Player Matchup

Hera
Hera
Jinxy_jx
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
honeywitch
Morgan Le Fay
Level 88
God Stats
17W - 29L
1,464 SR
Queue Stats
315W - 381L
1,393 Elo+
Party 3
Mercury
Mercury
lMariioGamerl
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,452 Elo+
Party 1
Izanami
Izanami
lalasal
Izanami
Level 27
God Stats
3W - 15L
1,450 SR
Queue Stats
80W - 126L
1,318 Elo+
Party 3
Neith
Neith
xAlejo06
Neith
Level 19
God Stats
1W - 2L
1,418 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 1
Team Averages
Level 70
1,467 SR
1,410 Elo+

VS

Team Averages
Level 61
1,492 SR
1,502 Elo+
Jormungandr
Jormungandr
PapiFatSaggs
Jormungandr
Level 29
God Stats
8W - 4L
1,652 SR
Queue Stats
132W - 122L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
RHFxOlie
Guan Yu
Level 81
God Stats
7W - 7L
1,498 SR
Queue Stats
243W - 210L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
Level 29
God Stats
8W - 6L
1,332 SR
Queue Stats
88W - 99L
1,284 Elo+
Solo
Hou Yi
Hou Yi
king K savagemk
Hou Yi
Level 88
God Stats
3W - 2L
1,560 SR
Queue Stats
100W - 113L
1,516 Elo+
Party 2
Loki
Loki
yrgm4
Loki
Level 80
God Stats
3W - 2L
1,416 SR
Queue Stats
304W - 329L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 5 / 0
6,747
613
7,080
7,938
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
honeywitch
Morgan Le Fay
15
1 / 4 / 0
7,860
715
7,055
10,435
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
0 / 6 / 1
7,349
668
4,540
11,420
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
lalasal
Izanami
14
0 / 1 / 0
7,297
663
2,441
8,428
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
xAlejo06
Neith
13
1 / 3 / 1
7,427
675
8,343
9,520
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PapiFatSaggs
Jormungandr
14
0 / 0 / 16
8,168
743
5,347
13,460
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
RHFxOlie
Guan Yu
17
7 / 0 / 9
9,330
848
13,665
17,456
21,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
15
1 / 1 / 2
8,168
743
6,661
6,489
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 7
8,765
797
7,600
7,668
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
yrgm4
Loki
16
4 / 0 / 6
8,921
811
6,518
9,539
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
19
19
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
0
0
W
Jormungandr
PapiFatSaggs
Jormungandr
0
0
16
8
W
Guan Yu
RHFxOlie
Guan Yu
7
0
9
11.5
W
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
1
1
2
2
L
Morgan Le Fay
honeywitch
Morgan Le Fay
1
4
0
0.25
W
7
1
7
10.5
L
Mercury
0
6
1
0.08
L
Izanami
lalasal
Izanami
0
1
0
0
L
Neith
xAlejo06
Neith
1
3
1
0.5
W
Loki
yrgm4
Loki
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
39,791
47,741
Taken
54,612
17,372
Mitigated
46,331
5,665
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,080
1,579
0
250
7,938
2,268
0
1,305
6,633
16,408
0
W
Jormungandr
PapiFatSaggs
Jormungandr
5,347
1,442
191
2,643
13,460
13,599
125
1,452
12,008
15,440
0
W
Guan Yu
RHFxOlie
Guan Yu
13,665
1,975
1,241
6,127
17,456
21,463
0
5,069
12,387
0
37,102
W
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
6,661
517
0
490
6,489
3,131
1,160
2,977
3,512
32,198
0
L
Morgan Le Fay
honeywitch
Morgan Le Fay
7,055
357
0
1,527
10,435
3,960
0
3,281
7,154
31,439
0
W
7,600
4,334
0
1,344
7,668
3,802
1,187
2,593
5,075
0
16,677
L
Mercury
4,540
1,940
0
228
11,420
3,766
0
2,170
9,250
0
26,597
L
Izanami
lalasal
Izanami
2,441
1,431
0
612
8,428
2,944
1,130
2,555
5,873
0
17,407
L
Neith
xAlejo06
Neith
8,343
3,499
260
2,788
9,520
4,434
0
2,697
6,823
0
21,320
W
Loki
yrgm4
Loki
6,518
436
0
1,952
9,539
4,336
962
2,044
7,495
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
43,352
173
Minions Killed
208
0
Camps Cleared
0
1,016,989
Distance Traveled
1,190,560
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,747
613
32
3
0
164,119
0
W
Jormungandr
8,168
743
12
1
0
234,653
0
W
Guan Yu
9,330
848
55
5
0
268,386
3
W
Morgan Le Fay
8,168
743
56
5
0
217,951
1
L
Morgan Le Fay
7,860
715
57
5
0
202,014
2
W
Hou Yi
8,765
797
24
2
0
216,059
0
L
Mercury
7,349
668
32
3
0
228,849
0
L
Izanami
7,297
663
34
3
0
221,992
2
L
Neith
7,427
675
18
2
0
200,015
0
W
Loki
8,921
811
61
6
0
253,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role