Player Matchup

Neith
Neith
KAZU_EDITZM
Neith
Level 134
God Stats
3W - 1L
1,851 SR
Queue Stats
328W - 360L
1,459 Elo+
Solo
Janus
Janus
KXNGElijah
Janus
Level 144
God Stats
3W - 6L
1,712 SR
Queue Stats
263W - 229L
1,534 Elo+
Party 1
Sol
Sol
LedZepp420SS
Sol
Level 159
God Stats
2W - 3L
1,643 SR
Queue Stats
392W - 406L
1,504 Elo+
Solo
Awilix
Awilix
iDivisionz
Awilix
Level 127
God Stats
0W - 1L
1,611 SR
Queue Stats
206W - 173L
1,536 Elo+
Party 1
Bellona
Bellona
itzcoppeltjmx
Bellona
Level 39
God Stats
2W - 3L
1,740 SR
Queue Stats
30W - 34L
1,546 Elo+
Solo
Team Averages
Level 121
1,711 SR
1,516 Elo+

VS

Team Averages
Level 63
1,468 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
PsychoJimmy
Terra
Level 47
God Stats
3W - 4L
1,512 SR
Queue Stats
113W - 123L
1,494 Elo+
Solo
Skadi
Skadi
Winter81
Skadi
Level 42
God Stats
2W - 2L
1,305 SR
Queue Stats
15W - 19L
1,425 Elo+
Solo
Vulcan
Vulcan
brometheus24
Vulcan
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 5L
1,520 Elo+
Solo
Loki
Loki
lilyahoo61
Loki
Level 145
God Stats
15W - 14L
1,522 SR
Queue Stats
374W - 359L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,265
533
2,328
4,228
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
7
1 / 2 / 1
4,657
582
2,234
3,565
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
4,741
593
3,183
7,225
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
iDivisionz
Awilix
8
2 / 2 / 1
4,716
590
1,945
6,141
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
1
0 / 0 / 0
2,940
368
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
3 / 1 / 2
5,190
649
3,727
4,895
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 1
4,446
556
801
3,335
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Winter81
Skadi
6
0 / 1 / 1
3,985
498
2,117
3,428
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
9
1 / 1 / 4
5,107
638
2,717
2,092
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 1 / 1
4,961
620
4,812
5,606
2,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
2
4
L
0
1
0
0
L
Janus
1
2
1
0.75
L
1
3
0
0.33
W
1
0
1
1.5
W
Skadi
Winter81
Skadi
0
1
1
0.5
W
Vulcan
1
1
4
3
L
Awilix
iDivisionz
Awilix
2
2
1
1.25
L
Bellona
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,690
Damage
14,174
21,159
Taken
19,356
7,539
Mitigated
6,922
5,783
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,727
2,497
0
2,388
4,895
1,734
0
1,045
3,762
0
29,028
L
2,328
906
0
859
4,228
1,666
0
690
3,538
0
21,079
L
Janus
2,234
127
0
500
3,565
1,136
0
1,620
1,945
25,900
0
L
3,183
917
0
3,924
7,225
2,472
0
230
6,995
23,211
4,242
W
801
143
143
1,705
3,335
1,556
0
266
3,037
10,318
1,817
W
Skadi
Winter81
Skadi
2,117
957
0
250
3,428
905
0
0
3,428
0
15,969
W
Vulcan
2,717
1,949
0
280
2,092
681
0
731
1,237
35,049
0
L
Awilix
iDivisionz
Awilix
1,945
961
0
500
6,141
2,265
0
901
5,240
0
26,188
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
4,812
1,630
0
1,770
5,606
2,046
0
2,813
2,775
0
24,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
23,689
198
Minions Killed
233
0
Camps Cleared
0
590,175
Distance Traveled
805,148
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,190
649
65
8
0
181,229
0
L
Neith
4,265
533
38
5
0
127,254
0
L
Janus
4,657
582
56
7
0
147,019
2
L
Sol
4,741
593
54
7
0
139,045
1
W
Terra
4,446
556
18
2
0
159,915
1
W
Skadi
3,985
498
39
5
0
130,963
2
W
Vulcan
5,107
638
68
9
0
165,454
1
L
Awilix
4,716
590
50
6
0
169,202
1
L
Bellona
2,940
368
0
0
0
7,655
0
W
Loki
4,961
620
43
5
0
167,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role