Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ShadowCollision7
Chiron
Level 41
God Stats
10W - 6L
1,691 SR
Queue Stats
41W - 33L
1,569 Elo+
Solo
Pele
Pele
TUGBOATmj
Pele
Level 151
God Stats
0W - 3L
1,507 SR
Queue Stats
183W - 169L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
burn420allday42
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
supremeβΣiNG
Tsukuyomi
Level 41
God Stats
19W - 9L
1,702 SR
Queue Stats
152W - 153L
1,557 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,518 Elo+

VS

Team Averages
Level 85
1,549 SR
1,704 Elo+
Rama
Rama
Dadsfatcaulk
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,957 Elo+
Party 2
Heimdallr
Heimdallr
TheOnlyShaggster
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,462 Elo+
Solo
Xbalanque
Xbalanque
throbbingcaulk
Xbalanque
Level 140
God Stats
15W - 7L
1,752 SR
Queue Stats
207W - 96L
1,704 Elo+
Party 2
Anhur
Anhur
tnthp1
Anhur
Level 135
God Stats
1W - 0L
1,324 SR
Queue Stats
123W - 59L
1,683 Elo+
Party 2
Neith
Neith
warlord144365
Neith
Level 120
God Stats
6W - 1L
1,667 SR
Queue Stats
81W - 42L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 4 / 3
7,817
711
5,408
11,855
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 4
7,928
721
11,286
11,834
4,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
14
4 / 7 / 6
8,103
737
6,477
15,344
9,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 2 / 7
7,919
720
6,124
12,750
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
supremeβΣiNG
Tsukuyomi
16
8 / 7 / 4
9,077
825
17,098
15,340
7,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 9
10,606
964
23,022
11,637
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
14
2 / 5 / 9
8,031
730
7,299
10,498
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
throbbingcaulk
Xbalanque
15
4 / 3 / 8
8,600
782
12,596
12,719
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
tnthp1
Anhur
14
2 / 4 / 11
8,062
733
7,238
11,514
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 12
8,342
758
8,513
9,283
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
23
23
Deaths
16
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
3
0.88
W
12
0
9
16.5
L
1
3
4
1
L
Pele
4
7
6
1
W
Heimdallr
2
5
9
1.3
L
1
2
7
2.25
L
Tsukuyomi
supremeβΣiNG
Tsukuyomi
8
7
4
1.43
W
Xbalanque
throbbingcaulk
Xbalanque
4
3
8
2.67
W
Anhur
tnthp1
Anhur
2
4
11
1.88
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
58,668
67,123
Taken
55,651
48,943
Mitigated
27,261
8,180
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,408
384
0
0
11,855
6,101
111
0
11,855
28,924
0
W
23,022
15,463
0
2,103
11,637
5,485
927
2,507
9,130
0
62,329
L
11,286
3,236
454
2,677
11,834
4,948
408
0
11,834
0
36,348
L
Pele
6,477
1,292
0
975
15,344
9,619
0
0
15,344
0
16,390
W
Heimdallr
7,299
2,959
0
1,324
10,498
4,785
477
2,525
7,973
0
17,762
L
6,124
1,383
310
2,602
12,750
20,854
8
0
12,750
12,568
0
L
Tsukuyomi
supremeβΣiNG
Tsukuyomi
17,098
3,996
0
1,162
15,340
7,421
0
0
15,340
0
38,596
W
Xbalanque
throbbingcaulk
Xbalanque
12,596
5,749
496
2,239
12,719
8,352
1,542
2,426
10,293
0
31,273
W
Anhur
tnthp1
Anhur
7,238
2,125
0
639
11,514
4,594
368
2,538
8,976
0
15,314
W
8,513
3,284
479
2,386
9,283
4,045
93
1,536
7,747
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
43,641
198
Minions Killed
224
0
Camps Cleared
0
1,153,594
Distance Traveled
1,040,462
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,817
711
57
5
0
242,522
0
W
Rama
10,606
964
110
10
0
226,693
1
L
Chiron
7,928
721
56
5
0
229,231
4
L
Pele
8,103
737
22
2
0
241,627
0
W
Heimdallr
8,031
730
28
3
0
190,108
1
L
Kuzenbo
7,919
720
14
1
0
200,747
1
L
Tsukuyomi
9,077
825
49
4
0
239,467
1
W
Xbalanque
8,600
782
40
4
0
219,534
2
W
Anhur
8,062
733
28
3
0
213,039
0
W
Neith
8,342
758
18
2
0
191,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role