Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DJQUADS
Agni
Level 109
God Stats
3W - 7L
1,343 SR
Queue Stats
248W - 267L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMOK3YxDAxBE4R
Tsukuyomi
Level 154
God Stats
1W - 3L
1,293 SR
Queue Stats
99W - 121L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
XS Jaylights SX
Erlang Shen
Level 119
God Stats
5W - 6L
1,535 SR
Queue Stats
91W - 87L
1,491 Elo+
Party 1
Hachiman
Hachiman
deathphantoms3
Hachiman
Level 126
God Stats
0W - 1L
1,848 SR
Queue Stats
109W - 107L
1,494 Elo+
Party 1
Team Averages
Level 132
1,504 SR
1,491 Elo+

VS

Team Averages
Level 115
1,391 SR
1,539 Elo+
Sol
Sol
Cappin51
Sol
Level 128
God Stats
3W - 3L
1,454 SR
Queue Stats
256W - 250L
1,479 Elo+
Solo
Chaac
Chaac
KekMaster69
Chaac
Level 122
God Stats
3W - 3L
1,266 SR
Queue Stats
121W - 116L
1,515 Elo+
Party 2
Mulan
Mulan
Peeksies
Mulan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 32L
1,622 Elo+
Party 2
Janus
Janus
RE4L Dubs
Janus
Level 129
God Stats
10W - 11L
1,429 SR
Queue Stats
1,078W - 1,090L
1,506 Elo+
Solo
Neith
Neith
frostyjalapeno
Neith
Level 126
God Stats
1W - 1L
1,308 SR
Queue Stats
61W - 61L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 7 / 4
8,141
740
13,760
10,562
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
DJQUADS
Agni
14
1 / 6 / 5
7,946
722
5,437
10,461
4,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SMOK3YxDAxBE4R
Tsukuyomi
15
2 / 5 / 2
7,994
727
5,935
11,205
5,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
XS Jaylights SX
Erlang Shen
13
1 / 5 / 7
8,065
733
7,241
15,823
14,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
14
3 / 3 / 3
7,953
723
7,707
8,993
4,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 19
9,706
882
10,262
9,558
5,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 2 / 14
10,124
920
11,706
16,458
18,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Peeksies
Mulan
14
5 / 4 / 13
9,178
834
6,951
11,244
14,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
RE4L Dubs
Janus
15
2 / 1 / 17
9,419
856
9,079
9,583
4,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
8 / 0 / 14
10,738
976
16,570
10,123
5,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
7
Kills
26
26
Deaths
8
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
4
0.29
W
3
1
19
12.5
L
Agni
DJQUADS
Agni
1
6
5
0.58
W
8
2
14
7.5
W
Mulan
Peeksies
Mulan
5
4
13
2.88
W
Janus
RE4L Dubs
Janus
2
1
17
10.5
L
Tsukuyomi
SMOK3YxDAxBE4R
Tsukuyomi
2
5
2
0.6
L
Erlang Shen
XS Jaylights SX
Erlang Shen
1
5
7
0.9
L
Hachiman
3
3
3
1.5
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
54,568
57,044
Taken
56,966
33,988
Mitigated
48,605
13,987
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,760
370
852
228
10,562
4,808
0
2,217
8,345
30,521
0
W
10,262
1,636
3,725
3,684
9,558
5,602
5,571
3,161
6,199
25,894
0
L
Agni
DJQUADS
Agni
5,437
461
517
1,381
10,461
4,763
0
4,663
5,798
14,930
0
W
11,706
1,862
1,678
4,341
16,458
18,701
426
4,359
11,931
0
19,643
W
Mulan
Peeksies
Mulan
6,951
396
692
1,089
11,244
14,080
303
3,328
7,762
0
8,957
W
Janus
RE4L Dubs
Janus
9,079
1,540
1,384
2,811
9,583
4,663
594
3,732
5,685
27,131
0
L
Tsukuyomi
SMOK3YxDAxBE4R
Tsukuyomi
5,935
1,749
1,356
2,186
11,205
5,860
0
4,160
7,045
0
15,135
L
Erlang Shen
XS Jaylights SX
Erlang Shen
7,241
2,986
1,541
3,328
15,823
14,399
0
6,520
9,303
0
10,213
L
Hachiman
7,707
3,672
827
1,771
8,993
4,158
0
1,781
7,212
0
17,755
W
16,570
6,138
1,837
3,948
10,123
5,559
1,403
3,679
6,192
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
49,165
117
Minions Killed
142
0
Camps Cleared
0
978,074
Distance Traveled
1,140,406
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,141
740
50
5
0
184,033
0
W
Sol
9,706
882
31
3
0
233,438
3
L
Agni
7,946
722
17
2
0
185,745
0
W
Chaac
10,124
920
8
1
0
234,413
3
W
Mulan
9,178
834
4
0
0
198,413
3
W
Janus
9,419
856
54
5
0
238,684
0
L
Tsukuyomi
7,994
727
22
2
0
203,679
1
L
Erlang Shen
8,065
733
7
1
0
204,213
2
L
Hachiman
7,953
723
21
2
0
200,404
1
W
Neith
10,738
976
45
4
0
235,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role