Player Matchup

Vamana
Vamana
Gaelnoob
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GroBoyy
Ne Zha
Level 25
God Stats
3W - 3L
1,516 SR
Queue Stats
46W - 29L
1,557 Elo+
Party 1
Chronos
Chronos
MChiffoneUY
Chronos
Level 27
God Stats
5W - 8L
1,688 SR
Queue Stats
205W - 262L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Scoobiesnack
Cabrakan
Level 85
God Stats
12W - 8L
1,690 SR
Queue Stats
279W - 221L
1,560 Elo+
Party 1
Shiva
Shiva
broseph1190
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 73L
1,314 Elo+
Solo
Team Averages
Level 35
1,579 SR
1,473 Elo+

VS

Team Averages
Level 104
1,585 SR
1,604 Elo+
Zhong Kui
Zhong Kui
Beefzy
Zhong Kui
Level 27
God Stats
3W - 1L
1,543 SR
Queue Stats
92W - 102L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
DdaddyDave
Baron Samedi
Level 160
God Stats
2W - 1L
1,632 SR
Queue Stats
153W - 90L
1,672 Elo+
Party 2
Anhur
Anhur
SupermandN07
Anhur
Level 148
God Stats
1W - 0L
1,750 SR
Queue Stats
50W - 30L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lilbherm1
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,498 SR
Queue Stats
166W - 87L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
uWuhellfire
Hou Yi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 60L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gaelnoob
Vamana
14
2 / 11 / 3
9,909
708
10,472
29,524
26,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
GroBoyy
Ne Zha
16
1 / 9 / 4
9,014
644
21,127
20,722
11,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
MChiffoneUY
Chronos
16
1 / 7 / 3
8,580
613
10,663
18,728
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Scoobiesnack
Cabrakan
16
1 / 8 / 3
8,738
624
6,456
22,024
34,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 1
8,501
607
5,677
25,187
21,984
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beefzy
Zhong Kui
18
10 / 2 / 21
11,531
824
16,241
16,589
13,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DdaddyDave
Baron Samedi
18
3 / 1 / 35
11,803
843
14,740
16,873
21,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 2 / 19
12,454
890
31,749
16,663
9,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
lilbherm1
Morgan Le Fay
17
10 / 1 / 26
11,328
809
21,943
12,849
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
19
6 / 2 / 29
11,608
829
19,006
12,575
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
173
6
Kills
43
43
Deaths
8
14
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Beefzy
Zhong Kui
10
2
21
10.25
W
Baron Samedi
DdaddyDave
Baron Samedi
3
1
35
20.5
L
Vamana
Gaelnoob
Vamana
2
11
3
0.32
L
Ne Zha
GroBoyy
Ne Zha
1
9
4
0.33
L
Chronos
MChiffoneUY
Chronos
1
7
3
0.36
L
Cabrakan
Scoobiesnack
Cabrakan
1
8
3
0.31
W
14
2
19
11.75
L
1
8
1
0.19
W
Morgan Le Fay
lilbherm1
Morgan Le Fay
10
1
26
23
W
Hou Yi
6
2
29
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
103,679
116,185
Taken
75,549
103,631
Mitigated
58,123
22,152
Healing
46,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Beefzy
Zhong Kui
16,241
1,019
2,226
8,046
16,589
13,309
1,094
3,105
13,484
28,024
0
W
Baron Samedi
DdaddyDave
Baron Samedi
14,740
2,783
8,117
8,146
16,873
21,639
686
4,225
12,648
23,569
0
L
Vamana
Gaelnoob
Vamana
10,472
3,910
1,238
5,771
29,524
26,105
0
13,655
15,869
0
18,159
L
Ne Zha
GroBoyy
Ne Zha
21,127
2,036
489
5,106
20,722
11,813
0
8,426
12,296
0
39,254
L
Chronos
MChiffoneUY
Chronos
10,663
2,246
825
1,786
18,728
9,589
0
10,028
8,700
24,555
0
L
Cabrakan
Scoobiesnack
Cabrakan
6,456
650
645
1,214
22,024
34,140
0
9,388
12,636
17,314
0
W
31,749
18,522
1,381
7,353
16,663
9,273
3,417
4,377
12,286
0
60,278
L
5,677
227
890
4,188
25,187
21,984
0
11,427
13,760
121
14,445
W
Morgan Le Fay
lilbherm1
Morgan Le Fay
21,943
3,063
2,799
3,642
12,849
7,282
1,224
1,961
10,888
35,488
0
W
Hou Yi
19,006
11,074
1,146
3,781
12,575
6,620
1,880
3,572
9,003
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
58,724
101
Minions Killed
146
0
Camps Cleared
0
1,167,530
Distance Traveled
1,256,419
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,531
824
34
2
0
287,511
0
W
Baron Samedi
11,803
843
11
1
0
212,454
4
L
Vamana
9,909
708
8
1
0
220,913
1
L
Ne Zha
9,014
644
33
2
0
231,058
0
L
Chronos
8,580
613
32
2
0
250,129
0
L
Cabrakan
8,738
624
17
1
0
228,401
0
W
Anhur
12,454
890
45
3
0
236,757
1
L
Shiva
8,501
607
11
1
0
237,029
0
W
Morgan Le Fay
11,328
809
16
1
0
247,282
1
W
Hou Yi
11,608
829
40
3
0
272,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role