Player Matchup

Izanami
Izanami
GenesispS
Izanami
Level 119
God Stats
24W - 11L
1,763 SR
Queue Stats
224W - 167L
1,641 Elo+
Party 1
Terra
Terra
blue12345678918
Terra
Level 107
God Stats
14W - 5L
1,725 SR
Queue Stats
92W - 88L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
defendedmehow8
Kumbhakarna
Level 160
God Stats
14W - 12L
1,634 SR
Queue Stats
364W - 361L
1,539 Elo+
Party 1
Awilix
Awilix
zv ALPHA VS
Awilix
Level 160
God Stats
3W - 3L
1,532 SR
Queue Stats
258W - 251L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
zv OMEGA VS
Zhong Kui
Level 99
God Stats
15W - 13L
1,551 SR
Queue Stats
254W - 258L
1,469 Elo+
Party 1
Team Averages
Level 129
1,641 SR
1,531 Elo+

VS

Team Averages
Level 141
1,508 SR
1,455 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FonHon
Susano
Level 127
God Stats
44W - 37L
1,526 SR
Queue Stats
134W - 156L
1,427 Elo+
Solo
Anubis
Anubis
abcdeff
Anubis
Level 159
God Stats
15W - 16L
1,442 SR
Queue Stats
49W - 67L
1,402 Elo+
Solo
Horus
Horus
eagcba
Horus
Level 158
God Stats
17W - 10L
1,570 SR
Queue Stats
638W - 667L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GenesispS
Izanami
10
2 / 0 / 2
5,873
587
5,489
5,416
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
0 / 0 / 4
6,071
607
2,744
7,132
4,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
defendedmehow8
Kumbhakarna
12
5 / 0 / 1
7,437
744
6,570
9,016
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
11
3 / 1 / 9
6,970
697
6,900
6,641
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
zv OMEGA VS
Zhong Kui
11
5 / 0 / 2
6,788
679
3,977
5,147
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 0
4,949
495
2,484
8,441
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
6
0 / 1 / 1
4,885
489
1,468
7,742
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
FonHon
Susano
8
0 / 3 / 0
4,834
483
3,064
8,497
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
abcdeff
Anubis
7
0 / 3 / 0
4,712
471
2,426
4,533
2,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
eagcba
Horus
8
1 / 4 / 0
5,356
536
4,709
9,897
4,330
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
L
Ymir
 
Ymir
0
1
1
0.5
L
Susano
FonHon
Susano
0
3
0
0
W
Izanami
GenesispS
Izanami
2
0
2
3
L
Anubis
abcdeff
Anubis
0
3
0
0
W
0
0
4
2
W
Kumbhakarna
defendedmehow8
Kumbhakarna
5
0
1
5.5
L
Horus
eagcba
Horus
1
4
0
0.25
W
Awilix
3
1
9
7.5
W
Zhong Kui
zv OMEGA VS
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
14,151
33,352
Taken
39,110
16,226
Mitigated
15,905
17,155
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,484
1,253
0
1,797
8,441
2,641
0
1,981
6,460
0
31,071
L
Ymir
 
Ymir
1,468
389
299
2,324
7,742
3,724
0
1,919
5,787
16,894
0
L
Susano
FonHon
Susano
3,064
769
0
2,429
8,497
2,965
0
1,728
6,679
0
21,763
W
Izanami
GenesispS
Izanami
5,489
4,143
0
1,981
5,416
1,577
1,080
402
5,014
0
55,187
L
Anubis
abcdeff
Anubis
2,426
157
0
912
4,533
2,245
0
1,502
3,005
23,035
0
W
2,744
326
2,120
3,302
7,132
4,066
0
1,295
5,837
13,691
3,883
W
Kumbhakarna
defendedmehow8
Kumbhakarna
6,570
755
0
4,249
9,016
4,900
0
0
9,016
41,271
0
L
Horus
eagcba
Horus
4,709
2,127
147
2,365
9,897
4,330
0
5,177
4,360
0
30,651
W
Awilix
6,900
2,801
0
3,061
6,641
2,568
114
312
6,329
0
40,925
W
Zhong Kui
zv OMEGA VS
Zhong Kui
3,977
328
0
2,442
5,147
3,115
0
2,641
2,506
43,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
24,736
334
Minions Killed
233
0
Camps Cleared
0
1,074,120
Distance Traveled
876,728
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,949
495
64
6
0
164,978
2
L
Ymir
4,885
489
23
2
0
162,339
6
L
Susano
4,834
483
52
5
0
220,406
1
W
Izanami
5,873
587
93
9
0
190,381
2
L
Anubis
4,712
471
48
5
0
140,894
0
W
Terra
6,071
607
23
2
0
229,630
1
W
Kumbhakarna
7,437
744
77
8
0
200,194
2
L
Horus
5,356
536
46
5
0
188,111
0
W
Awilix
6,970
697
69
7
0
249,779
1
W
Zhong Kui
6,788
679
72
7
0
204,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role