Player Matchup

Ullr
Ullr
Avatar AzuIa
Ullr
Level 123
God Stats
3W - 5L
1,474 SR
Queue Stats
320W - 324L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
AxorDr
Tsukuyomi
Level 144
God Stats
0W - 2L
1,487 SR
Queue Stats
117W - 111L
1,639 Elo+
Party 1
Chronos
Chronos
Belligerent1
Chronos
Level 52
God Stats
8W - 10L
1,539 SR
Queue Stats
68W - 72L
1,513 Elo+
Solo
Set
Set
byLastHope
Set
Level 148
God Stats
3W - 5L
1,763 SR
Queue Stats
321W - 311L
1,589 Elo+
Party 1
Terra
Terra
tostada_saturada
Terra
Level 127
God Stats
3W - 3L
1,753 SR
Queue Stats
525W - 583L
1,546 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,569 Elo+

VS

Team Averages
Level 132
1,535 SR
1,576 Elo+
Bacchus
Bacchus
Hamster Yones
Bacchus
Level 121
God Stats
55W - 51L
1,615 SR
Queue Stats
111W - 131L
1,561 Elo+
Party 2
Horus
Horus
King Dingbat
Horus
Level 144
God Stats
2W - 4L
1,314 SR
Queue Stats
159W - 197L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Mr M1sf3t
Cthulhu
Level 129
God Stats
16W - 12L
1,619 SR
Queue Stats
182W - 158L
1,605 Elo+
Solo
Vulcan
Vulcan
RealMac11
Vulcan
Level 139
God Stats
9W - 6L
1,697 SR
Queue Stats
84W - 100L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
SwearingTuba
Danzaburou
Level 126
God Stats
16W - 21L
1,431 SR
Queue Stats
167W - 175L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,104
439
11,365
19,456
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
AxorDr
Tsukuyomi
17
1 / 6 / 2
10,623
462
8,446
23,079
16,978
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Belligerent1
Chronos
18
1 / 5 / 0
11,033
480
9,216
25,704
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 8 / 3
11,662
507
16,937
27,985
13,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 7
9,558
416
7,771
22,570
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 2 / 14
11,655
507
10,021
23,678
35,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 12
12,651
550
16,080
22,111
14,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mr M1sf3t
Cthulhu
20
6 / 2 / 4
13,665
594
17,302
21,811
28,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
RealMac11
Vulcan
19
4 / 1 / 12
12,299
535
26,071
11,861
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SwearingTuba
Danzaburou
19
6 / 1 / 9
12,833
558
21,258
14,467
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
26
26
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Tsukuyomi
AxorDr
Tsukuyomi
1
6
2
0.33
L
Chronos
Belligerent1
Chronos
1
5
0
0.2
W
Bacchus
3
2
14
5
W
7
2
12
6.5
W
Cthulhu
Mr M1sf3t
Cthulhu
6
2
4
4
W
Vulcan
RealMac11
Vulcan
4
1
12
10
W
Danzaburou
SwearingTuba
Danzaburou
6
1
9
10.5
L
5
8
3
0.81
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,735
Damage
90,732
118,794
Taken
93,928
68,445
Mitigated
92,193
28,812
Healing
32,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,365
4,550
0
1,901
19,456
6,711
0
15,237
4,159
0
72,642
L
Tsukuyomi
AxorDr
Tsukuyomi
8,446
1,719
0
4,303
23,079
16,978
0
11,763
10,649
39
78,557
L
Chronos
Belligerent1
Chronos
9,216
1,594
0
10,096
25,704
8,208
4,524
4,660
20,916
116,615
2,727
W
Bacchus
10,021
1,458
1,187
4,735
23,678
35,631
158
3,430
20,248
20,700
2,074
W
16,080
7,403
5,362
11,686
22,111
14,478
756
3,566
18,545
23
116,515
W
Cthulhu
Mr M1sf3t
Cthulhu
17,302
1,053
1,465
500
21,811
28,140
215
1,741
20,070
110,051
0
W
Vulcan
RealMac11
Vulcan
26,071
8,911
0
1,446
11,861
6,556
400
1,889
9,972
118,826
0
W
Danzaburou
SwearingTuba
Danzaburou
21,258
8,866
0
6,246
14,467
7,388
3,067
5,991
8,476
0
108,043
L
16,937
7,455
0
3,950
27,985
13,217
0
10,337
17,565
0
111,916
L
7,771
871
1,801
6,761
22,570
23,331
0
10,080
12,155
22,005
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
63,103
610
Minions Killed
692
0
Camps Cleared
0
2,077,729
Distance Traveled
2,292,127
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,104
439
122
5
0
399,622
6
L
Tsukuyomi
10,623
462
129
6
0
423,329
2
L
Chronos
11,033
480
174
8
0
393,486
1
W
Bacchus
11,655
507
23
1
0
452,355
5
W
Horus
12,651
550
150
7
0
507,248
7
W
Cthulhu
13,665
594
206
9
0
439,237
1
W
Vulcan
12,299
535
165
7
0
469,523
9
W
Danzaburou
12,833
558
148
6
0
423,764
10
L
Set
11,662
507
148
6
0
435,955
3
L
Terra
9,558
416
37
2
0
425,337
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role