,505 Elo+
Solo
Neith
Neith
RubenGnzl
Neith
Level 64
God Stats
39W - 27L
1,549 SR
Queue Stats
147W - 161L
1,431 Elo+
Solo
Cerberus
Cerberus
SoTragicX
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,433 Elo+
Solo
Team Averages
Level 59
1,427 SR
1,418 Elo+

VS

Team Averages
Level 84
1,439 SR
1,296 Elo+
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 89
God Stats
58W - 84L
1,413 SR
Queue Stats
149W - 192L
1,304 Elo+
Solo
Susano
Susano
Davod_0905
Susano
Level 100
God Stats
2W - 5L
1,284 SR
Queue Stats
178W - 208L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
MauChvz
Danzaburou
Level 75
God Stats
12W - 11L
1,563 SR
Queue Stats
140W - 171L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
MissWyvern
Jormungandr
Level 40
God Stats
3W - 8L
1,499 SR
Queue Stats
22W - 29L
1,204 Elo+
Solo
Shiva
Shiva
SmitePlayer428
Shiva
Level 116
God Stats
4W - 5L
1,436 SR
Queue Stats
84W - 83L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KrowSage
Da Ji
6
1 / 1 / 0
3,774
539
1,165
4,772
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LindleHH
Baron Samedi
8
2 / 1 / 1
4,488
641
3,015
3,379
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Quinta556
Xing Tian
7
2 / 0 / 1
4,861
694
1,871
5,112
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
RubenGnzl
Neith
7
1 / 0 / 3
4,380
626
1,660
2,768
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SoTragicX
Cerberus
7
1 / 2 / 0
4,456
637
1,841
6,162
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charles444
Baron Samedi
6
0 / 1 / 0
3,496
499
2,449
3,693
1,267
Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Susano
Davod_0905
Susano
2
0 / 1 / 0
2,951
422
183
950
227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
MauChvz
Danzaburou
1
0 / 1 / 0
2,892
413
0
1,067
202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
MissWyvern
Jormungandr
6
0 / 3 / 0
3,757
537
2,116
4,887
1,505
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 0
4,781
683
2,848
5,092
1,818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
3
4
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Charles444
Baron Samedi
0
1
0
0
L
Susano
Davod_0905
Susano
0
1
0
0
W
Da Ji
KrowSage
Da Ji
1
1
0
1
W
Baron Samedi
LindleHH
Baron Samedi
2
1
1
2.5
L
Danzaburou
MauChvz
Danzaburou
0
1
0
0
L
Jormungandr
MissWyvern
Jormungandr
0
3
0
0
W
Xing Tian
Quinta556
Xing Tian
2
0
1
2.5
W
Neith
RubenGnzl
Neith
1
0
3
2.5
L
3
1
0
3
W
Cerberus
SoTragicX
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
7,596
22,193
Taken
15,689
9,383
Mitigated
5,019
8,566
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Charles444
Baron Samedi
2,449
686
0
1,736
3,693
1,267
0
1,691
2,002
14,759
0
L
Susano
Davod_0905
Susano
183
0
0
30
950
227
0
235
715
0
2,028
W
Da Ji
KrowSage
Da Ji
1,165
267
0
1,922
4,772
1,445
0
161
4,611
0
15,067
W
Baron Samedi
LindleHH
Baron Samedi
3,015
674
49
1,527
3,379
1,428
0
1,955
1,424
20,621
0
L
Danzaburou
MauChvz
Danzaburou
0
0
0
77
1,067
202
0
58
1,009
0
1,595
L
Jormungandr
MissWyvern
Jormungandr
2,116
446
0
818
4,887
1,505
220
2,902
1,985
18,294
0
W
Xing Tian
Quinta556
Xing Tian
1,871
129
70
1,643
5,112
3,333
63
1,882
3,230
11,991
0
W
Neith
RubenGnzl
Neith
1,660
674
0
1,277
2,768
805
701
567
2,201
0
22,192
L
2,848
617
0
1,020
5,092
1,818
148
1,595
3,251
0
24,457
W
Cerberus
SoTragicX
Cerberus
1,841
142
0
2,078
6,162
2,372
0
0
6,162
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
17,877
194
Minions Killed
94
0
Camps Cleared
0
615,502
Distance Traveled
391,169
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,496
499
16
2
0
73,636
0
L
Susano
2,951
422
4
1
0
48,806
0
W
Da Ji
3,774
539
28
4
0
142,946
2
W
Baron Samedi
4,488
641
45
6
0
104,338
1
L
Danzaburou
2,892
413
6
1
0
21,058
0
L
Jormungandr
3,757
537
23
3
0
124,745
1
W
Xing Tian
4,861
694
20
3
0
128,900
0
W
Neith
4,380
626
32
5
0
120,056
0
L
Shiva
4,781
683
45
6
0
122,924
3
W
Cerberus
4,456
637
69
10
0
119,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role