Player Matchup

Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Homeboy4
Sol
Level 40
God Stats
29W - 31L
1,485 SR
Queue Stats
47W - 58L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
Janyyboii
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 3
Baron Samedi
Baron Samedi
Katekuri
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 3
Izanami
Izanami
iTzEdgar
Izanami
Level 29
God Stats
9W - 7L
1,612 SR
Queue Stats
168W - 133L
1,518 Elo+
Party 1
Team Averages
Level 46
1,519 SR
1,369 Elo+

VS

Team Averages
Level 51
1,568 SR
1,498 Elo+
Sun Wukong
Sun Wukong
BreadDiet
Sun Wukong
Level 57
God Stats
138W - 135L
1,476 SR
Queue Stats
274W - 258L
1,442 Elo+
Party 2
Charybdis
Charybdis
ElsewhereHere
Charybdis
Level 62
God Stats
32W - 30L
1,540 SR
Queue Stats
246W - 242L
1,480 Elo+
Party 2
Horus
Horus
Jmoney1137
Horus
Level 27
God Stats
31W - 27L
1,654 SR
Queue Stats
148W - 148L
1,515 Elo+
Party 2
Terra
Terra
Parad0xxo
Terra
Level 47
God Stats
3W - 8L
1,582 SR
Queue Stats
172W - 173L
1,565 Elo+
Solo
Anubis
Anubis
donimique
Anubis
Level 64
God Stats
36W - 33L
1,587 SR
Queue Stats
341W - 336L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 4 / 9
10,348
545
21,408
22,863
16,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 3 / 6
11,109
585
13,135
16,242
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Janyyboii
Ratatoskr
17
10 / 4 / 6
10,870
572
11,421
17,098
8,824
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Katekuri
Baron Samedi
14
0 / 4 / 7
8,847
466
5,641
13,507
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iTzEdgar
Izanami
18
9 / 4 / 4
11,300
595
19,114
16,743
7,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BreadDiet
Sun Wukong
18
7 / 5 / 1
11,637
612
14,155
18,005
13,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ElsewhereHere
Charybdis
13
1 / 6 / 3
8,196
431
11,618
20,285
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
3 / 5 / 4
9,462
498
9,270
15,681
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Terra
Parad0xxo
Terra
14
1 / 5 / 7
9,511
501
10,119
20,679
16,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
donimique
Anubis
16
7 / 6 / 2
10,546
555
10,160
14,751
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
27
Kills
19
19
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
4
9
2.63
L
Sun Wukong
BreadDiet
Sun Wukong
7
5
1
1.5
L
Charybdis
ElsewhereHere
Charybdis
1
6
3
0.42
W
2
3
6
1.67
W
Ratatoskr
Janyyboii
Ratatoskr
10
4
6
3.25
L
Horus
3
5
4
1
W
Baron Samedi
Katekuri
Baron Samedi
0
4
7
0.88
L
Terra
Parad0xxo
Terra
1
5
7
0.9
L
Anubis
donimique
Anubis
7
6
2
1.33
W
Izanami
iTzEdgar
Izanami
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,719
Damage
55,322
86,453
Taken
89,401
43,347
Mitigated
52,767
30,700
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,408
4,089
0
9,348
22,863
16,416
1,065
5,860
17,003
0
64,986
L
Sun Wukong
BreadDiet
Sun Wukong
14,155
3,148
0
1,736
18,005
13,049
2,892
8,702
9,303
0
85,068
L
Charybdis
ElsewhereHere
Charybdis
11,618
5,542
0
5,174
20,285
6,807
60
1,192
19,093
0
58,607
W
13,135
4,333
0
10,395
16,242
5,492
2,802
1,042
15,200
90,992
0
W
Ratatoskr
Janyyboii
Ratatoskr
11,421
4,089
0
952
17,098
8,824
0
2,225
14,873
0
75,159
L
Horus
9,270
5,172
407
3,997
15,681
8,174
0
2,339
13,342
0
48,201
W
Baron Samedi
Katekuri
Baron Samedi
5,641
532
511
2,562
13,507
5,608
290
5,798
7,709
53,555
0
L
Terra
Parad0xxo
Terra
10,119
1,881
4,170
4,097
20,679
16,790
0
1,390
19,289
33,285
0
L
Anubis
donimique
Anubis
10,160
113
0
4,663
14,751
7,947
463
5,153
9,598
66,404
0
W
Izanami
iTzEdgar
Izanami
19,114
14,845
0
6,932
16,743
7,007
2,577
5,354
11,389
0
104,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
49,352
565
Minions Killed
447
0
Camps Cleared
0
1,816,185
Distance Traveled
1,727,661
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,348
545
79
4
0
358,610
5
L
Sun Wukong
11,637
612
146
8
0
342,951
2
L
Charybdis
8,196
431
91
5
0
330,251
5
W
Sol
11,109
585
156
8
0
362,164
7
W
Ratatoskr
10,870
572
107
6
0
419,778
6
L
Horus
9,462
498
70
4
0
371,512
1
W
Baron Samedi
8,847
466
72
4
0
330,866
1
L
Terra
9,511
501
39
2
0
385,388
8
L
Anubis
10,546
555
101
5
0
297,559
0
W
Izanami
11,300
595
151
8
0
344,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role