Player Matchup

Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DARIpiqi
Izanami
Level 123
God Stats
3W - 1L
1,621 SR
Queue Stats
401W - 369L
1,533 Elo+
Party 1
Geb
Geb
Hdsew
Geb
Level 108
God Stats
10W - 8L
1,690 SR
Queue Stats
306W - 292L
1,540 Elo+
Party 1
Nemesis
Nemesis
Skplar
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 144L
1,517 Elo+
Solo
Team Averages
Level 115
1,562 SR
1,518 Elo+

VS

Team Averages
Level 137
1,475 SR
1,502 Elo+
Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BGD2000
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 152L
1,448 Elo+
Solo
Apollo
Apollo
ImmortalGenius
Apollo
Level 160
God Stats
0W - 2L
1,456 SR
Queue Stats
198W - 223L
1,511 Elo+
Solo
Merlin
Merlin
MagusPowah
Merlin
Level 109
God Stats
19W - 24L
1,546 SR
Queue Stats
312W - 317L
1,600 Elo+
Solo
Ares
Ares
bordvifte
Ares
Level 145
God Stats
2W - 3L
1,373 SR
Queue Stats
48W - 66L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 2
7,936
567
2,926
5,236
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
 
Guan Yu
12
0 / 2 / 0
6,894
492
7,939
12,173
10,160
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
DARIpiqi
Izanami
13
3 / 1 / 2
7,961
569
8,594
10,719
3,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
Hdsew
Geb
10
0 / 0 / 9
7,265
519
3,207
10,610
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Skplar
Nemesis
15
8 / 0 / 3
9,073
648
10,806
9,964
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 1
7,182
513
2,283
10,750
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
BGD2000
Bellona
13
2 / 2 / 1
7,666
548
6,809
13,908
11,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 0
6,326
452
7,892
13,079
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
MagusPowah
Merlin
13
0 / 2 / 0
7,241
517
5,675
6,572
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
9
0 / 5 / 0
5,815
415
5,822
13,821
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
W
Guan Yu
 
Guan Yu
0
2
0
0
L
Mercury
 
Mercury
1
1
1
1.5
L
Bellona
BGD2000
Bellona
2
2
1
1.25
W
Izanami
DARIpiqi
Izanami
3
1
2
4
W
Geb
Hdsew
Geb
0
0
9
4.5
L
1
5
0
0.2
L
Merlin
MagusPowah
Merlin
0
2
0
0
W
Nemesis
Skplar
Nemesis
8
0
3
9.5
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
28,481
48,702
Taken
58,130
28,010
Mitigated
34,085
13,187
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,926
343
0
1,174
5,236
2,326
0
3,199
2,037
60,627
0
W
Guan Yu
 
Guan Yu
7,939
1,517
387
3,729
12,173
10,160
628
1,124
11,049
0
45,490
L
Mercury
 
Mercury
2,283
822
0
2,442
10,750
4,381
0
1,298
9,426
0
63,035
L
Bellona
BGD2000
Bellona
6,809
2,381
0
6,287
13,908
11,883
0
454
13,434
0
62,888
W
Izanami
DARIpiqi
Izanami
8,594
5,376
0
2,282
10,719
3,948
631
1,550
9,169
0
68,256
W
Geb
Hdsew
Geb
3,207
688
1,972
2,568
10,610
6,975
0
3,861
6,749
9,654
2,860
L
7,892
3,706
0
4,197
13,079
4,696
0
1,204
11,875
0
50,665
L
Merlin
MagusPowah
Merlin
5,675
123
0
2,085
6,572
2,568
86
1,483
5,015
71,288
0
W
Nemesis
Skplar
Nemesis
10,806
6,587
0
1,075
9,964
4,601
0
1,763
8,201
0
78,834
L
Ares
5,822
300
0
2,045
13,821
10,557
0
2,247
11,492
19,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
34,230
455
Minions Killed
426
0
Camps Cleared
0
1,496,338
Distance Traveled
1,359,925
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,936
567
127
9
0
302,742
3
W
Guan Yu
6,894
492
84
6
0
267,747
5
L
Mercury
7,182
513
106
8
0
344,484
2
L
Bellona
7,666
548
105
8
0
272,468
2
W
Izanami
7,961
569
112
8
0
266,165
4
W
Geb
7,265
519
18
1
0
303,097
1
L
Apollo
6,326
452
71
5
0
218,881
2
L
Merlin
7,241
517
122
9
0
261,962
3
W
Nemesis
9,073
648
114
8
0
356,587
5
L
Ares
5,815
415
22
2
0
262,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role