Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Black420Kurva
Arachne
Level 128
God Stats
4W - 5L
1,411 SR
Queue Stats
184W - 168L
1,587 Elo+
Party 2
Neith
Neith
CeriMonsterr
Neith
Level 160
God Stats
3W - 2L
1,282 SR
Queue Stats
236W - 137L
1,702 Elo+
Party 1
Cliodhna
Cliodhna
OtiMonsterr
Cliodhna
Level 117
God Stats
1W - 0L
1,707 SR
Queue Stats
27W - 10L
1,777 Elo+
Party 1
Janus
Janus
TyrannicPower
Janus
Level 160
God Stats
8W - 6L
1,575 SR
Queue Stats
200W - 190L
1,578 Elo+
Party 2
Team Averages
Level 145
1,495 SR
1,629 Elo+

VS

Team Averages
Level 131
1,517 SR
1,574 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CopperPennys
Ao Kuang
Level 129
God Stats
0W - 4L
1,273 SR
Queue Stats
438W - 393L
1,560 Elo+
Solo
Merlin
Merlin
MagusPowah
Merlin
Level 109
God Stats
19W - 24L
1,563 SR
Queue Stats
312W - 317L
1,610 Elo+
Solo
Cernunnos
Cernunnos
WING3L
Cernunnos
Level 133
God Stats
5W - 5L
1,720 SR
Queue Stats
665W - 688L
1,571 Elo+
Solo
Ymir
Ymir
killnoobs
Ymir
Level 125
God Stats
5W - 8L
1,530 SR
Queue Stats
160W - 142L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 0 / 2
4,217
602
1,235
5,211
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
7
2 / 0 / 0
4,188
598
1,682
4,626
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 1
4,472
639
2,049
3,644
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
OtiMonsterr
Cliodhna
8
2 / 0 / 1
5,049
721
4,242
5,987
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,838
548
1,657
2,238
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,975
568
1,534
5,547
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
CopperPennys
Ao Kuang
7
0 / 0 / 0
4,135
591
2,371
4,943
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
MagusPowah
Merlin
7
0 / 1 / 0
4,144
592
2,052
2,391
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
WING3L
Cernunnos
7
0 / 0 / 0
3,741
534
3,515
4,087
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
4
0 / 2 / 0
3,336
477
1,748
4,065
1,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
2
1
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Arachne
2
0
0
2
W
0
0
1
0.5
L
Ao Kuang
CopperPennys
Ao Kuang
0
0
0
0
L
Merlin
MagusPowah
Merlin
0
1
0
0
W
Cliodhna
OtiMonsterr
Cliodhna
2
0
1
2.5
W
0
0
0
0
L
Cernunnos
WING3L
Cernunnos
0
0
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
11,220
21,706
Taken
21,033
8,029
Mitigated
7,960
9,776
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,235
210
0
1,705
5,211
2,443
0
1,323
3,848
13,627
0
L
Sun Wukong
 
Sun Wukong
1,534
495
0
3,220
5,547
2,285
0
434
5,077
0
23,119
W
Arachne
1,682
1,011
0
2,549
4,626
1,890
0
1,010
3,460
0
15,153
W
2,049
840
0
2,365
3,644
1,291
0
1,902
1,460
0
27,986
L
Ao Kuang
CopperPennys
Ao Kuang
2,371
325
0
3,186
4,943
1,985
0
154
4,785
21,394
0
L
Merlin
MagusPowah
Merlin
2,052
35
0
720
2,391
770
0
1,037
1,226
24,527
0
W
Cliodhna
OtiMonsterr
Cliodhna
4,242
719
0
1,772
5,987
1,822
0
956
5,027
0
35,481
W
1,657
210
0
1,385
2,238
583
0
434
1,740
23,239
0
L
Cernunnos
WING3L
Cernunnos
3,515
1,792
0
1,399
4,087
1,098
0
416
3,671
0
27,633
L
Ymir
1,748
1,060
126
853
4,065
1,822
0
683
3,382
6,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
19,331
214
Minions Killed
210
0
Camps Cleared
0
744,156
Distance Traveled
631,483
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,217
602
16
2
0
151,524
2
L
Sun Wukong
3,975
568
60
9
0
145,505
1
W
Arachne
4,188
598
31
4
0
168,740
2
W
Neith
4,472
639
50
7
0
124,511
0
L
Ao Kuang
4,135
591
47
7
0
129,939
2
L
Merlin
4,144
592
50
7
0
131,479
2
W
Cliodhna
5,049
721
65
9
0
158,369
1
W
Janus
3,838
548
52
7
0
141,012
3
L
Cernunnos
3,741
534
43
6
0
122,076
0
L
Ymir
3,336
477
10
1
0
102,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role